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Meditate: Difference between revisions

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[[File:Meditate.png|thumb|A Blockhead Meditating]]
[[File:Meditate.png|thumb|A blockhead meditating]]
'''Meditation''' is an activity that allows a Blockhead to remain somewhat productive even while idle at little risk of running low on [[:Category:Attribute|attributes]].
'''Meditation''' is an activity that allows a [[blockhead]] to remain somewhat productive even while idle at little risk of running low on [[:Category:Attribute|attributes]]. Meditation is not possible on survival worlds with [[Expert Mode]] enabled. In custom worlds, administrators can choose to enable or disable mediation.


==How To==
==How To==
A Blockhead can meditate at any time that it isn't busy with another task and is standing on a solid [[Blocks|block]].
A blockhead can meditate at any time that it isn't busy with another task and is standing on a solid [[block]].


To set the current Blockhead to meditate, tap its character status icon to bring up its [[User_Interface#Character_Status_Window|character status window]]. If it is able to meditate, a "Meditate" button will be visible on the lower left. Tapping it causes that Blockhead to sit in a cross-legged ("lotus") position and display a status window above it.
To set the current blockhead to meditate, tap its character status icon to bring up its [[User Interface#Character Status Window|character status window]]. If it is able to meditate, a "Meditate" button will be visible on the lower left. Tapping it causes that blockhead to sit in a cross-legged ("lotus") position and display a status window above it.


The status window shows a "stop" button and a Meditation Bar indicating the Blockhead's progress towards its next bonus.
The status window shows a "stop" button and a meditation bar indicating the blockhead's progress towards its next bonus.


==Effects==
==Effects==
When all [[Blockhead]]s in a world are either meditating or [[sleep]]ing, time passes quickly. It takes about 15 minutes of real time for the meditation bar displayed over the Blockhead to fill completely. During this time, 20 days will pass in game time. Meditating, along with [[sleep]]ing, makes time pass twenty times faster when all Blockheads are sleeping or meditating.
Meditating is useful for getting the [[world]] to change from night to day. When playing with multiple blockheads, time cannot fast forward unless all blockheads are [[sleep]]ing or meditating.
 
When all blockheads in a world are either meditating or sleeping, time passes quickly in the surrounding world. This acceleration is approximately twenty times faster. The effect slows or even stops if no player has the world open.


If a Blockhead is hurt during meditation, they will stop meditating.
It takes about 15 minutes of real time for the meditation bar displayed over the blockhead to fill completely. If all blockheads in a world are mediating or sleeping, about 20 game days will pass while a mediation bar goes from empty to full. If at least one blockhead remains active, it takes about one game day for an empty mediation bar to fill.


[[Energy Bar|Energy]] and [[Hunger Bar|hunger]] are not depleted during meditation. Its [[Environment Bar|comfort level]] may also improve. A Blockhead can also [[Hunger Bar|eat]] while meditating.
If a blockhead is hurt during meditation, they will stop meditating.


Meditating is useful for getting the time to change from night to day. When playing with multiple Blockheads, time cannot fast forward unless all Blockheads are sleeping or meditating.
A blockhead's [[Energy Bar|energy]] and [[Hunger Bar|hunger]] are not depleted during meditation. The meditating blockhead's [[Environment Bar]] may also improve. A blockhead can also [[Hunger Bar|eat]] without interrupting the meditation.


==Bonuses==
==Bonuses==
Each time the progress bar fills, a Blockhead receives one to three [[items]]. Watch its [[inventory]] to see which cell is highlighted, then check that cell to see what the Blockhead has received. Some players have received a [[diamond]] this way.
{{cleanup
| section = Bonuses
| reason = The Meditation bonuses should be moved into a collapsible table rather than a list.
}}
Each time the mediation progress bar fills, a blockhead receives one to three [[item]]s. A blockhead will not pick up any spawned items until meditation is stopped.
 
===Possible meditation gifts===
====2.5 in 47 chance====
*[[Amethyst]]


==Possible meditating gifts==
====1.25 in 47 chance====
*[[Sapphire]]
 
====1 in 47 chance====
*[[Apple]]
*[[Bronze Ingot]]
*[[Carbon Black]]
*[[Carrot]]
*[[Cherry]]
*[[Chilli]]
*[[Clay]]
*[[Clay]]
*[[Coal]]
*[[Coconut]]
*[[Pigment]]
*[[Coffee Cherry]]
*[[Copper Blue]]
*[[Copper Coin]]
*[[Copper Ingot]]
*[[Corn]]
*[[Dodo Egg]]
*[[Dodo Feather]]
*[[Ember]]
*[[Emerald Green]]
*[[Flax Seed]]
*[[Flint]]
*[[Flint]]
*[[Fruit]]
*[[Fur]]
*[[:Category:Gem|Gems]]
*[[Gold Coin]]
*[[Gold Coin]]
*[[:Category:Ingot|Ingots]]
*[[Gold Ingot]]
*[[Seed]]
*[[Indian Yellow]]
*[[Iron Ingot]]
*[[Kelp]]
*[[Kelp]]
*[[Leather]]
*[[Mango]]
*[[Maple Seed]]
*[[Marble White]]
*[[Oil]]
*[[Orange]]
*[[Pine Cone]]
*[[Dodo Meat|Raw Dodo Meat]]
*[[Fish (food)|Raw Fish]]
*[[Red Ochre]]
*[[Roasted Coffee Bean]]
*[[Steel Ingot]]
*[[Sunflower Seed]]
*[[Time Crystal]]
*[[Time Crystal]]
*[[Pine Cone]]
*[[Tin Ingot]]
*[[Ember]]
*[[Tyrian Purple]]
*[[Dodo Egg]]
*[[Ultramarine Blue]]
 
====0.625 in 47 chance====
*[[Emerald]]
 
====0.425 in 47 chance====
*[[Ruby]]
 
====0.2 in 47 chance====
*[[Diamond]]


[[Category:Action]]
[[Category:Action]]
[[Category:Attribute]]
[[Category:Attribute]]