Death: Difference between revisions
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[[File:Blockhead Regenerating.png|thumb|A blockhead regenerating]] | [[File:Blockhead Regenerating.png|thumb|A blockhead regenerating]] | ||
'''Death''' is when a [[blockhead]] dies. It was introduced in [[Game updates/20140402|version 1.5]]. | '''Death''' is when a [[blockhead]] dies. It was introduced in [[Game updates/20140402|version 1.5]]. | ||
Death will occur if a blockhead's [[Death Bar|death bar]] runs out completely, which can only occur if its [[Health Bar|health bar]] has completely depleted first. When a blockhead dies, it will drop between zero and five items. This may include a [[basket]] with its contents. The remainder of the blockhead's inventory will be retained and kept through regeneration. | Death will occur if a blockhead's [[Death Bar|death bar]] runs out completely, which can only occur if its [[Health Bar|health bar]] has completely depleted first. To avoid death, a blockhead must restore its health, such as by eating food. When a blockhead dies, it will drop between zero and five items. This may include a [[basket]] with its contents. The remainder of the blockhead's inventory will be retained and kept through regeneration. | ||
Causes of death can be any event that can cause a blockhead to lose health, including but not limited to cold temperatures, drowning, or | Causes of death can be any event that can cause a blockhead to lose health, including but not limited to cold temperatures, drowning, or hostile mob attacks. | ||
==Resurrection== | ==Resurrection== |