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{{Stub}}
{{Stub}}
{{Block Infobox
{{Item Infobox
|Name=Safe
|Name=Safe
|Image=Image.jpg
|Image=Safe Big.png
|Imageicon=Safe Icon.png
|Location/Made On=Metalwork Bench
|Location=Crafted
|Tool=None
|Tool=None
|Stackable=Yes (99)
|Stackable=Yes (99)
}}
}}
:''"Safe from other players."''
A '''safe''' is a [[container]] that has a storage space that a [[blockhead]] can put [[item]]s in. A safe has sixteen storage slots, each able to hold a stack of one type of item. Different stacks may be of the same or different items. Safes can only be accessed by the player who placed them and they can not be removed from their place by any other player.


A '''safe''' is a [[Containers|container]] that when you select it and select "Use Chest" it opens up a storage space that you can put [[items]] in. A safe has sixteen storage slots, each able to hold a stack of one type of item. Different stacks may be of the same or different items. Safes can only be accessed by the player who placed them and they can not be removed from their place by any other player.
==Crafted==
It is [[Crafting|crafted]] at a [[Metalwork Bench|metalwork bench]] with five [[Iron Ingot|iron ingots]].
== Crafted ==
It is [[craft]]ed at a [[Metalwork Bench]] with five (5) [[Iron Ingot]]s.


== Uses ==
{{Craft
|Output=Safe
|Name1=Iron Ingot
|Level=2
|Bench=Metalwork Bench
|Bench2=Electric Metalwork Bench
|Qty1=5
|QtyOutput=1
|Time1=8
}}
 
==Uses==
They are used to hold items and store them without anyone else accessing the content.
They are used to hold items and store them without anyone else accessing the content.


Safes can be placed inside [[basket]]s or other chests. They continue to carry their contents, and can be stacked with safes that are empty or have differing contents. When a safe is later placed and used, its contents at the time of removal are available again. There is no way of identifying the contents of a safe before using it, so there is no guarantee that placing a safe from a stack will get you the safe you want.
Safes can be placed inside [[basket]]s or other [[container]]s. They continue to carry their contents, and can be stacked with safes that are empty or have differing contents. When a safe is later placed and used, its contents at the time of removal are available again. There is no way of identifying the contents of a safe before using it, so there is no guarantee that placing a safe from a stack will get you the safe you want, but stacked safes do appear to behave in a LIFO (Last In First Out) process.
 
==Notes==
In a [[server]] game, both admins and owners can access the contents of a safe, no matter who placed it.


[[Category:Item]]
[[Category:Item]]
[[Category:Tool]]
[[Category:Container]]

Latest revision as of 09:19, 19 January 2016

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Safe
Safe
Safe


Category
Use
Tool None
Stackable Yes (99)


"Safe from other players."

A safe is a container that has a storage space that a blockhead can put items in. A safe has sixteen storage slots, each able to hold a stack of one type of item. Different stacks may be of the same or different items. Safes can only be accessed by the player who placed them and they can not be removed from their place by any other player.

Crafted

It is crafted at a metalwork bench with five iron ingots.

Location Input Item 1 Input Item 2 Input Item 3 Input Item 4 Input Item 5 Crafted Output
+ + + + =
Lvl. 2 Metalwork Bench or Electric Metalwork Bench Iron Ingot [[]] [[]] [[]] [[]] Safe
Quantity 5 {{{Qty2}}} {{{Qty3}}} {{{Qty4}}} {{{Qty5}}} 1
Rush Cost
8
Double-Time
4

Uses

They are used to hold items and store them without anyone else accessing the content.

Safes can be placed inside baskets or other containers. They continue to carry their contents, and can be stacked with safes that are empty or have differing contents. When a safe is later placed and used, its contents at the time of removal are available again. There is no way of identifying the contents of a safe before using it, so there is no guarantee that placing a safe from a stack will get you the safe you want, but stacked safes do appear to behave in a LIFO (Last In First Out) process.

Notes

In a server game, both admins and owners can access the contents of a safe, no matter who placed it.