Clothing: Difference between revisions

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Clothes are wearable textile materials that provide a [[Blockhead]] with a layer of protection from natural climatic elements. Clothing will naturally degrade over time while worn. Individual pieces of clothing are able to be [[Dye|dyed]] once to give each Blockhead a customized and unique appearance. [[Clothes#Reward_Clothing|Reward Clothing]] cannot be dyed and do not degrade or wear out.
'''Clothes''' are wearable textile materials that provide a [[Blockhead]] with a layer of protection from natural climatic elements. Clothing will naturally degrade over time while worn. Individual pieces of clothing are able to be [[dye]]d once to give each Blockhead a customized and unique appearance. [[Clothes#Reward_Clothing|Reward Clothing]] cannot be dyed and do not degrade or wear out.


==Where Found==
==Where Found==
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==Linen Clothing==
==Linen Clothing==
Linen clothing are the lowest layer of protection obtainable for a Blockhead. Linen clothing can be crafted from pieces of [[Linen|linen]] on the [[Tailor's Bench|tailor's bench]].
Linen clothing are the lowest layer of protection obtainable for a Blockhead. Linen clothing can be crafted from pieces of [[linen]] on the [[Tailor's Bench|tailor's bench]].
{| style="background-color: #; margin:2px; border: 1px solid silver; text-align: center;"
{| style="background-color: #; margin:2px; border: 1px solid silver; text-align: center;"
!  !! Clothing
!  !! Clothing
|-
|-
| height="27px" | [[File:Linen_Pants.jpg|50px]]|| [[Linen Pants]]
| height="27px" | [[File:Linen Pants.jpg|50px]]|| [[Linen Pants]]
|-
|-
| height="27px" | [[File:Linen_Shirt.jpg|50px]]|| [[Linen Shirt]]
| height="27px" | [[File:Linen Shirt.jpg|50px]]|| [[Linen Shirt]]
|-
|-
| height="27px" | [[File:Linen_Cap.jpg|50px]]|| [[Linen Cap]]
| height="27px" | [[File:Linen Cap.jpg|50px]]|| [[Linen Cap]]
|-
|-
| height="27px" | [[File:Linen_Brimmed_Hat.jpg|50px]] || [[Linen Brimmed Hat]]
| height="27px" | [[File:Linen Brimmed Hat.jpg|50px]] || [[Linen Brimmed Hat]]
|-
|-
|}
|}
==Leather==
==Leather==
Leather clothing is an upgrade from Linen. Some leather clothing provide a Blockhead with minimal benefits. A Level 2 [[Tailor's Bench|tailor's bench]] is required to craft leather clothing from pieces of [[Leather|leather]].  
Leather clothing is an upgrade from Linen. Some leather clothing provide a Blockhead with minimal benefits. A Level 2 [[Tailor's Bench|tailor's bench]] is required to craft leather clothing from pieces of [[leather]].  
{| style="background-color: #; margin:2px; border: 1px solid silver; text-align: center;"
{| style="background-color: #; margin:2px; border: 1px solid silver; text-align: center;"
!  !! Clothing
!  !! Clothing
|-
|-
| height="27px" | [[File:Leather_Jacket.jpg|50px]]|| [[Leather Jacket]]
| height="27px" | [[File:Leather Jacket.jpg|50px]]|| [[Leather Jacket]]
|-
|-
| height="27px" | [[File:Leather_Boots.jpg|50px]]|| [[Leather Boots]]
| height="27px" | [[File:Leather Boots.jpg|50px]]|| [[Leather Boots]]
|-
|-
| height="27px" | [[File:Leather_Pants.jpg|50px]]|| [[Leather Pants]]
| height="27px" | [[File:Leather Pants.jpg|50px]]|| [[Leather Pants]]
|-
|-
|}
|}
==Fur Clothing==
==Fur Clothing==
Fur Clothing are articles of clothing that are ideal for the Arctic and Polar [[Biome|biome]] regions by keeping a Blockhead warmer than other clothing sets. A Level 2 [[Tailor's Bench|tailor's bench]] is required to craft fur clothing from pieces of [[Fur|fur]].
Fur Clothing are articles of clothing that are ideal for the Arctic and Polar [[biome]] regions by keeping a Blockhead warmer than other clothing sets. A Level 2 [[Tailor's Bench|tailor's bench]] is required to craft fur clothing from pieces of [[fur]].
{| style="background-color: #; margin:2px; border: 1px solid silver; text-align: center;"
{| style="background-color: #; margin:2px; border: 1px solid silver; text-align: center;"
!  !! Clothing
!  !! Clothing
|-
|-
| height="27px" | [[File:Fur_Coat.jpg|50px]]|| [[Fur Coat]]
| height="27px" | [[File:Fur Coat.jpg|50px]]|| [[Fur Coat]]
|-
|-
| height="27px" | [[File:Fur_Boots.jpg|50px]]|| [[Fur Boots]]
| height="27px" | [[File:Fur Boots.jpg|50px]]|| [[Fur Boots]]
|-
|-
|}
|}
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!  !! Clothing
!  !! Clothing
|-
|-
| height="27px" | [[File:Sunset_Skirt_of_Happiness.jpg|50px]]|| [[Sunset Skirt Of Happiness]]
| height="27px" | [[File:Sunset Skirt of Happiness.jpg|50px]]|| [[Sunset Skirt Of Happiness]]
|-
|-
| height="27px" | [[File:Sunrise_Hat_of_Fullness.jpg|50px]]|| [[Sunrise Hat Of Fullness]]
| height="27px" | [[File:Sunrise Hat of Fullness.jpg|50px]]|| [[Sunrise Hat Of Fullness]]
|-
|-
| height="27px" | [[File:South_Pole_Boots_of_Speed.jpg|50px]]|| [[South Pole Boots Of Speed]]
| height="27px" | [[File:South Pole Boots of Speed.jpg|50px]]|| [[South Pole Boots Of Speed]]
|-
|-
| height="27px" | [[File:North_Pole_Hat_of_Warmth.jpg|50px]] || [[North Pole Hat Of Warmth]]
| height="27px" | [[File:North Pole Hat of Warmth.jpg|50px]] || [[North Pole Hat Of Warmth]]
|-
|-
|}
|}
==Uncategorized==
==Uncategorized==
The [[Tin Foil Hat|tin foil hat]] is an article of clothing introduced in the v1.2 update that frees a [[Blockhead]] from a player's control by making the [[Blockhead|Blockhead's]] actions autonomous. When worn, a [[Blockhead]] will gather various resources such as [[:Category:Food|food]] or [[Blocks|blocks]], [[Caving|exploring]] underground cavernous networks, and [[Mining|mining]] for [[:Category:Ore|ores]], [[:Category:Ingots & Gemstones|ingots and gems]]. It is currently the only article of clothing that is [[Crafting|crafted]] not at a [[Tailor's Bench|tailor's bench]].
The [[Tin Foil Hat|tin foil hat]] is an article of clothing introduced in the v1.2 update that frees a [[Blockhead]] from a player's control by making the [[Blockhead|Blockhead's]] actions autonomous. When worn, a [[Blockhead]] will gather various resources such as [[:Category:Food|food]] or [[blocks]], [[Caving|exploring]] underground cavernous networks, and [[mining]] for [[:Category:Ore|ores]], [[:Category:Ingots & Gemstones|ingots and gems]]. It is currently the only article of clothing that is [[Crafting|crafted]] not at a [[Tailor's Bench|tailor's bench]].


