Magnet: Difference between revisions

13 bytes removed ,  13 January 2014
>TungDTran
>TungDTran
Line 30: Line 30:
When harvesting black sand in place of a [[spade]], a magnet will not wear. It picks up the block with a single stroke.
When harvesting black sand in place of a [[spade]], a magnet will not wear. It picks up the block with a single stroke.


When harvesting iron ore, a magnet will wear with each use until it fails and despawns. The magnet is so powerful that it extracts the ore from the stone with a single stroke, leaving behind an unharvested block of [[stone]]. Extracting with a magnet will produce (5) pieces of iron are produced, instead of the three (3) that a non-[[:Category:Gem|gem]] pickaxe does. Because of the nature of this process, it cannot be combined with a gem pickaxe's multiplier. (Note that even an [[amethyst]] pickaxe will out-produce a magnet.) The first time a magnet is used in this way, the player will acquire the "[[Attraction]]" [[Achievements|achievement]].
When harvesting iron ore, a magnet will wear with each use until it fails and despawns. The magnet is so powerful that it extracts the ore from the stone with a single stroke, leaving behind an unharvested block of [[stone]]. Extracting with a magnet will produce (5) pieces of iron, instead of the three (3) that a non-[[:Category:Gem|gem]] pickaxe does. Because of the nature of this process, it cannot be combined with a gem pickaxe's multiplier. (Note that even an [[amethyst]] pickaxe will out-produce a magnet.) The first time a magnet is used in this way, the player will acquire the "[[Attraction]]" [[Achievements|achievement]].


If a block of iron ore is damaged, but not destroyed, and a magnet is used on it, the resulting block of stone has the same amount of wear as the block of iron ore it was created from.
If a block of iron ore is damaged, but not destroyed, and a magnet is used on it, the resulting block of stone has the same amount of wear as the block of iron ore it was created from.
Anonymous user