Water: Difference between revisions

48 bytes added ,  6 March 2019
>McClaw
>McClaw
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Due to some quirks of how it is implemented, water may be generated in two ways:
Due to some quirks of how it is implemented, water may be generated in two ways:
* Water that partially fills a space will freeze into a full block of ice, which may then melt into a full block of water. However, as of 1.4, ice melts back into the same one-block water level that froze unless mined and replaced.
* Water that partially fills a space will freeze into a full block of ice, which may then melt into a full block of water. However, as of 1.4, ice melts back into the same one-block water level that froze unless mined and replaced.
* Water spilling into two or more open blocks may allow each partially filled space to be picked up by a bucket, which when emptied will produce a full block of water.
* Water spilling into two or more open blocks may allow each partially filled space to be picked up by a bucket, which when emptied will produce a full block of water. (This effect is diminished in [[Expert Mode]].)


If a solid block is placed in a well-submerged location, there is little noticeable change in water level. This suggests that the water is replaced rather than displaced. This does not happen near or at the surface of the water unless there is a solid block immediately above where the new one is being placed.
If a solid block is placed in a well-submerged location, there is little noticeable change in water level. This suggests that the water is replaced rather than displaced. This does not happen near or at the surface of the water unless there is a solid block immediately above where the new one is being placed.
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