Construction: Difference between revisions
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'''Construction''' is one of the processes by which a [[blockhead]] can reshape its [[world]]. At its simplest, construction is the placement of [[ | '''Construction''' is one of the processes by which a [[blockhead]] can reshape its [[world]]. At its simplest, construction is the placement of [[block]]s to form floors, walls, ceilings, and other useful or decorative features. | ||
==Materials== | ==Materials== | ||
Most blocks can be used in construction, although some are more difficult to include than others. In particular, [[air]] can't be added or removed (it automatically fills empty spaces below [[space]]), [[magma]] can't be gathered, [[water]] is not solid, and [[ice]] tends to melt into water. | Most blocks can be used in construction, although some are more difficult to include than others. In particular, [[air]] can't be added or removed (it automatically fills empty spaces below [[space]]), [[magma]] can't be gathered, [[water]] is not solid, and [[ice]] tends to melt into water. | ||
Other [[ | Other [[item]]s that can be placed are also useful in construction. [[Door]]s, [[ladder]]s, [[stairs]], and [[trapdoor]]s all control or aid in easy access to different areas. For [[Light|illumination]], [[Basic Torch|basic torch]]es, [[Oil Lantern|oil]] and [[Steel Lantern|steel lanterns]], and [[chandelier]]s are all effective, and [[window]]s may help during the daytime. [[Crafting#Fuel|Fuel]]-consuming [[Crafting Surface|crafting surfaces]] produce both light and heat. Some [[gem]]stones also glow faintly. [[Crafting Surface|Crafting surfaces]], [[chest]]s, [[Wooden Bed|wooden beds]], [[Soft Bed|soft beds]], and [[Golden Bed|golden beds]] can be both functional and decorative. Even [[:Category:Plant|plants]] and [[:Category:Creature|creatures]] can be incorporated with some forethought. | ||
==Shelter== | ==Shelter== | ||
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There are four ways to make a structure look in some particular way. | There are four ways to make a structure look in some particular way. | ||
The first is the specific arrangement of blocks. Curves can only be implied, but horizontal and vertical straight lines are very easy. Leaving more space suggests roominess, | The first is the specific arrangement of blocks. Curves can only be implied, but horizontal and vertical straight lines are very easy. Leaving more space suggests roominess, while minimal space will look cramped or busy. | ||
The second is the selection of blocks. Unless they're being removed regularly or need to resist an opposing player, there's little functional difference between most blocks, so the color and texture of the block used is more important. Exceptions include [[Fire|burnable]] blocks near a [[campfire]], [[glass]] (which can let in light), and the ability of [[compost]], dirt, and [[sand]] to grow plants or [[tree]]s. Additionally, [[Reinforced Platform|reinforced platforms]] block the formation of back walls below them (although [[column]]s can be used to allow placing other types of blocks in the same way). | The second is the selection of blocks. Unless they're being removed regularly or need to resist an opposing player, there's little functional difference between most blocks, so the color and texture of the block used is more important. Exceptions include [[Fire|burnable]] blocks near a [[campfire]], [[glass]] (which can let in light), and the ability of [[compost]], dirt, and [[sand]] to grow plants or [[tree]]s. Additionally, [[Reinforced Platform|reinforced platforms]] block the formation of back walls below them (although [[column]]s can be used to allow placing other types of blocks in the same way). | ||
The third is the use of [[paint]], which allows recoloring of any of a block's surfaces as well as the coloring of other [[ | The third is the use of [[paint]], which allows recoloring of any of a block's surfaces as well as the coloring of other [[item]]s. | ||
The fourth is careful use of [[light|illumination]] and placeable items. Some items such as ladders are useful but can also decorate. Others such as [[Shark Jaw|shark jaws]] and [[painting]]s are purely decorative. [[Chandelier]]s are both decorative and produce powerful light. The right arrangement of light sources (and thus shadows) can alter the appearance of most blocks. | The fourth is careful use of [[light|illumination]] and placeable items. Some items such as ladders are useful but can also decorate. Others such as [[Shark Jaw|shark jaws]] and [[painting]]s are purely decorative. [[Chandelier]]s are both decorative and produce powerful light. The right arrangement of light sources (and thus shadows) can alter the appearance of most blocks. |
Latest revision as of 03:46, 11 December 2014
Construction is one of the processes by which a blockhead can reshape its world. At its simplest, construction is the placement of blocks to form floors, walls, ceilings, and other useful or decorative features.
Materials
Most blocks can be used in construction, although some are more difficult to include than others. In particular, air can't be added or removed (it automatically fills empty spaces below space), magma can't be gathered, water is not solid, and ice tends to melt into water.
Other items that can be placed are also useful in construction. Doors, ladders, stairs, and trapdoors all control or aid in easy access to different areas. For illumination, basic torches, oil and steel lanterns, and chandeliers are all effective, and windows may help during the daytime. Fuel-consuming crafting surfaces produce both light and heat. Some gemstones also glow faintly. Crafting surfaces, chests, wooden beds, soft beds, and golden beds can be both functional and decorative. Even plants and creatures can be incorporated with some forethought.
Shelter
The most important purpose of construction is the creation of shelter, which improves a blockhead's happiness by protecting it from weather and may keep it from being attacked by dropbears. A shelter can be as simple as surrounding a blockhead with dirt blocks or as complex as a marble and gold palace floating in the air.
Decoration
There are four ways to make a structure look in some particular way.
The first is the specific arrangement of blocks. Curves can only be implied, but horizontal and vertical straight lines are very easy. Leaving more space suggests roominess, while minimal space will look cramped or busy.
The second is the selection of blocks. Unless they're being removed regularly or need to resist an opposing player, there's little functional difference between most blocks, so the color and texture of the block used is more important. Exceptions include burnable blocks near a campfire, glass (which can let in light), and the ability of compost, dirt, and sand to grow plants or trees. Additionally, reinforced platforms block the formation of back walls below them (although columns can be used to allow placing other types of blocks in the same way).
The third is the use of paint, which allows recoloring of any of a block's surfaces as well as the coloring of other items.
The fourth is careful use of illumination and placeable items. Some items such as ladders are useful but can also decorate. Others such as shark jaws and paintings are purely decorative. Chandeliers are both decorative and produce powerful light. The right arrangement of light sources (and thus shadows) can alter the appearance of most blocks.
Paint
- See also: Paint
Paint deserves a particular mention. Because it can be used to recolor back walls and many placed items, it should be possible for a dedicated player to make a blockhead produce a pixel-like picture across a large expanse of back wall.
Gallery
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Reinforced platforms don't change existing back walls.
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Compost works underground or inside shelters, too, if there's enough light.
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Don't feel limited to "traditional" materials, sandcastles work, too.