Expert Mode: Difference between revisions

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==Starting==
==Starting==
{{see also|Getting Started}}
{{see also|Getting Started}}
Worlds enter expert mode while they're being created. Such worlds are a form of [[Custom World|custom world]] that imposes a number of alterations, only some of which can be changed using [[Custom Rules|custom rules]].
Worlds enter expert mode while they're being created. Such worlds are a form of [[Custom World|custom world]] that imposes a number of alterations, only some of which can be changed.


Expert mode worlds may be used to host [[multiplayer]] sessions normally.
Expert mode worlds may be used to host [[multiplayer]] sessions normally.


==Conditions==
==Conditions==
When playing a world in expert mode, [[harvesting]] produces less resources (including products from [[tree]]s and [[Category:Plant|plants]]) and [[crafting]] tends to require more, although this is partially compensated by an increase in the abundance of deposits of all kinds. [[Gold Chest|Gold chests]] do not spawn under [[beach]]es, only in [[cave]]s, and are ''less'' common. And, as is normal with custom worlds, the [[Portal Chest|portal chest]] is unavailable.
When playing a world in expert mode, [[harvesting]] produces less resources (including products from [[tree]]s and [[plant]]s) and [[crafting]] tends to require more, although this is partially compensated by an increase in the abundance of deposits of all kinds. [[Gold Chest|Gold chests]] do not spawn under [[beach]]es, only in [[cave]]s, and are ''less'' common. And, as is normal with custom worlds, the [[Portal Chest|portal chest]] is unavailable.


The situation is complicated due to the default of [[blockhead]]s spawning with no [[items]].
The situation is complicated due to the default of [[blockhead]]s spawning with no [[items]], and by blocking ready access to [[meditation]] and [[Trade Portal|trade portals]].


Some of the changes can be adjusted using custom rules, such as [[Teleport Here|teleportation]] requiring a diamond [[portal]], [[meditation]] being blocked, attacks and [[hunger]] doubled in effect, and [[tool]]s wearing out at half the rate (unless misused, including non-weapons being used to attack).
Some of the changes can be adjusted using custom rules, such as [[Teleport Here|teleportation]] requiring a diamond [[portal]], [[meditation]] being blocked, attacks and [[hunger]] doubled in effect, and [[tool]]s wearing out at half the rate (unless misused, including non-weapons being used to attack).
Additional differences from normal mode are also present:
* Crafting trade portals is only possible in a diamond portal
* If a blockhead foolishly chops down a tree at the bottom, then they receive one wood (whereas in normal mode, an abundance of wood blocks and sticks drop).


==Crafting Progression==
==Crafting Progression==
In addition to significant changes in the recipes for crafting, expert mode imposes a clear progression through the [[Crafting Surface|crafting surfaces]] by adding levels between every item on a [[workbench]]. Further restriction exists in that a [[Trade Portal|trade portal]] cannot be crafted without a diamond portal and many level-ups on all crafting surfaces require a [[gem]] as an ingredient. The result can be seen in the following list:
{{Cleanup
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In addition to significant changes in the recipes for crafting, expert mode imposes a clear progression through the [[Crafting Surface|crafting surfaces]] by adding levels between every item on a [[workbench]]. Further restriction exists in that a [[Trade Portal|trade portal]] cannot be crafted without a diamond portal and many level-ups (some of them new) on all crafting surfaces require a [[gem]] as an ingredient. The result can be seen in the following list:
* Level 1: make a [[campfire]], use it to craft an [[ember]] and a [[torch]] to level up
* Level 1: make a [[campfire]], use it to craft an [[ember]] and a [[torch]] to level up
* Level 2: make a [[Tool Bench|tool bench]], make tools to harvest [[flint]] and [[flax]] to level up
* Level 2: make a [[Tool Bench|tool bench]], make tools to harvest [[flint]] and [[flax]] to level up
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* Level 4: make a [[Woodwork Bench|woodwork bench]], use it to craft a [[ladder]] to level up (along with flax and an [[amethyst]])
* Level 4: make a [[Woodwork Bench|woodwork bench]], use it to craft a [[ladder]] to level up (along with flax and an [[amethyst]])
* Level 5: make a [[Tailor's Bench|tailor's bench]], use it to craft [[linen]] to level up (along with an amethyst)
* Level 5: make a [[Tailor's Bench|tailor's bench]], use it to craft [[linen]] to level up (along with an amethyst)
* Level 6: make a [[kiln]], use it to craft [[charcoal]] to level up (along with [[copper ore]], [[tin ore]], and an amethyst)
* Level 6: make a [[kiln]], use it to craft [[charcoal]] to level up (along with [[Copper Ore|copper ore]], [[Tin Ore|tin ore]], and an amethyst)
* Level 7: make a [[furnace]], use it to craft [[Bronze Ingot|bronze ingots] to level up (along with an amethyst)
* Level 7: make a [[furnace]], use it to craft [[Bronze Ingot|bronze ingots]] to level up (along with an amethyst)
* Level 8: make a [[press]], use it to craft [[oil]], [[Carbon Black|carbon black]], and [[Marble White|marble white]] to level up (along with an amethyst)
* Level 8: make a [[press]], use it to craft [[oil]], [[Carbon Black|carbon black]], and [[Marble White|marble white]] to level up (along with an amethyst)
* Level 9: make a [[Compost Bin|compost bin]], use it to craft [[compost]] to level up (along with a [[sapphire]])
* Level 9: make a [[Compost Bin|compost bin]], use it to craft [[compost]] to level up (along with a [[sapphire]])

Latest revision as of 01:27, 7 August 2024

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Don't forget to give expert mode a go...

Expert mode was introduced in version 1.7 as a more challenging way to play The Blockheads.

Starting

See also: Getting Started

Worlds enter expert mode while they're being created. Such worlds are a form of custom world that imposes a number of alterations, only some of which can be changed.

Expert mode worlds may be used to host multiplayer sessions normally.

Conditions

When playing a world in expert mode, harvesting produces less resources (including products from trees and plants) and crafting tends to require more, although this is partially compensated by an increase in the abundance of deposits of all kinds. Gold chests do not spawn under beaches, only in caves, and are less common. And, as is normal with custom worlds, the portal chest is unavailable.

The situation is complicated due to the default of blockheads spawning with no items, and by blocking ready access to meditation and trade portals.

Some of the changes can be adjusted using custom rules, such as teleportation requiring a diamond portal, meditation being blocked, attacks and hunger doubled in effect, and tools wearing out at half the rate (unless misused, including non-weapons being used to attack).

Additional differences from normal mode are also present:

  • Crafting trade portals is only possible in a diamond portal
  • If a blockhead foolishly chops down a tree at the bottom, then they receive one wood (whereas in normal mode, an abundance of wood blocks and sticks drop).

Crafting Progression

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Reason: This should be moved to its own page in a tutorials category.


In addition to significant changes in the recipes for crafting, expert mode imposes a clear progression through the crafting surfaces by adding levels between every item on a workbench. Further restriction exists in that a trade portal cannot be crafted without a diamond portal and many level-ups (some of them new) on all crafting surfaces require a gem as an ingredient. The result can be seen in the following list:

The increased number of gems needed for portal upgrades and the need for gems for upgrading other crafting surfaces gives the player some strategic planning to consider.