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Clothing: Difference between revisions

From The Blockheads Wiki
205 bytes added ,  3 April 2013
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==Wearing==
==Wearing==
A piece of clothing is worn by placing it in a special slot in a [[Blockhead]]'s [[Inventory|inventory]]. These slots are displayed after tapping on the hand slot at the top of the inventory display. A flat, pale blue shape means nothing is worn on that slot. Worn clothing appears on the depiction of that Blockhead.
A piece of clothing is worn by placing it in a special slot in a [[Blockhead]]'s [[inventory]]. These slots are displayed after tapping on the hand slot at the top of the inventory display. A flat, pale blue shape means nothing is worn on that slot. Worn clothing appears on the depiction of that Blockhead.


While pieces of clothing can be taken on and off by drag-and-drop inside a Blockhead's inventory, there is a shortcut for putting something on. Similar to [[Food|food]], selecting an [[Items|item]] of clothing will call up a small menu at the Blockhead to have it worn. This will replace any already-worn item which will be returned to the Blockhead's inventory.
While pieces of clothing can be taken on and off by drag-and-drop inside a Blockhead's inventory, there is a shortcut for putting something on. Similar to [[Food|food]], selecting an [[Items|item]] of clothing will call up a small menu at the Blockhead to have it worn. This will replace any already-worn item which will be returned to the Blockhead's inventory.
==Notes==
An article of clothing can only be dyed once. Dyed clothing is treated by stacks as a different item from an item of the same type that is undyed or colored differently and cannot be combined in a stack.


[[Category:Clothing]]
[[Category:Clothing]]
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