Module:Animate
From The Blockheads Wiki
Documentation for this module may be created at Module:Animate/doc
local p = {}
function p.animate( f )
local args = f
if f == mw.getCurrentFrame() then
args = f:getParent().args
end
local files = args[1] or ''
local size = args[2] or ''
local link = args['link'] or args[3] or ''
local class = args['class'] or args[4] or ''
if size ~= '' then
size = '|' .. size
end
if link ~= '' then
link = '|link=' .. link
end
if class ~= '' then
class = '|class=' .. class
end
local images = {}
for image in mw.text.gsplit( files, '%s*;%s*' ) do
if image == '' then
table.insert( images, '<span><br></span>' )
else
table.insert( images, '<span>[[File:' .. image .. size .. link .. class .. ']]</span>' )
end
end
images[1] = images[1]:gsub( '^<span>', '<span class="animated-active">' )
return '<span class="animated">' .. table.concat( images ) .. '</span>'
end
return p