Hunger Bar: Difference between revisions
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Revision as of 17:58, 21 October 2013
Hunger is one of a Blockhead's primary attributes, and is referenced by its Hunger Bar.
Terminology
While it would be more accurate to say that a decrease in a Blockhead's hunger bar increases its hunger, it's not unusual for game descriptions to drop the word "bar" and thus invert the meaning of the word "hunger" in casual use.
Display
A Blockhead's hunger bar is included in its character status window (See #3 in the provided image.), which is displayed when its character status icon is tapped while it is selected. The bar is also provided in a pop-up window above the active Blockhead when an edible item has just been selected from its inventory, which includes a button for it to eat one (per tap) of that item.
As with other attribute bars, a hunger bar changes color from right to left as it decreases, the reverse as it increases. The darker (or red) color is how much of the bar is empty.
Decreasing
If its hunger bar reaches zero, a Blockhead will start losing health.
The hunger bar should only decrease if the Blockhead is performing energetic actions like mining or crafting. However, it depletes at a slower rate than the energy bar. The only way to stop the hunger bar from declining is to meditate and, of course, wear the Sunrise Hat Of Fullness.
Restoring the Hunger Bar
Without the Sunrise Hat Of Fullness, the only way to restore a hunger bar that has been depleted is to have the affected Blockhead eat any of a variety of foods available in the game. Seeds and worms restore very small amounts of a hunger bar, while most fruit provide the around 20% (one fifth) of a Blockhead's total hunger needs. Meat (dodo or fish) restores more of a hunger bar than fruit. Raw meat provides less restoration than cooked meat.
All of the following items except for cooked meats may be obtained by meditating.
Low filling foods
These foods below undo small amount of hunger.
Icon | Name of food | Created by | Naturally found by/at |
---|---|---|---|
Worm | Digging dirt or compost with any tool with a per-stroke chance a worm will drop. | — | |
Flax Seed | Harvesting flax bushes. | Dropped from despawning flax bushes. | |
Sunflower Seed | Harvesting sunflowers. | Dropped from despawning sunflowers. |
Medium filling foods
These foods below undo moderate amounts of hunger (although coffee cherries restore slightly less).
Icon | Name of food | Created by | Naturally found by/at |
---|---|---|---|
Apple | — | Harvesting from apple trees. | |
Carrot | Harvesting carrot plants. | Dropped from despawning carrot plants and some dieing donkeys. | |
Cherry | — | Harvesting from cherry trees. | |
Coconut | — | Harvesting from coconut trees. | |
Coffee Cherry | — | Harvesting from coffee cherry trees. When eaten, it restores energy as well. | |
Kelp | Harvesting kelp. | May be dropped by kelp despawning due to ice. | |
Lime | A per-stroke chance while mining limestone. | Harvesting from lime trees. | |
Mango | — | Harvesting from mango trees. | |
Orange | — | Harvesting from orange trees. |
Large filling foods
These foods below undo large amounts of hunger.
Icon | Name of food | Created by | Naturally found by/at |
---|---|---|---|
Raw Dodo Meat | Killing Dodo birds. | When Dodo birds die. | |
Raw Fish | Killing either sharks or fish. | — | |
Cooked Dodo Meat | Cooking raw dodo meat at a campfire. | — | |
Cooked Fish | Cooking raw fish meat with tin foil at a campfire. | — |