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The Blockheads Wiki:Suggestions/Archive 2: Difference between revisions
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Revision as of 17:20, 3 October 2015
, 3 October 2015→New PVP/PVE System
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>Blockheaddanny |
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== New PVP/PVE System == | == New PVP/PVE System == | ||
Some people thing the old PVP is boring, as the only thing you can do is hit things with a [[sword]]. A more sophisticated PVP system should be added. A normal attack with a sword will do minimal damage. A combination of swipes should be added. For example, a sword slash would be preformed by swiping the screen forward, knocking enemies away. A swipe upwards could do more damage, but will do no damage to armor. A swipe diagonally upwards could do lots of damage, but make the next damage dealt 1.5x weaker for three seconds; effects will not stack. A swipe diagonally downwards will do maximum damage to armor, but little damage, A swipe forward, in a loop, then forwards again in quick succession would do a "sword flip", doing enough damage to reduce an armorless player to only 1 half of the death meter remaining. Bows can use an aiming and charging system. Enemies will have a knockback system, a attack system, and a resistance system. [[Dropbear|Dropbears]] will do slightly more damage if they land on you, They will pounce at you, dealing slight knockback. Sometimes, they will latch onto you, gradually dealing damage. You would have to swipe the screen multiple times to shake it off. They have no resistance. [[Scorpion|Scorpion's]] venom attack can be reflected, but it would have minimal effect on them. A sting will deal no knockback. They take 1.5x less damage from reflected poison. [[Shark|Sharks]] could sometimes leap ashore, but are easily killed. They are 2x resistant to anything that hits it while it is in [[water]]. [[Cave Troll|Cave Trolls]] can slam you with both fists, knocking you away about 10 blocks. If they are attacked at this time, the move is cancelled, and the Cave Troll is tipped over. They may shoot a blue fireball, which will make a blockhead as | Some people thing the old PVP is boring, as the only thing you can do is hit things with a [[sword]]. A more sophisticated PVP system should be added. A normal attack with a sword will do minimal damage. A combination of swipes should be added. For example, a sword slash would be preformed by swiping the screen forward, knocking enemies away. A swipe upwards could do more damage, but will do no damage to armor. A swipe diagonally upwards could do lots of damage, but make the next damage dealt 1.5x weaker for three seconds; effects will not stack. A swipe diagonally downwards will do maximum damage to armor, but little damage, A swipe forward, in a loop, then forwards again in quick succession would do a "sword flip", doing enough damage to reduce an armorless player to only 1 half of the death meter remaining. Bows can use an aiming and charging system. Enemies will have a knockback system, a attack system, and a resistance system. [[Dropbear|Dropbears]] will do slightly more damage if they land on you, They will pounce at you, dealing slight knockback. Sometimes, they will latch onto you, gradually dealing damage. You would have to swipe the screen multiple times to shake it off. They have no resistance. [[Scorpion|Scorpion's]] venom attack can be reflected, but it would have minimal effect on them. A sting will deal no knockback. They take 1.5x less damage from reflected poison. [[Shark|Sharks]] could sometimes leap ashore, but are easily killed. They are 2x resistant to anything that hits it while it is in [[water]]. [[Cave Troll|Cave Trolls]] can slam you with both fists, knocking you away about 10 blocks. If they are attacked at this time, the move is cancelled, and the Cave Troll is tipped over. They may shoot a blue fireball, which will make a blockhead as cold as if they were in the [[South Pole]] for 2 seconds. It can be destroyed. Cave Trolls are more resistant the closer they are to the center of the world. When tipped over, they are 2x weaker, but will get up after 5 seconds. They are immune to arrows.--[[User:Blockheaddanny|Blockheaddanny]] ([[User talk:Blockheaddanny|talk]]) 16:18, 3 October 2015 (MDT)Blockheaddanny |