Trade Portal: Difference between revisions
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==Notes== | ==Notes== | ||
As it's possible to acquire [[Copper Coin|copper]], [[Gold Coin|gold]] or [[Platinum Coin|platinum]] coins and even gems by finding [[Golden Chest|golden chests]] near the surface or [[meditation]], the introduction of trade portals allow for acquiring various important materials without [[Mining|digging]] deeply. Version 1.7 changes this by requiring the item to be found by other means before it can be bought or sold. | As it's possible to acquire [[Copper Coin|copper]], [[Gold Coin|gold]] or [[Platinum Coin|platinum]] coins and even gems by finding [[Golden Chest|golden chests]] near the surface or [[meditation]], the introduction of trade portals allow for acquiring various important materials without [[Mining|digging]] deeply. [[Game updates/20180314|Version 1.7]] changes this by requiring the item to be found by other means before it can be bought or sold. | ||
For improved effectiveness when selling, pay attention to what can be crafted from raw materials and compare that with what the raw materials themselves will fetch. It is typically profitable to do a little crafting before trading (for example, a [[chest]] will usually sell for more than a block of [[wood]]), but some may actually be worth less than selling the components directly. Items that require components that can be crafted will have multiple equivalences. A good understanding of these values can be used to profit from crafting, even if the components need to be purchased. The changes in buy/sell valuations introduced in version 1.7 strongly affect this arrangement. | For improved effectiveness when selling, pay attention to what can be crafted from raw materials and compare that with what the raw materials themselves will fetch. It is typically profitable to do a little crafting before trading (for example, a [[chest]] will usually sell for more than a block of [[wood]]), but some may actually be worth less than selling the components directly. Items that require components that can be crafted will have multiple equivalences. A good understanding of these values can be used to profit from crafting, even if the components need to be purchased. The changes in buy/sell valuations introduced in version 1.7 strongly affect this arrangement. | ||
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[[Category:Guide]] | [[Category:Guide]] | ||
[[Category:Item]] | [[Category:Item]] | ||
==Trivia== | |||
*Before 1.7, you could sell for 90% or 9/10th of the price of the item you bought |