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'''Electricity''' is a new useable form of energy introduced in [[ | [[File:Electricity.png|thumb|An electric setup]] | ||
'''Electricity''' is a new useable form of energy introduced in [[Game updates/20131010|version 1.4]]. | |||
==Appearance== | ==Appearance== | ||
Electricity isn't an [[ | Electricity isn't an [[item]] that can be carried. The only time it's visible is when it's being conducted along [[Copper Wire|copper wire]] or through a conductive [[block]]. At those times, it's shown as small, cyan squares moving along the wire. | ||
==Generation== | ==Generation== | ||
There are two sources and one storage method for electricity. A [[Steam Generator]] or [[Solar Panel]] will each create electricity. A [[ | There are two sources and one storage method for electricity. A [[Steam Generator|steam generator]] or [[Solar Panel|solar panel]] will each create electricity. A [[flywheel]] will store electricity that comes to it and supply it to connected [[Crafting Surface|crafting surfaces]] that need it. | ||
Each of the above has as part of its block graphic a series of eight small "indicators" on the left side. For the steam generator or flywheel, it shows how much total power the unit can supply before it's drained. For a solar panel, it shows how much power it can generate based on conditions. | |||
==Conductivity== | |||
To be used, electricity must be able to reach the consuming crafting surface. This requires an unbroken series of conductive materials from source to destination which can be called a conductive path. Any of the generating or storing blocks in a state to provide electricity is a source. Any electric-based crafting surface (including the electric elevator motor) being operated is a destination. If a blockhead attempts to operate a crafting surface when it has no electricity available, a red message that it needs electricity will be displayed and work will not progress until it is supplied. | |||
A conductive path can be as short as having the source and destination vertically or horizontally adjacent to each other. If they are not, conductive items or blocks must be used to bridge the gap. Electricity will not conduct along a diagonal path. | |||
Copper wire is a conductive item. It can be placed along back walls, in front of most blocks, or adjacent to another wire even if in mid-[[air]]. It will pass electricity regardless of the type of block it is placed on. | |||
Many metallic blocks are conductive and will pass electricity through them. These include [[Copper Block|copper blocks]], [[Iron Block|iron blocks]], and [[Steel Block|steel blocks]]. | |||
A [[flywheel]] will pass electricity in the same way as a conductive item. What it is actually doing is receiving electricity for storage and immediately releasing it along a new path. Other electric-based crafting surfaces will ''not'' pass electricity and are only either sources or destinations. | |||
==Use== | ==Use== | ||
The following crafting surfaces require electricity to function: | |||
* [[Electric Stove]] (improves on the [[campfire]]) | |||
* [[Electric Kiln]] (improves on the [[kiln]]) | |||
* [[Electric Furnace]] (improves on the [[furnace]]) | |||
* [[Electric Metalwork Bench]] (improves on the [[Metalwork Bench|metalwork bench]]) | |||
* [[Flywheel]] (stores electricity) | |||
Added in [[Game updates/20140402|version 1.5]]: | |||
* [[Electric Elevator Motor]] (drives [[Elevator Shaft|elevator shafts]]) | |||
Added in [[Game updates/20141119|version 1.6]]: | |||
* [[Electric | * [[Electric Press]] (improves on the [[press]]) | ||
* [[Electric | * [[Electric Sluice]] (grinds [[gravel]] for a random [[ore]]) | ||
* [[Refinery]] (crafts advanced items, uses more electricity) | |||
* [[ | |||
These crafting surfaces | These crafting surfaces craft most [[item]]s craftable at their non-electric counterparts with the same required items, but instead of using [[Crafting#Fuel|fuel]] directly, they must have a supply of electricity. | ||
==Notes== | ==Notes== | ||
Due to how they interact, using electric crafting surfaces makes more efficient use of [[fuel]]. Crafting using electric crafting surfaces takes half the time it would take to craft the same [[ | Due to how they interact, using electric crafting surfaces makes more efficient use of [[Crafting#Fuel|fuel]]. Crafting using electric crafting surfaces takes half the time it would take to craft the same [[item]]s on the non-electric versions; however, they retain the same rush cost. Some craftings may also require less materials. | ||
[[Category:Guide]] | [[Category:Guide]] | ||
[[Category: | [[Category:Electric]] |