Travel: Difference between revisions

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A [[Blockhead]] will relocate its position through various forms of '''Travel''' depending on the terrain.
A [[Blockhead]] can change its location through various forms of '''travel''' depending on the terrain.


==Overview==
==Overview==
To make a Blockhead travel, tap a location one or more [[Blocks|block]] spaces away from it's current position. An outline will appear at the new position and if the game can determine a path for the Blockhead to take, it will begin traveling there. If no path is found, the outline will disappear.
To make a Blockhead travel, tap a location one or more [[block]] spaces away from it's current position. An outline will appear at the new position and if the game can determine a path for the Blockhead to take, it will begin traveling there. If no path is found, the outline will disappear.


The game determines what route and methods of travel will be used, with the exception of riding or sailing which must be initiated by the player making a Blockhead use the appropriate equipment. If a specific path is desired, it may be necessary to select intermediate points along that route.
The game determines what route and methods of travel will be used, with the exception of riding or sailing which must be initiated by the player making a Blockhead use the appropriate equipment. If a specific path is desired, it may be necessary to select intermediate points along that route.
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If the [[User Interface|display]] is automatically centered on a Blockhead while it travels, the rest of the [[world]] will scroll past.
If the [[User Interface|display]] is automatically centered on a Blockhead while it travels, the rest of the [[world]] will scroll past.


==Walking==
==Types of Travel==
Blockheads moving across horizontal spans of solid [[Blocks|block]] tops that are no more than one block different in height travel in a stiff-legged gait that may be called alternately '''Walking''' or '''Running'''. This is the basic (and possibly preferred) method a Blockhead uses.
===Walking===
Blockheads moving across horizontal spans of solid [[Blocks|block]] tops that are no more than one block different in height travel in a stiff-legged gait that may be called alternately '''walking''' or '''running'''. This is the basic (and possibly preferred) method a Blockhead uses.


There may be a slight increase in apparent speed if a Blockhead is walking along a long series of one-block changes in height. This is most likely due to the horizontal and vertical speeds combining.
There may be a slight increase in apparent speed if a Blockhead is walking along a long series of one-block changes in height. This is most likely due to the horizontal and vertical speeds combining.


==Crawling==
===Crawling===
'''Crawling''' substitutes for walking when a Blockhead must pass through a gap too short for it to travel upright. While a Blockhead is only two blocks tall, when walking up or down one block heights it will need an additional open block (above if going up, adjacent if going down) to avoid crawling.
'''Crawling''' substitutes for walking when a Blockhead must pass through a gap too short for it to travel upright. While a Blockhead is only two blocks tall, when walking up or down one block heights it will need an additional open block (above if going up, adjacent if going down) to avoid crawling.


When crawling, a Blockhead's body is horizontal while its legs and arms are extended down and moving stiffly. In this position, its hands and feet are "inside" the block below although its true appearance can be seen in the [[User Interface|Character Status Icon]].
When crawling, a Blockhead's body is horizontal while its legs and arms are extended down and moving stiffly. In this position, its hands and feet are "inside" the block below although its true appearance can be seen in the [[User Interface|Character Status Icon]].


==Jumping==
===Jumping===
A Blockhead can cross small gaps by '''Jumping'''. The maximum distance jumped appears to be one block, and may be vertical, horizontal, or both.
A Blockhead can cross small gaps by '''jumping'''. The maximum distance jumped is one block, and may be vertical, horizontal, or both.


Horizontal jumps while walking seem just slightly slower than walking.
Horizontal jumps while walking seem just slightly slower than walking.
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Vertical jumps will allow a Blockhead to reach a block above its head.
Vertical jumps will allow a Blockhead to reach a block above its head.


==Climbing==
===Climbing===
If a Blockhead is traveling along the bottom surfaces of solid blocks or the vertical sides of two or more, or if using a [[ladder]], it will climb. Blockheads are extremely capable climbers, never losing their grip and always finding a hand-hold.
If a Blockhead is traveling along the bottom surfaces of solid blocks or the vertical sides of two or more, or if using a [[ladder]], it will climb. Blockheads are extremely capable climbers, never losing their grip and always finding a hand-hold.


