Camera: Difference between revisions

144 bytes added ,  30 April 2013
>McClaw
>McClaw
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In picture-taking mode, most user interface features disappear, leaving the world display, a pair of buttons, and some text across the top describing how to set up the picture. The view can be scrolled around and/or zoomed in and out until the desired picture is set up. Tapping the larger "camera" button saves a picture of the current display (without the buttons or text) to the device's photo storage. Tapping the smaller "Cancel" button takes the game out of picture-taking mode.
In picture-taking mode, most user interface features disappear, leaving the world display, a pair of buttons, and some text across the top describing how to set up the picture. The view can be scrolled around and/or zoomed in and out until the desired picture is set up. Tapping the larger "camera" button saves a picture of the current display (without the buttons or text) to the device's photo storage. Tapping the smaller "Cancel" button takes the game out of picture-taking mode.
One feature of picture-taking mode is that time "stops." [[:Category:Creature|Animals]] don't move and the [[Astronomy|sky]] doesn't progress.


Pictures taken with a camera instead of a screen capture do not display any [[User Interface|user interface]] buttons, icons, menus, or windows. They can also be adjusted to a wider range of zoom levels, not just the three standard display levels.
Pictures taken with a camera instead of a screen capture do not display any [[User Interface|user interface]] buttons, icons, menus, or windows. They can also be adjusted to a wider range of zoom levels, not just the three standard display levels.
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