Water: Difference between revisions

84 bytes added ,  30 January 2017
>McClaw
>McClaw
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Free-standing water that's close enough to a heat source (such as [[magma]], a [[campfire]], a [[furnace]], or [[fire|burning]] blocks) will begin boiling, giving off "puffs of steam" in the form of white dots that quickly shrink and disappear. No water is lost, however.
Free-standing water that's close enough to a heat source (such as [[magma]], a [[campfire]], a [[furnace]], or [[fire|burning]] blocks) will begin boiling, giving off "puffs of steam" in the form of white dots that quickly shrink and disappear. No water is lost, however.


Water at the correct temperature will, as of [[Game updates/20130625|version 1.3]], [[Health Bar|heal]] a [[blockhead]] immersed in it.
Water at the correct temperature will, as of [[Game updates/20130625|version 1.3]], [[Health Bar|heal]] a [[blockhead]] immersed in it. This does not prevent a blockhead from being hurt when swimming too close to magma.


===Evaporation===
===Evaporation===
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