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Clothing: Difference between revisions
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{{redirect|Clothing|the [[achievements|achievement]]|Clothing (achievement)}} | {{redirect|Clothing|the [[achievements|achievement]]|Clothing (achievement)}} | ||
'''Clothes''' are wearable textile materials that provide a [[ | '''Clothes''' are wearable textile materials that provide a [[blockhead]] with a layer of protection from natural climatic elements. Clothing will naturally degrade over time while worn. Individual pieces of clothing are able to be [[Dye Bench|dye]]d once to give each Blockhead a customized and unique appearance. [[#Reward Clothing|Reward clothing]] cannot be dyed and do not degrade or wear out. | ||
==Where Found== | ==Where Found== | ||
There are three main sources of clothing. Most clothing can be [[Crafting|crafted]] on a [[Tailor's Bench|tailor's bench]] of the appropriate level. In the case of the [[Tin Foil Hat|tin foil hat]], it can instead be crafted on a level 2 [[Craft Bench|craft bench]]. Clothing may also be obtained from killing a [[shark]], usually pre-dyed and partially worn. Finally, four special pieces of reward clothing can be found on top of the [[:Category:Location|poles]] of | There are three main sources of clothing. Most clothing can be [[Crafting|crafted]] on a [[Tailor's Bench|tailor's bench]] of the appropriate level. In the case of the [[Tin Foil Hat|tin foil hat]], it can instead be crafted on a level 2 [[Craft Bench|craft bench]]. Clothing may also be obtained from killing a [[shark]], usually pre-dyed and partially worn. Finally, four special pieces of reward clothing can be found on top of the [[:Category:Location|poles]] of any [[world]] for a blockhead to retrieve and use. After having been obtained from that pole, they will not respawn. | ||
==Types of Clothing== | ==Types of Clothing== | ||
===Linen Clothing=== | ===Linen Clothing=== | ||
Linen clothing is the lowest layer of protection obtainable for a | Linen clothing is the lowest layer of protection obtainable for a blockhead. Linen clothing can be crafted from pieces of [[linen]] on the [[Tailor's Bench|tailor's bench]]. | ||
{| style="margin:2px; border: 1px solid silver; text-align: center;" | {| style="margin:2px; border: 1px solid silver; text-align: center;" | ||
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===Leather Clothing=== | ===Leather Clothing=== | ||
Leather clothing is an upgrade from linen. Some leather clothing provide a | Leather clothing is an upgrade from linen. Some leather clothing provide a blockhead with minimal benefits. A level 2 [[Tailor's Bench|tailor's bench]] is required to craft leather clothing from pieces of [[leather]]. | ||
{| style="margin:2px; border: 1px solid silver; text-align: center;" | {| style="margin:2px; border: 1px solid silver; text-align: center;" | ||
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| [[File:Leather Pants Icon.png|50px]] | | [[File:Leather Pants Icon.png|50px]] | ||
| [[Leather Pants]] | | [[Leather Pants]] | ||
|} | |} | ||
===Fur Clothing=== | ===Fur Clothing=== | ||
Fur clothing are articles of clothing that are ideal for the arctic and polar [[biome]] regions by keeping a | Fur clothing are articles of clothing that are ideal for the arctic and polar [[biome]] regions by keeping a blockhead warmer than other clothing sets. A level 2 [[Tailor's Bench|tailor's bench]] is required to craft fur clothing from pieces of [[fur]]. | ||
{| style="margin:2px; border: 1px solid silver; text-align: center;" | {| style="margin:2px; border: 1px solid silver; text-align: center;" | ||
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| [[File:Fur Boots Icon.png|50px]] | | [[File:Fur Boots Icon.png|50px]] | ||
| [[Fur Boots]] | | [[Fur Boots]] | ||
|} | |} | ||
===Reward Clothing=== | ===Reward Clothing=== | ||
Reward clothing are articles of clothing a | Reward clothing are articles of clothing a blockhead receives by navigating to each of the four geographical [[:Category:Location|poles]] and retrieving them from where they are hidden. They cannot be dyed and do not degrade or wear out. They also provide a blockhead with additional benefits. | ||
{| style="margin:2px; border: 1px solid silver; text-align: center;" | {| style="margin:2px; border: 1px solid silver; text-align: center;" | ||
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| [[File:North Pole Hat Of Warmth Icon.png|50px]] | | [[File:North Pole Hat Of Warmth Icon.png|50px]] | ||
| [[North Pole Hat Of Warmth]] | | [[North Pole Hat Of Warmth]] | ||
|} | |} | ||
===Other Clothing=== | ===Other Clothing=== | ||
The [[Tin Foil Hat|tin foil hat]] is an article of clothing introduced in [[Game updates/20130311|version 1.2]] that frees a | The [[Tin Foil Hat|tin foil hat]] is an article of clothing introduced in [[Game updates/20130311|version 1.2]] that frees a blockhead from a player's control by making the blockhead's actions autonomous. When worn, a blockhead may gather various resources such as [[:Category:Food|food]] or [[blocks]], [[Caving|exploring]] underground cavernous networks, and [[mining]] for [[:Category:Ore|ores]], [[:Category:Ingot|ingots]], and [[:Category:Gem|gems]]. | ||
{| style="margin:2px; border: 1px solid silver; text-align: center;" | {| style="margin:2px; border: 1px solid silver; text-align: center;" | ||
| [[File:Tin Foil Hat Icon.png|50px]] | | [[File:Tin Foil Hat Icon.png|50px]] | ||
| [[Tin Foil Hat]] | | [[Tin Foil Hat]] | ||
|} | |} | ||
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==Wearing== | ==Wearing== | ||
[[File:No Clothes Worn.png|thumb|Empty clothing slots]] | [[File:No Clothes Worn.png|thumb|Empty clothing slots]] | ||
A piece of clothing is worn by placing it in a special slot in a [[ | A piece of clothing is worn by placing it in a special slot in a [[blockhead]]'s [[inventory]]. These slots are displayed after tapping on the hand slot at the top of the inventory display. A flat, pale blue shape means nothing is worn on that slot. Worn clothing appears on the depiction of that blockhead. | ||
While pieces of clothing can be taken on and off by drag-and-drop inside a | While pieces of clothing can be taken on and off by drag-and-drop inside a blockhead's inventory, there is a shortcut for putting something on. Similar to [[:Category:Food|food]], selecting an [[Items|item]] of clothing will call up a small, one-button menu at the blockhead to have it worn. This will replace any already-worn item which will be returned to the blockhead's inventory. | ||
==Uses== | ==Uses== | ||
Wearing clothing has an effect on what happens to a | Wearing clothing has an effect on what happens to a blockhead, such as a [[Fur Coat|fur coat]] reducing the effects of cold on the blockhead's [[Environment Bar|environment bar]]. Specific effects are provided on the page for that piece of clothing. | ||
==Notes== | ==Notes== |