The Blockheads Wiki:Suggestions/Archive 2: Difference between revisions

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== Nerf Scorpions ==
Alight, you see, scorpions ingame are very, very annoying. They are actually hostile and can be encountered VERY early ingame. Blockheads are really easy to die fighting scorpions, and there are no ways to prevent conflicts when in a desert.
I was asking that you NERF the scorpions' damage and (possibly) remove its poison dart attack (Well you can create a seperate monster scorpion mob that has the attack, see my other suggestion), or you make scorpions NEUTRAL and they don't attack until u hit first.
THX AND PLZ MAKE ONE OF THESE COME TRUE


== Weeds ==
== Weeds ==
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Stop the minecraft suggestions no obsidian portals 2 the "nether" and golems blockheadz is not friggin minecraft dont ruin the game
Stop the minecraft suggestions no obsidian portals 2 the "nether" and golems blockheadz is not friggin minecraft dont ruin the game


==More Diamond Stuff==


I am a huge fan of blockheads, why not add diamond armour, diamond swords, Diamond rings, Diamond ecetera. Well that'sall for now! --[[User:Rin Lover12345|Rin Lover12345]] ([[User talk:Rin Lover12345|talk]]) 07:51, 4 December 2015 (MDT)




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Having two special function hats forced choosing which to have: warmth or food. What if the North Pole Hat Of Warmth was changed into the "North Pole Coat of Comfort"? It could resist both cold ''and heat,'' and be worn along with the other three unique items. --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 14:18, 6 April 2014 (MDT)
Having two special function hats forced choosing which to have: warmth or food. What if the North Pole Hat Of Warmth was changed into the "North Pole Coat of Comfort"? It could resist both cold ''and heat,'' and be worn along with the other three unique items. --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 14:18, 6 April 2014 (MDT)
:For that matter, if there were a fifth place to stash a unique item it could exceed the golden bed by allowing a blockhead to function without depleting their energy. An alternate to the skirt? --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 14:29, 6 April 2014 (MDT)
:For that matter, if there were a fifth place to stash a unique item it could exceed the golden bed by allowing a blockhead to function without depleting their energy. An alternate to the skirt? --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 14:29, 6 April 2014 (MDT)
How would you fly then without a jetpack it would be annoying to switch all the time.--[[User:Baby Ivy 98115|Baby Ivy 98115]] ([[User talk:Baby Ivy 98115|talk]]) 21:53, 7 November 2015 (MST)


== More blockhead options ==
== More blockhead options ==
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Something like this would be useful as you always have to keep clicking random to get a blockhead skin. A GUI with an interface to choose exactly your own blockhead (i.e. Custom eyes, custom skin color etc.). However 'changing' a blockhead's appearance after it has spawned might be a bit weird, so it makes sense if they need to die to be changed. --[[User:Devaughn|Devaughn]] ([[User talk:Devaughn|talk]]) 07:21, 21 March 2015 (MDT)
Something like this would be useful as you always have to keep clicking random to get a blockhead skin. A GUI with an interface to choose exactly your own blockhead (i.e. Custom eyes, custom skin color etc.). However 'changing' a blockhead's appearance after it has spawned might be a bit weird, so it makes sense if they need to die to be changed. --[[User:Devaughn|Devaughn]] ([[User talk:Devaughn|talk]]) 07:21, 21 March 2015 (MDT)


Yeas i accidentally named my second born after my worst enemy i want to change it


Yeas i accidentally named my second born after my worst enemy i wantto change it
-MM; This has to be the single most annoying aspect of playing Blockheads, pushing the Random button, i don't know how many times i've accidently passed the one i wanted or got one i didn't want. Just being able to choose the existing features would be fine. [[User:MetalMaven|MetalMaven]] ([[User talk:MetalMaven|talk]]) 12:31, 6 November 2015 (MST)


== Personalized skins ==
== Personalized skins ==
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Yeah stupid
Yeah stupid
True, true, this would be a good idea, as gold ingots can be obtained from meditation, and the ingots only. Nice idea!--[[User:Blockheaddanny|Blockheaddanny]] ([[User talk:Blockheaddanny|talk]]) 12:00, 16 August 2015 (MDT)blockheaddanny


