Paint

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Revision as of 13:06, 3 April 2013 by >McClaw (→‎Removing)
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"Splash some color around."

Paint is a tool for decorating a world by changing the color of blocks and back walls.

Appearance

Paint appears in a Blockhead's inventory as a bucket overflowing with a liquid of its color. Different colors of paint are treated as different items in inventory and cannot be stacked with each other.

Creating

A mixing bench is used to create paint from a tin bucket, five oil, and one to three units of dye. The color of paint produced depends on the combination of dyes used, selected within the mixing bench menus. The level of the mixing bench limits the number of dyes allowed, see Dye for results.

Using

A single bucket of paint can be used multiple times (currently estimated at 128 uses), slowly wearing down with each application. Each application will color one space unit of block or back wall. It's currently assumed that when a bucket of paint is used up, an empty tin bucket will be returned.

Paint will not color the sides of a block. A Blockhead using paint will not disturb a placed object such as a ladder or oil lantern. The base block of a portal placed in front of a painted back wall will adopt the painted color, and removing it will not remove the paint.

Removing

Paint stripper functions as an anti-paint, removing one space unit of paint.

Placing most blocks in front of a painted back wall will remove the paint there which will not return if the block is removed. This applies to placing ice as well. Painted side walls, floors, ceilings, and solid blocks are unaffected by this.

It's assumed that removing a back wall (by removing the generating block above it) will remove any paint on it.