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Clothing: Difference between revisions
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Clothes are wearable textile materials | Clothes are wearable textile materials that provide a [[Blockhead]] with a layer of protection from natural climatic elements. Clothing will naturally degrade over time while worn. Individual pieces of clothing are able to be [[Dye|dyed]] once to give each Blockhead a customized and unique appearance. [[Clothes#Reward_Clothing|Reward Clothing]] cannot be dyed and do not degrade or wear out. | ||
==Where Found== | |||
There are three sources for clothing. Common clothing can be [[Crafting|crafted]] on a [[Tailor's Bench|tailor's bench]] of the appropriate level (or, in the case of the [[Tin Foil Hat|tin foil hat]], on a level 2 [[Craft Bench|craft bench]]). They may also be obtained from killing a [[shark]], usually pre-dyed and partially worn. Finally, four special pieces of "Reward Clothing" are placed in a newly generated [[world]] for a Blockhead to retrieve and use. | |||
==Linen Clothing== | ==Linen Clothing== |