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A Blockhead climbing a ladder will face the ladder and travel up, down, or sideways as appropriate, its arms and legs moving similarly to crawling. Ladder climbing is about as fast as walking for vertical movement, but much slower horizontally.
A Blockhead climbing a ladder will face the ladder and travel up, down, or sideways as appropriate, its arms and legs moving similarly to crawling. Ladder climbing is about as fast as walking for vertical movement, but much slower horizontally.


==Swimming==
===Swimming===
'''Swimming''' is the default way a [[Blockhead]] moves through [[water]]. It's not as fast as sailing a [[boat]], but will allow the Blockhead to pick up [[items]] floating on the surface or otherwise in the water.
'''Swimming''' is the default way a Blockhead moves through [[water]]. It is not as fast as sailing a [[boat]], but will allow the Blockhead to pick up [[items]] floating on the surface or otherwise in the water.


A swimming Blockhead can use [[:Category:Tool|tools]] on blocks, [[:Category:Creature|creatures]], or [[:Category:Plant|plants]] as well as place blocks or other items.
A swimming Blockhead can use [[:Category:Tool|tools]] on blocks, [[:Category:Creature|creatures]], or [[:Category:Plant|plants]] as well as place blocks or other items.
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If a Blockhead's head is not in contact with [[air]] (either from being completely underwater or between water and a solid block), it will begin running out of [[Breath Bar|breath]].
If a Blockhead's head is not in contact with [[air]] (either from being completely underwater or between water and a solid block), it will begin running out of [[Breath Bar|breath]].


==Falling==
===Falling===
The game will not deliberately make a Blockhead '''Fall''' more than a short, easily survived distance. It's most common when a Blockhead is descending no more than a few block's distance, say from a ceiling to a floor, tree to ground, or ceiling to the top of a ladder. These falls cause no [[Health Bar|damage]].
The game will not deliberately make a Blockhead '''fall''' more than a short, easily survived distance. It is most common when a Blockhead is descending no more than a few block's distance, say from a ceiling to a floor, tree to ground, or ceiling to the top of a ladder. These falls cause no [[Health Bar|damage]].


But if properly arranged, a Blockhead can be seriously injured from a long fall. This should require some deliberate (if inattentive) effort by a player or extremely unusual circumstances such as being on a despawning [[tree]] [[leaves|limb]] over a significant drop. The easiest way to force a Blockhead to get hurt falling is to make it remove the ladder it's hanging from with a long gap below it.
But if properly arranged, a Blockhead can be seriously injured from a long fall. This should require some deliberate (if inattentive) effort by a player or extremely unusual circumstances such as being on a despawning [[tree]] [[leaves|limb]] over a significant drop. The easiest way to force a Blockhead to get hurt falling is to make it remove the ladder it's hanging from with a long gap below it.


==Riding==
===Riding===
There are two ways for a Blockhead to '''Ride''' in ''The Blockheads''. Both use a similar method of player control, the tilting of the play device in the direction desired. When not tilted, the Blockhead and its ride will face the player. While riding, the Blockhead remains centered on the display.
There are two ways for a Blockhead to '''ride''' in ''The Blockheads''. Both use a similar method of player control, the tilting of the play device in the direction desired. When not tilted, the Blockhead and its ride will face the player. While riding, the Blockhead remains centered on the display.


===Donkey===
====Donkey====
:{{See also|Donkey}}
:{{See also|Donkey}}
A Blockhead using a [[Carrot On A Stick|carrot on a stick]] on a [[donkey]] will cause it to ride the donkey. This is usually faster than walking.
A Blockhead using a [[Carrot On A Stick|carrot on a stick]] on a [[donkey]] will cause it to ride the donkey. This is usually faster than walking.


===Sailing===
====Sailing====
:{{See also|Boat}}
:{{See also|Boat}}
A Blockhead can choose to "Embark" on a [[boat]] to go '''sailing''' across the water. This is much faster and safer than swimming.
A Blockhead can choose to "Embark" on a [[boat]] to go '''sailing''' across the water. This is much faster and safer than swimming.
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