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The Blockheads Wiki:Suggestions: Difference between revisions
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The Blockheads Wiki:Suggestions (view source)
Revision as of 13:16, 26 November 2017
, 26 November 2017→Deep Water Adventures
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== Deep Water Adventures == | == Deep Water Adventures == | ||
The land has its caves, the skies have their islands, but what about the deep bodies of water? | The land has its caves, the skies have their islands, but what about the deep bodies of water? | ||
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* Bronze ingots on the Armor Bench to make '''Bronze Boots'''. When these are worn, a blockhead doesn't float and can't swim -- they just sink to the bottom and walk (or climb) there. They may also sink on their own if dropped. | * Bronze ingots on the Armor Bench to make '''Bronze Boots'''. When these are worn, a blockhead doesn't float and can't swim -- they just sink to the bottom and walk (or climb) there. They may also sink on their own if dropped. | ||
* Steel ingots and Kelp (and maybe other stuff) to make a '''Breathing Pack'''. This replaces any coat or shirt, much like a jetpack, and like a jetpack it's "fueled" -- but to supply air to the wearing blockhead. It can be recharged (with kelp) while being worn. But you have to also wear... | * Steel ingots and Kelp (and maybe other stuff) to make a '''Breathing Pack'''. This replaces any coat or shirt, much like a jetpack, and like a jetpack it's "fueled" -- but to supply air to the wearing blockhead. It can be recharged (with kelp) while being worn. But you have to also wear... | ||
* Bronze ingots, Glass, and a Steel lantern to make a '''Diving Helmet'''. Worn with a Breathing Pack, it provides the wearing blockhead with what amounts to a portable block of air, as well as portable illumination. Worn ''without'' a Breathing Pack, the blockhead still gets the portable light but they immediately begin running down their air bar. | * Bronze ingots, Glass, and a Steel lantern to make a '''Diving Helmet'''. Worn with a Breathing Pack, it provides the wearing blockhead with what amounts to a portable block of air, as well as portable illumination. Worn ''without'' a Breathing Pack, the blockhead still gets the portable light but they immediately begin running down their air bar. (And thus may be used for temporary light in a dark place.) | ||
* Bronze ingot and a stick to make a '''Harpoon'''. It's like an improved flint spear, but only when used against water targets (otherwise it's just like a flint spear). Fish are killed in a single blow, sharks at an improved rate. | * Bronze ingot and a stick to make a '''Harpoon'''. It's like an improved flint spear, but only when used against water targets (otherwise it's just like a more durable flint spear). Fish are killed in a single blow, sharks at an improved rate. | ||
Now for what might be found: | Now for what might be found: | ||
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* '''Sea Cucumbers''' aren't actually plants, but the version here acts like one. Or maybe they're tube worms. Anyway, they only grow in deep water away from the sun and no more than two blocks tall. I don't know if they can be of any use except to spawn... | * '''Sea Cucumbers''' aren't actually plants, but the version here acts like one. Or maybe they're tube worms. Anyway, they only grow in deep water away from the sun and no more than two blocks tall. I don't know if they can be of any use except to spawn... | ||
* The '''coelacanth''' is a new deep-sea fish. It doesn't like going up to levels where sunlight penetrates, but doesn't mind lanterns or artificial light. Spawned fish-sized near sea cucumbers, they'll grow one stage larger. Like fish, they'll drop raw fish when killed. With enough of them around, they'll spawn sharks and maybe... | * The '''coelacanth''' is a new deep-sea fish. It doesn't like going up to levels where sunlight penetrates, but doesn't mind lanterns or artificial light. Spawned fish-sized near sea cucumbers, they'll grow one stage larger. Like fish, they'll drop raw fish when killed. With enough of them around, they'll spawn sharks and maybe... | ||
* '''Squid''' aren't big, but they're mean. They don't just bite and run like a shark, they'll latch on and keep biting. They'll run if attacked, though, and drop off if taken out of the water. They like to hover around... | * '''Squid''' aren't big, but they're mean. They don't just bite and run like a shark, they'll latch on and keep biting. They'll run if attacked, though (even if they don't spray "ink"), and drop off if taken out of the water. They like to hover around... | ||
* Golden chests. Yep, sunken treasure. Probably richer than average to attract divers. | * Golden chests. Yep, sunken treasure. Probably richer than average to attract divers. | ||
--[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 17:55, 22 June 2016 (MDT) | --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 17:55, 22 June 2016 (MDT) (Minor edits 26 November 2017) | ||
Wow that's actually a really good idea | Wow that's actually a really good idea |