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The Blockheads Wiki talk:Current events: Difference between revisions
The Blockheads Wiki talk:Current events (view source)
Revision as of 04:48, 30 March 2018
, 30 March 2018Undo revision 22548 by Craig.Davison (talk)
>Craig.Davison (Replaced content with "Please put news up here if it needs to be added to the news page. Thanks! == Great Server == I have a great server to come to. We really need help. Its called mangle. I...") |
>Craig.Davison (Undo revision 22548 by Craig.Davison (talk)) |
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I have a great server to come to. We really need help. Its called mangle. I am an admin there | I have a great server to come to. We really need help. Its called mangle. I am an admin there | ||
Please come check it out. Me and everyone else would love it | Please come check it out. Me and everyone else would love it | ||
== Version 1.7 released! == | |||
''released March 14, 2018, on both iOS and Android'' | |||
Release description: | |||
This is the biggest update ever! With pets, animal breeding, expert mode, skin customization, pizza ovens, new mobs, rainbow cake, a new D-Pad option for control, free HD textures, gem blocks, wind effects and HD clouds, yak shaving , shark riding, and SO MUCH MORE!!! | |||
As well as the large number of big new features there have been many, many little tweaks and fixes to help you get the most from your experience while playing The Blockheads. | |||
Don’t forget to give expert mode a go, for a new challenging progression which makes it a whole new game. | |||
Enjoy! | |||
---- | |||
majicDaveIt's list of changes: | |||
I apologize for any typos, missed features, or inaccuracies, it’s hard to keep track of every little change! But lot’s of people have been requesting a full list, and this is the most complete list I have, hopefully it’s useful. | |||
Additions | |||
* Added mob taming, by feeding a given mob the correct food/item | |||
* Added dodo breeding, resource eggs , egg extractor | |||
* Added donkey breeding, unicorns, rainbow cake. | |||
* Added mirror to customize blockhead appearance | |||
* Added new blockhead skins | |||
* You can now rename blockheads | |||
* Added gates | |||
* Added cages | |||
* Added wheat, flour, yeast, dough, bread, flatbread | |||
* Added tomatoes | |||
* Added pizza oven and pizza | |||
* Added yaks, yak horns, razors, yak shavings, milk, mozzarella | |||
* Added plaster block and luminous plaster block | |||
* Added gem blocks, craftable at a press | |||
* Adds D-pad for direct control of blockheads, and as an alternative to tilt control for boats/handcars/donkeys etc. | |||
* Added job listings at trade portals | |||
* Added new custom rules for teleportation, meditation, pole item degrading/respawning, blockhead death drops, trade portal buy/sell tax, and whether you need to discover items before you can buy them at trade portals | |||
* There is now wind, which affects clouds, rain, and some particles, blows fruit off trees, and lowers blockhead happiness due to exposure | |||
* New HD clouds | |||
* The time required to craft is now shown both before and during crafting | |||
* You can now change the area covered by ownership signs | |||
* Added /clear command to clear the chat | |||
* Expert mode added, see below | |||
Changes | |||
* New font | |||
* New look buttons | |||
* Baby dodos! | |||
* Pole items now slowly degenerate over time like other clothing, and respawn at the poles 40 days after removal. This is configurable in custom rules. | |||
* The time crystal item has been mostly removed, should be impossible to do anything useful with any that remain | |||
* Coffee cherries now give a 10 second extra speed bonus- All food now gives a small energy boost | |||
* Energy now goes down a little faster to compensate | |||
* Foods now replenish half as much food and health | |||
* Sleep now also replenishes health slowly | |||
* Plant harvesting has been changed so you always harvest the entire plant no matter which part of it you tap. (excludes vines and kelp) | |||
* Plants no longer give a correct tool bonus when harvested by digging the block below with a spade | |||
* Plant item drop counts have changed | |||
* Sunflowers now emit light | |||
* Time crystal and gold ore and gold blocks now have a larger light radius, which matches the gem block light radius. | |||
* Boat moved to woodwork bench | |||
* String moved to weave workbench | |||
* After a rewarded video is watched, you need to wait 10 minutes before another will become available | |||
* Fur is now a little harder to come by from drop bears | |||
* Game Center multiplayer is no longer supported | |||
* ‘Share a link’ crystal reward has been removed | |||
* All tools and weapons now lose durability 4x faster per strike if they are used as a weapon | |||
* The way animals spawn, feed and breed has totally changed, with longer lifetimes and different spawn rates | |||
