Cave Troll: Difference between revisions

240 bytes added ,  28 February 2014
>Nonnal
(Minor clarifications under "where found"; typo fix (irmor->armor))
>McClaw
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A troll prefers to stand guard over its treasure between the two ice torches in its lair.
A troll prefers to stand guard over its treasure between the two ice torches in its lair.


If disturbed by a Blockhead attacking or approaching too close, the troll will pursue the interloper. It is almost as capable of climbing (including ladders), jumping, swimming, and otherwise navigating a cave as any Blockhead, although it moves slower, allowing most Blockheads to escape. The only way Blockheads can go somewhere a troll can't is if there is a one-block-high tunnel the Blockhead can enter.
If disturbed by a Blockhead attacking or approaching too close, the troll will pursue the interloper. It is almost as capable of climbing (including ladders), jumping, swimming, and otherwise navigating a cave as any Blockhead, although it moves slower, allowing most Blockheads to escape. The only way Blockheads can go somewhere a troll can't is if there is a one-block-high tunnel the Blockhead can enter or enough space to place (and disassemble after passing) a [[ladder]] tat takes it out of reach.


If its target moves too far away from the troll, the troll moves too far away from its lair, or its target passes a suitable barrier such as a door, trapdoor, or one-high gap, the troll will stop pursuing and return to its lair.
If its target moves too far away from the troll, the troll moves too far away from its lair, or its target passes a suitable barrier such as a door, trapdoor, or one-high gap, the troll will stop pursuing and return to its lair. This may involve a delay, allowing the target Blockhead to use a [[Copper Bow & Arrows|ranged weapon]] to attack and cause it to delay further.


When attacked, a troll will tip, roar, and right itself.
When attacked, a troll will tip, roar, and right itself.
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