{| style="background-color: #; margin:2px; border: 1px solid silver; text-align: center;"
{| style="background-color: #; margin:2px; border: 1px solid silver; text-align: center;"
!  !! Clothing
!  !! Clothing
|-
|-
| height="27px" | [[File:Tin_Foil_Hat_Icon.png|50px]]|| [[Tin Foil Hat]]
| height="27px" | [[File:Tin Foil Hat Icon.png|50px]]|| [[Tin Foil Hat]]
|-
|-
|}
|}
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A piece of clothing is worn by placing it in a special slot in a [[Blockhead]]'s [[inventory]]. These slots are displayed after tapping on the hand slot at the top of the inventory display. A flat, pale blue shape means nothing is worn on that slot. Worn clothing appears on the depiction of that Blockhead.
A piece of clothing is worn by placing it in a special slot in a [[Blockhead]]'s [[inventory]]. These slots are displayed after tapping on the hand slot at the top of the inventory display. A flat, pale blue shape means nothing is worn on that slot. Worn clothing appears on the depiction of that Blockhead.


While pieces of clothing can be taken on and off by drag-and-drop inside a Blockhead's inventory, there is a shortcut for putting something on. Similar to [[Food|food]], selecting an [[Items|item]] of clothing will call up a small menu at the Blockhead to have it worn. This will replace any already-worn item which will be returned to the Blockhead's inventory.
While pieces of clothing can be taken on and off by drag-and-drop inside a Blockhead's inventory, there is a shortcut for putting something on. Similar to [[food]], selecting an [[Items|item]] of clothing will call up a small menu at the Blockhead to have it worn. This will replace any already-worn item which will be returned to the Blockhead's inventory.


==Notes==
==Notes==
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