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World: Difference between revisions
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→Display
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==Display== | ==Display== | ||
The visible world can be displayed at any of three | The visible world can be displayed at any of six scales, three of which can be used to interact with a [[Blockhead]]. They can be changed between by two-finger sweeps (pinching and spreading). | ||
*Default - Blocks are displayed at the same size as the [[inventory]] icons on the right of the display. | *Default - Blocks are displayed at the same size as the [[inventory]] icons on the right of the display. | ||
*Small - Blocks are tiny, allowing more of the world to be viewed at one time. | *Small - Blocks are tiny, allowing more of the world to be viewed at one time. | ||
*Large - Blocks are large, allowing more detail to be seen and tapping to be more accurate. | *Large - Blocks are large, allowing more detail to be seen and tapping to be more accurate. | ||
Additionally, there are three levels beyond "Small" that eliminates details and reduces individual blocks to small, square pixels. The display can be scrolled vertically or horizontally, and the effects of night (but not underground illumination) are eliminated. At maximum zoom-out, it's roughly possible to see from [[magma]] to [[space]] without scrolling. In any of these modes, portals are superimposed with a larger than scale icon and Blockheads are positioned by name. | |||
The exact amount of a world that can be seen at one time depends on the device and scale used. | The exact amount of a world that can be seen at one time depends on the device and scale used. |