Magnet: Difference between revisions

411 bytes added ,  13 October 2013
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==Using==
==Using==
When used for [[mining]], a magnet shows no evidence of wear. It can be used in place of a [[spade]] to [[Mining|dig]] black sand with a single stroke, this is accompanied by a distinctive sound. Used in place of a [[pickaxe]] for mining iron ore, in a single stroke it converts the [[Blocks|block]] from iron ore to plain [[stone]], leaves it in place, and produces five (5) pieces of ore instead of the normal three (3). Due to the nature of the process, it cannot be combined with a [[:Category:Gem|gem]] pickaxe's multiplier.
In addition to crafting (see below), a magnet can be used to [[Mining|mine]] either [[Black Sand|black sand]] or [[Iron Ore|iron ore]]. It makes a distinctive, metallic "shing" sound when working.
 
When harvesting black sand in place of a [[spade]], a magnet will not wear. It picks up the block with a single stroke.
 
When harvesting iron ore, a magnet will wear with each use until it fails and despawns. The magnet is so powerful that it extracts the ore from the stone with a single stroke, leaving behind an unharvested block of [[stone]]. Five (5) pieces of iron are are produced, instead of the three (3) that a non-[[:Category:Gem|gem]] pickaxe does. Because of the nature of this process, it cannot be combined with a gem pickaxe's multiplier. (Note that even an [[amethyst]] pickaxe will out-produce a magnet.) The first time a magnet is used in this way, the player will acquire the "[[Attraction]]" [[Achievements|achievement]].


If a block iron ore is damaged, but not destroyed, and a magnet is used on it, the resulting block of stone has the same amount of wear as the block of iron ore it was created from.
If a block iron ore is damaged, but not destroyed, and a magnet is used on it, the resulting block of stone has the same amount of wear as the block of iron ore it was created from.
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