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Trapdoor: Difference between revisions

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{{distinguish|Iron Trapdoor}}
{{distinguish|Iron Trapdoor}}
{{Item Infobox
{{Item Infobox
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:''"A door for the floor."''
:''"A door for the floor."''
A '''trapdoor''' is an item created at a [[Woodwork Bench]].
A '''trapdoor''' is an item created at a [[Woodwork Bench|woodwork bench]].


==Appearance==
==Appearance==
A trapdoor will take on some characteristics of an adjacent [[Blocks|block]] or back wall. They will take on the appearance of the block to the right, the block to the left, or the backwall of its placement. If placed only adjacent to a block with bedrock as a backwall, it will usually have the appearance of [[wood]]. Viewed at an angle, they appear to be hollow with a [[ladder]] from below and have a brown, wood-like design on their top surface.
A trapdoor will take on some characteristics of an adjacent [[block]] or back wall. They will take on the appearance of the block to the right, the block to the left, or the backwall of its placement. If placed only adjacent to a block with bedrock as a backwall, it will usually have the appearance of [[wood]]. Viewed at an angle, they appear to be hollow with a [[ladder]] from below and have a brown, wood-like design on their top surface.


==Crafting==
==Where Found==
It is [[Crafting|created]] using one [[wood]] and one [[ladder]].
It is [[Crafting|created]] using one [[wood]] and one [[ladder]].
{{Craft
|Output=Trapdoor
|Bench=Woodwork Bench
|Name1=Wood
|Name2=Ladder
|Qty1=1
|Qty2=1
|QtyOutput=1
|Time1=2
}}


==Removing==
==Uses==
A trapdoor will react to attempts to remove it as if it were the type of block it's taken the appearance of. This includes the appropriate [[tool]] and the [[Block Durability|number of strokes required to remove]].
Trapdoors are [[construction]] blocks that allow a [[blockhead]] to [[Travel#Walking|walk]] on top of it normally yet climb through it as if it were absent. They are thus most effective in creating crossing horizontal and vertical paths.
 
When a blockhead passes through vertically, the trapdoor will open upward, exposing the gap. It doesn't matter which direction the blockhead approaches from or travels to, as the trapdoor always opens in the same direction. It closes automatically after the blockhead passes.


==Use==
A blockhead may appear to pass through the side of a trapdoor under some circumstances.
Trapdoors are [[construction]] blocks that allow a [[Blockhead]] to [[Travel|walk]] on top of it normally yet climb through it as if it were absent. They are thus most effective in creating crossing horizontal and vertical paths.


When a Blockhead passes through vertically, the trapdoor will open upward, exposing the gap. It doesn't matter which direction the Blockhead approaches from or travels to, as the trapdoor always opens in the same direction. It closes automatically after the Blockhead passes.
If a trapdoor placed immediately above or below a solid block, it may not function properly. This state may persist if the obstruction is cleared. Resolving the problem can be as simple as removing and replacing the trapdoor.


A Blockhead may appear to pass through the side of a trapdoor under some circumstances.
[[Rail]]s placed on trapdoors do not disable the trapdoor; a blockhead can still go through.


If a trapdoor placed immediately above or below a solid block, it may not function properly. This state may persist if the obstruction is cleared. Resolving the problem can be as simple as removing and replacing the trapdoor.
Trapdoors don't [[Fire|burn]] unless the block they take the form of is [[wood]]. If so, they drop as loose [[item]]s when burned.
 
[[Water]] will not pass through trapdoors.


[[Rail]]s placed on trapdoors do not disable the trapdoor; a Blockhead can still go through.
==Removing==
A trapdoor will react to attempts to remove it as if it were the type of block it's taken the appearance of. This includes the appropriate [[tool]] and the [[Block Durability|number of strokes required to remove]].


<!--Although made from wood, trapdoors don't appear to [[Fire|burn]] and should drop as loose [[items]] instead.-->
Removing a trapdoor may also produce bonuses based on the tool used and the block it's imitating.


==Gallery==
==Gallery==
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