Death: Difference between revisions

67 bytes added ,  6 May 2014
corrected dropped inventory information
>Abcboy
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>Milla
(corrected dropped inventory information)
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[[File:Blockhead Regenerating.png|thumb|A blockhead regenerating]]
[[File:Blockhead Regenerating.png|thumb|A blockhead regenerating]]


'''Death''' is when a [[blockhead]] dies. It was introduced in [[Game updates/20140402|version 1.5]]. Death will occur if a blockhead's [[Death Bar|death bar]] runs out completely, which can only occur if its [[Health Bar|health bar]] has completely depleted. When a blockhead dies, it will drop one [[basket]] with its contents, while the remainder will be retained and kept through regeneration.
'''Death''' is when a [[blockhead]] dies. It was introduced in [[Game updates/20140402|version 1.5]]. Death will occur if a blockhead's [[Death Bar|death bar]] runs out completely, which can only occur if its [[Health Bar|health bar]] has completely depleted. When a blockhead dies, it will drop between zero and five items. This may include a [[basket]] with its contents. The remainder of the Blockhead's inventory will be retained and kept through regeneration.


After death, a blockhead will start '''regenerating'''. A blockhead can be permanently killed at this point. Otherwise, the player can wait about 10 minutes for the blockhead to regenerate completely and teleport to the spawn [[portal]]. The wait can be rushed for 100 [[Time Crystal|time crystals]] as well.
After death, a blockhead will start '''regenerating'''. A blockhead can be permanently killed at this point. Otherwise, the player can wait about 10 minutes for the blockhead to regenerate completely and teleport to the spawn [[portal]]. The wait can be rushed for 100 [[Time Crystal|time crystals]] as well.


[[Category:Guide]]
[[Category:Guide]]
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