Donkey: Difference between revisions

22 bytes removed ,  28 December 2013
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[[File:Donkey.jpg|right|thumb|Donkey]]
[[File:Donkey.jpg|right|thumb|Donkey]]


'''Donkeys''' are passive creatures found throughout the [[Blockhead|Blockhead's]] [[world]]. They are the most handy creatures in the game and can be ridden to speed up a Blockhead's travel.
'''Donkeys''' are passive creatures found throughout a [[world]]. They are the most handy creatures in the game and can be ridden to speed up a [[Blockhead]]'s travel.
 
==Appearance==
==Appearance==
Donkeys are large creatures with an appearance smaller than a horse. They are gray in color with long ears, a short tail, and a short dark mane along the back of the neck.
Donkeys are large creatures with an appearance smaller than a horse. They are gray in color with long ears, a short tail, and a short dark mane along the back of the neck.
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==Where Found==
==Where Found==
Donkeys are known to spawn or be seen wandering near [[carrot]]s and [[Carrot Plant|carrot plants]] in any warm [[biome]] region. Occasionally, a donkey will appear in a subpolar or mountain region, but this is rare.
Donkeys are known to spawn or be seen wandering near [[carrot]]s and [[Carrot Plant|carrot plants]] in any warm [[biome]] region. Occasionally, a donkey will appear in a subpolar or mountain region, but this is rare.
==Behavior==
==Behavior==
Donkeys are typically stubborn creatures and wonder aimlessly over the ground. A donkey's behavior usually consists of a few steps of movement then stopping to look at its surroundings before resuming its aimless movement. When stopped, a donkey will, at random, bray. Younger donkeys have a higher tone than when mature. Donkeys do not have a particular pattern to their movement and are able to climb [[blocks]] that are at most a one-block change in height. They do however, stay in the vicinity of carrots and carrot plants and do not stray too far from these.
Donkeys are typically stubborn creatures and wonder aimlessly over the ground. A donkey's behavior usually consists of a few steps of movement then stopping to look at its surroundings before resuming its aimless movement. When stopped, a donkey will, at random, bray. Younger donkeys have a higher tone than when mature. Donkeys do not have a particular pattern to their movement and are able to climb [[blocks]] that are at most a one-block change in height. They do however, stay in the vicinity of carrots and carrot plants and do not stray too far from these.
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==Riding==
==Riding==
[[File:Blockhead Riding Donkey.jpg|right|thumb|Blockhead Riding Donkey]]
[[File:Blockhead Riding Donkey.jpg|right|thumb|A Blockhead riding a donkey]]
For a quicker method of [[travel]]ing on land, Blockheads are able to mount and ride donkeys. They are the only alternative method of traveling on land than by foot.
For a quicker method of [[travel]]ing on land, Blockheads are able to mount and ride donkeys. They are the only alternative method of traveling on land than by foot.


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==Gallery==
==Gallery==
<gallery>
<gallery>
File:Donkey Front View.jpg|Donkey Front View
File:Donkey Front View.jpg|A front view of a donkey
File:Mature carrot plant donkey orange tree and organges.png|Donkey near Orange Tree on Hillside
File:Donkey in a Forest.png|A donkey near an [[Orange Tree|orange tree]] on a hillside
File:Young Donkey.jpg|A young Donkey
File:Young Donkey.jpg|A young donkey
File:Donkey Swimming.png|Donkeys can be ridden across water
File:Donkey Swimming.png|Donkeys can be ridden in water
File:Donkey Headless Rider.png|Riders can interact with blocks on donkeys
File:Donkey Headless Rider.png|Riders can be "inside" blocks when on donkeys
</gallery>
</gallery>
[[Category:Creature]]
[[Category:Creature]]
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