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Talk:Tool Durability Chart: Difference between revisions

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:::::: Yeah, I was reusing the same twelve blocks of sand, so I half expected I'd miscounted the sets. My remaining worry on things like that is the effect of low Energy or Happiness. --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 09:32, 22 February 2013 (MST)
:::::: Yeah, I was reusing the same twelve blocks of sand, so I half expected I'd miscounted the sets. My remaining worry on things like that is the effect of low Energy or Happiness. --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 09:32, 22 February 2013 (MST)
::::::: What I found as useful is just find a desert or a large patch of whatever you want to test. Obviously some materials will be a lot easier than others (Sand, Dirt, Stone, etc.). If you clear out your inventory of that material, just start going to town. You can queue a lot of blocks. Then just watch the tool's meter and when it gets close to breaking, stop all actions, and just destroy the blocks one by one until the tool breaks. Look at your inventory and then just count how many blocks you have. [[User:Cdrras|Cdrras]] ([[User talk:Cdrras|talk]]) 09:49, 22 February 2013 (MST)
::::::: What I found as useful is just find a desert or a large patch of whatever you want to test. Obviously some materials will be a lot easier than others (Sand, Dirt, Stone, etc.). If you clear out your inventory of that material, just start going to town. You can queue a lot of blocks. Then just watch the tool's meter and when it gets close to breaking, stop all actions, and just destroy the blocks one by one until the tool breaks. Look at your inventory and then just count how many blocks you have. [[User:Cdrras|Cdrras]] ([[User talk:Cdrras|talk]]) 09:49, 22 February 2013 (MST)
== Iron Sword ==
I'm trying to keep track of the durability of a steel sword against dropbears. So far I've polished off 41 (mostly with single strokes) and it's barely registering wear! --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 20:39, 3 March 2013 (MST)
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