Shark: Difference between revisions

1,041 bytes added ,  1 April 2013
>McClaw
>McClaw
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Young sharks are able to be caught in a [[Tin Bucket|bucket]], creating a "[[Shark Bucket]]" which can then be moved and emptied into a different place. Sharks can only be placed in water. It's possible to [[Construction|build]] an aquarium of sharks, or let them grow up and then kill them for [[Fish (food)|raw fish]], [[Shark Jaw|shark jaws]] and clothing items.
Young sharks are able to be caught in a [[Tin Bucket|bucket]], creating a "[[Shark Bucket]]" which can then be moved and emptied into a different place. Sharks can only be placed in water. It's possible to [[Construction|build]] an aquarium of sharks, or let them grow up and then kill them for [[Fish (food)|raw fish]], [[Shark Jaw|shark jaws]] and clothing items.
==Harvesting==
[[Image:Fishing_Trap.png|right|thumb|A simple shark trap]]
Sharks can be very difficult to kill, as they will both flee an attacking Blockhead and attack them when they're in the water, inflicting severe wounds. Very small sharks can be caught in buckets or killed with a single blow of a good tool, larger ones are immune to easy capture and require multiple blows from even an iron [[sword]].
One option (pictured to the right) is some way to confine a shark to a small area of water low enough for a Blockhead to stand and walk in. The design here has a channel underneath the [[wood]] block for a shark to enter. A Blockhead, waiting with [[sand]] in hand, stands several blocks above to avoid "spooking" an approaching shark. When the shark has entered the trap and cleared the space to the left (in this version) of the wood block, the Blockhead will place the sand in that space and block the shark's exit. The shark can then be attacked at will. Removing the sand and retreating to the waiting spot resets the trap.


==Notes==
==Notes==
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