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Game Update: Difference between revisions
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__NOTOC__<!--Prevents table of contents from appearing--> | __NOTOC__<!--Prevents table of contents from appearing--> | ||
{{See also|Future Updates}} | {{See also|Future Updates}} | ||
[[The Blockheads]], like most other games, gets occasional '''updates''', adding new features and fixing bugs and glitches | [[The Blockheads]], like most other games, gets occasional '''updates''', adding new features and fixing bugs and glitches. | ||
It has been {{#expr: ({{#time:U|{{#time:Y-m-d|now}}}} - {{#time:U|2014-07-26}})/86400}} days since the last update was released for iOS. It has been {{#expr: ({{#time:U|{{#time:Y-m-d|now}}}} - {{#time:U|2014-09-30}})/86400}} days since the last update was released for Android. | The update process for major updates starts with the developer of The Blockheads, [[David Frampton]] creating an update, followed by testing by the Majic Jungle beta team on iOS. After thorough testing, the release candidate build is sent to Noodlecake and Apple. Noodlecake then ports the update to Android, and does their own testing. Once both builds are approved by Apple, Google, and Amazon, the update goes live for all devices. <!--Source: http://theblockheads.net/forum/showthread.php?10574&p=189798#post189798 --> | ||
Minor updates do not have to be released simultaneously, such as version 1.5.2, where the Android version was released 30 days after the Apple release. | |||
The longest wait between updates was between 1.4 and 1.5 on iOS, with a wait of 174 days. The shortest wait between updates was between 1.4.0.1 and 1.4.0.2 on Android, at a length of one day. It has been {{#expr: ({{#time:U|{{#time:Y-m-d|now}}}} - {{#time:U|2014-07-26}})/86400}} days since the last update was released for iOS. It has been {{#expr: ({{#time:U|{{#time:Y-m-d|now}}}} - {{#time:U|2014-09-30}})/86400}} days since the last update was released for Android. | |||
<!--Dates are in YYYY-MM-DD form--> | <!--Dates are in YYYY-MM-DD form--> |