Water

Revision as of 11:39, 18 February 2013 by >McClaw (Created page with "Water is a fluid block that can be a barrier to travel. ==Where Found== Water occurs naturally on the surface of a generated world in the form of ponds, ...")
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Water is a fluid block that can be a barrier to travel.

Where Found

Water occurs naturally on the surface of a generated world in the form of ponds, lakes, and oceans. It can also spawn underground.

It's possible for water to flow from one block to another, either when an adjacent block is removed, a block is added in space occupied by water, or when a bucket of water is emptied. Water will seek to fill the lowest available space but will not decrease in volume doing so, which can result in spaces being partially filled with water.

Harvesting

It's not possible to pick up water directly.

Using a bucket on water will change the bucket into a "bucket of water." This can be done on even partially filled spaces if the water level is high enough.

Free-standing water in an area experiencing sufficient cold may freeze into ice. Under warmer conditions, ice may melt into water.

Uses

Water cannot be used directly for crafting, but is needed for some craftings in the form of a bucket of water.

Kelp cannot be planted in a block that isn't under sufficient water.

Notes

Free-standing water that's close enough to lava will begin boiling, giving off puffs of steam.

Due to some quirks of how it's implemented, it's possible to generate water in two ways:

  • Water that partially fills a space will freeze into a full block of ice, which can then melt into a full block of water.
  • Causing water to spill into two or more separate spaces may allow each partially filled space to be picked up by a bucket, which when emptied will produce a full block of water.

Gallery