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Death: Difference between revisions
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[[File:Blockhead Regenerating.png|thumb|A blockhead regenerating]] | [[File:Blockhead Regenerating.png|thumb|A blockhead regenerating]] | ||
'''Death''' is when a [[blockhead]] dies. It was introduced in [[Game updates/20140402|version 1.5]]. Death will occur if a blockhead's [[Death Bar|death bar]] runs out completely, which can only occur if its [[Health Bar|health bar]] has completely depleted. When a blockhead dies, it will drop between zero and five items. This may include a [[basket]] with its contents. The remainder of the | '''Death''' is when a [[blockhead]] dies. It was introduced in [[Game updates/20140402|version 1.5]]. Death will occur if a blockhead's [[Death Bar|death bar]] runs out completely, which can only occur if its [[Health Bar|health bar]] has completely depleted. When a blockhead dies, it will drop between zero and five items. This may include a [[basket]] with its contents. The remainder of the bockhead's inventory will be retained and kept through regeneration. | ||
After death, a blockhead will start '''regenerating'''. A blockhead can be permanently killed at this point. Otherwise, the player can wait about 10 minutes for the blockhead to regenerate completely and teleport to the spawn [[portal]]. The wait can be rushed for 100 [[Time Crystal|time crystals]] as well. | After death, a blockhead will start '''regenerating'''. A blockhead can be permanently killed at this point. Otherwise, the player can wait about 10 minutes for the blockhead to regenerate completely and teleport to the spawn [[portal]]. The wait can be rushed for 100 [[Time Crystal|time crystals]] as well. | ||
[[Category:Guide]] | [[Category:Guide]] |