Anonymous user
Water: Difference between revisions
→Boiling
>McClaw (→Uses) |
>McClaw |
||
Line 29: | Line 29: | ||
Free-standing water that's close enough to a heat source (such as [[magma]], a [[campfire]], a [[furnace]], or [[fire|burning]] blocks) will begin boiling, giving off "puffs of steam" in the form of white dots that quickly shrink and disappear. No water is lost, however. | Free-standing water that's close enough to a heat source (such as [[magma]], a [[campfire]], a [[furnace]], or [[fire|burning]] blocks) will begin boiling, giving off "puffs of steam" in the form of white dots that quickly shrink and disappear. No water is lost, however. | ||
Water at the correct temperature will, as of [[Game updates/20130625|version 1.3]], [[Health Bar|heal]] a [[blockhead]] immersed in it. | Water at the correct temperature will, as of [[Game updates/20130625|version 1.3]], [[Health Bar|heal]] a [[blockhead]] immersed in it. This does not prevent a blockhead from being hurt when swimming too close to magma. | ||
===Evaporation=== | ===Evaporation=== |