* Trees above 3 blocks tall will now always give at least one fruit per season | |||
* Dodo feather drop on death is now 50% chance instead of 1 + 50%. | |||
* Fruit now falls off the trees at the end of the fruiting season, and stays on the ground for one day. | |||
* Tool decay custom rules are now 2x and 1/2x, not 4x and 1/4x | |||
* Water is no longer removed when capturing a fish or shark in a bucket | |||
* Dodos and donkeys now eat food lying around on the ground | |||
* When a mob or kelp is frozen in ice, it will no longer die, but will be preserved in its current state until it thaws and comes to life again | |||
* Drops from plants no longer make a sound unless they are being harvested by a blockhead | |||
* New sword sound | |||
* HD textures are now free, and are the default | |||
* Trade portals now have a far greater tax between buying and selling, 0.5x the base price when selling, 2x the base price when buying. This is configurable in custom rules. | |||
* Trade portals now require that you have picked up each item before you are able to buy/sell it in each world, however all items < 1.7 are unlocked in worlds you have already played in with 1.6. This is also configurable in custom rules. | |||
* Happiness no longer influences craft speed | |||
* Renamed ‘vanilla’ or ‘normal’ to ‘survival’ when used in text as a comparison to custom rules | |||
* Diamonds and diamond colored things now are a whiter color | |||
* Gems now emit a longer reaching light | |||
* Donkeys now suffer fall damage, can die from high falls | |||
* Scorpions now have babies even if there is a back wall | |||
* All mobs except cave trolls now take damage from high temperatures | |||
* New UI for selecting sun color | |||
* If you tap while riding something, you now see a button to ‘STOP RIDING’ instead of immediately jumping off | |||
* If the custom rules setting for world modification is set to disallowed or admin only, ownership signs can now be used to allow certain players to modify restricted areas | |||
* If you don’t have permission to remove/modify a sign, you now can’t mine/modify the block behind it | |||
* Chat notifications are suppressed if the UI to mute another player is visible | |||
Bug Fixes | |||
* It should now be no longer possible for hacked clients to remove the main portal on servers | |||
* It also shouldn’t be possible for hacked clients to remove any other objects that they otherwise wouldn’t be able to. | |||
* Where the main portal has been removed previously, it should now replace the base stone on reload | |||
* Time crystal sharing via safes/shops etc. should no longer be possible | |||
* leaf particles no longer fall through solid blocks | |||
* Fixes bugs relating to beach sizes on very wet worlds, which caused a hang on creation when combined with the totally flat setting | |||
* Fixed bug where you would wake immediately when you try to sleep in a bed in some situations | |||
* Fixes bug where areas of the world would appear black when zoomed out 3x | |||
* Shark jaw size is now clamped to sane values | |||
* Placing trapdoors next to compost no longer works to spread compost | |||
* ‘UNKNOWN’s and other items that shouldn’t exist can no longer be created or picked up | |||
* Fixes bugs that cause your multiplayer avatar to change to an older or newer version in certain situations | |||
* Fixes bug that caused the spawn item custom rules setting to revert sometimes when selecting empty or default | |||
Expert Mode: | |||
* Adjustable with custom rules: | |||
** Teleportation requires diamond portal | |||
** Tools are used up at half the rate, as long as they are not used in an attack | |||
** Hunger rate doubled | |||
** Doubles damage received when harmed in any way | |||
** All items dropped when you die | |||
** Cannot meditate | |||
* Not adjustable with custom rules: | |||
** Totally new progression through workbenches with new crafting recipes for most items | |||
** Cannot get a workbench using time crystals, it must be crafted at a portal | |||
** Trade portal crafting requires diamond portal | |||
** In order to use any workbench/crafting block other than the spawn portal, you must be the one who placed it | |||
** Number of time crystal blocks has been doubled | |||
** Ore bonus with correct tool reduced from 3x to 2x | |||
** Plant drops are lower, and more related to current tool and whether it’s currently flowering. It’s possible to get no seed drop. | |||
** Trees and branches don’t drop anything extra when they fall as the result of another block being removed, the only drops come from the single block which was chopped | |||
** Dead trees don’t leave any drops | |||
** Less leather & fur drops from dropbears and donkeys | |||
** Less fruit grows on trees | |||
** Fewer treasure chests, and only in caves, not under beaches | |||
** Energy given by coffee and other food items halved | |||
** Low happiness gives a greater penalty to mine speed | |||
** Pole items have reduced effects | |||
** Health increase while sleeping is half that of normal mode |