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Donkey: Difference between revisions

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==Behavior==
==Behavior==
Donkeys are typically stubborn creatures and wander aimlessly over the ground. A donkey's behavior usually consists of a few steps of movement then stopping to look at its surroundings before resuming its aimless movement. When stopped, a donkey will, at random, bray. Younger donkeys have a higher tone than when mature. Donkeys do not have a particular pattern to their movement and are able to climb [[blocks]] that are at most a one-block change in height. They do however, stay in the vicinity of carrots and carrot plants and do not stray too far from these.
Donkeys are typically stubborn creatures and wander aimlessly over the ground. A donkey's behavior usually consists of a few steps of movement then stopping to look at its surroundings before resuming its aimless movement. When stopped, a donkey will, at random, bray. Younger donkeys have a higher tone than when mature. Donkeys do not have a particular pattern to their movement and are able to climb [[block]]s that are at most a one-block change in height. They do however, stay in the vicinity of carrots and carrot plants and do not stray too far from these.


While donkeys have no innate fear of blockheads, they will attempt to flee from one that has attacked them. Adult donkeys tend to be slower than young ones and actually "run" slower than a blockhead can pursue.
While donkeys have no innate fear of blockheads, they will attempt to flee from one that has attacked them. Adult donkeys tend to be slower than young ones and actually "run" slower than a blockhead can pursue.
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A donkey can be ridden through any space at least two blocks high, but not through [[door]]s. If there is a solid block above the donkey, the rider's head will appear to be inside the block but will take no harm.
A donkey can be ridden through any space at least two blocks high, but not through [[door]]s. If there is a solid block above the donkey, the rider's head will appear to be inside the block but will take no harm.


While riding a donkey, a blockhead will continue to [[Harvesting|pick up]] loose [[items]] it passes in front of. Note that as of [[Game updates/20131010|version 1.4]], the rider is fully elevated one block above the ground. While its donkey is jumping, a riding Blockhead will pick up loose items in the spaces it intersects.
While riding a donkey, a blockhead will continue to [[Harvesting|pick up]] loose [[item]]s it passes in front of. Note that as of [[Game updates/20131010|version 1.4]], the rider is fully elevated one block above the ground. While its donkey is jumping, a riding Blockhead will pick up loose items in the spaces it intersects.


Donkeys will swim if ridden into [[water]]. They aren't terribly fast swimmers, and sometimes appear to be completely submerged. It may be necessary to make a donkey "jump" to clear an underwater rise.
Donkeys will swim if ridden into [[water]]. They aren't terribly fast swimmers, and sometimes appear to be completely submerged. It may be necessary to make a donkey "jump" to clear an underwater rise.
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