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Cave Troll: Difference between revisions
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→Behavior
>Nonnal (Minor clarifications under "where found"; typo fix (irmor->armor)) |
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A troll prefers to stand guard over its treasure between the two ice torches in its lair. | A troll prefers to stand guard over its treasure between the two ice torches in its lair. | ||
If disturbed by a Blockhead attacking or approaching too close, the troll will pursue the interloper. It is almost as capable of climbing (including ladders), jumping, swimming, and otherwise navigating a cave as any Blockhead, although it moves slower, allowing most Blockheads to escape. The only way Blockheads can go somewhere a troll can't is if there is a one-block-high tunnel the Blockhead can enter. | If disturbed by a Blockhead attacking or approaching too close, the troll will pursue the interloper. It is almost as capable of climbing (including ladders), jumping, swimming, and otherwise navigating a cave as any Blockhead, although it moves slower, allowing most Blockheads to escape. The only way Blockheads can go somewhere a troll can't is if there is a one-block-high tunnel the Blockhead can enter or enough space to place (and disassemble after passing) a [[ladder]] tat takes it out of reach. | ||
If its target moves too far away from the troll, the troll moves too far away from its lair, or its target passes a suitable barrier such as a door, trapdoor, or one-high gap, the troll will stop pursuing and return to its lair. | If its target moves too far away from the troll, the troll moves too far away from its lair, or its target passes a suitable barrier such as a door, trapdoor, or one-high gap, the troll will stop pursuing and return to its lair. This may involve a delay, allowing the target Blockhead to use a [[Copper Bow & Arrows|ranged weapon]] to attack and cause it to delay further. | ||
When attacked, a troll will tip, roar, and right itself. | When attacked, a troll will tip, roar, and right itself. |