== For Android ==
== For Android ==
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:As with many other iOS apps, the data syncs between devices which are connected on the same iTunes account. This may be a useful idea but syncing via wi-fi would probably be more stable than anything used within the app [[User:Craig.Davison|—Craig.Davison]] [[User_talk:Craig.Davison|<span style="font-size:85%;color:#fff;background:#09c;border:3px dotted;">TALK</span>]] 06:25, 6 July 2014 (MDT)
:As with many other iOS apps, the data syncs between devices which are connected on the same iTunes account. This may be a useful idea but syncing via wi-fi would probably be more stable than anything used within the app [[User:Craig.Davison|—Craig.Davison]] [[User_talk:Craig.Davison|<span style="font-size:85%;color:#fff;background:#09c;border:3px dotted;">TALK</span>]] 06:25, 6 July 2014 (MDT)
+1, I'm on Android. [[User:Cricket|Cricket]] ([[User talk:Cricket|talk]]) 15:11, 25 November 2015 (MST)


A note:You could host it at the menu.[[User:Emmet Lego|Emmet Lego]] ([[User talk:Emmet Lego|talk]]) 03:12, 8 February 2015 (MST)
A note:You could host it at the menu.[[User:Emmet Lego|Emmet Lego]] ([[User talk:Emmet Lego|talk]]) 03:12, 8 February 2015 (MST)
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Maybe add some planes made out of steel ingots and copper wires and steel blocks iron blocks and engines generators etc? And make a landing pad and like plane stuff. Also please add submarines cause it would be really cool especially if it could shoot stuff at sharks and fishes to kill them. I also wish that you can have maybe jetpacks? And for the planes, maybe you can add birds so if you hit a bird the plane crashes and your blockheads ice and you have to bring a special jetpack so you can fly off if the plane crashes? It might be hard to animate Into the game but these are just suggestions to add into the game if possible! Love the game!<3
Maybe add some planes made out of steel ingots and copper wires and steel blocks iron blocks and engines generators etc? And make a landing pad and like plane stuff. Also please add submarines cause it would be really cool especially if it could shoot stuff at sharks and fishes to kill them. I also wish that you can have maybe jetpacks? And for the planes, maybe you can add birds so if you hit a bird the plane crashes and your blockheads ice and you have to bring a special jetpack so you can fly off if the plane crashes? It might be hard to animate Into the game but these are just suggestions to add into the game if possible! Love the game!<3
+1 for submarines. Advanced model that can place blocks is also good. [[User:Cricket|Cricket]] ([[User talk:Cricket|talk]]) 15:12, 25 November 2015 (MST)


== Exploding==
== Exploding==
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Elevators to lift water up would bring water up. Example: blockhead has a canal for boats that is 13 blocks above sea level and wants to bring water up to his canal without buckets or ice, so he uses a water elevator to lift the water up to his canal. A water elevator would require 1 elevator shaft, 5 wood, and 10 string, to make 5 water elevators. A water elevator motor would require one elevator motor and one train wheel to make one water elevator motor. The top of the water elevator would require one water elevator motor and the bottom of the water elevator would require one water elevator motor.
Elevators to lift water up would bring water up. Example: blockhead has a canal for boats that is 13 blocks above sea level and wants to bring water up to his canal without buckets or ice, so he uses a water elevator to lift the water up to his canal. A water elevator would require 1 elevator shaft, 5 wood, and 10 string, to make 5 water elevators. A water elevator motor would require one elevator motor and one train wheel to make one water elevator motor. The top of the water elevator would require one water elevator motor and the bottom of the water elevator would require one water elevator motor.
+1 to any way to make moving water easier. A machine by the lake that fills buckets is my first choice. No fancy paths. No mining 99 blocks of ice. Maybe require filling 99 buckets by hand first, or a steel upgrade. [[User:Cricket|Cricket]] ([[User talk:Cricket|talk]]) 15:14, 25 November 2015 (MST)


== Oil tank crafting surface ==
== Oil tank crafting surface ==


Like solar cells, flywheels, or steam generators, an oil tank would be used to support other crafting surface, not create anything itself. An oil tank would support the non-electric versions of a furnace, metalwork bench, kiln, or a steam generator. If pipes are not available (functioning much like copper wire but for oil), the tank would need to be directly adjacent to the supplied crafting surface. So long as the oil tank isn't empty, the supplied crafting surface would not have its fuel bar diminish; the tank's fuel bar would reduce instead. The oil tank would be refilled similarly to the steam generator, by tapping on it and then tapping the only refueling button available (for oil). An expansion on the idea would be upgrading a steam locomotive by adding an oil tank (making it a diesel locomotive) or a boat (along with a steam engine, making it a power boat). --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 22:23, 18 July 2014 (MDT)
Like solar cells, flywheels, or steam generators, an oil tank would be used to support other crafting surface, not create anything itself. An oil tank would support the non-electric versions of a furnace, metalwork bench, kiln, or a steam generator. If pipes are not available (functioning much like copper wire but for oil), the tank would need to be directly adjacent to the supplied crafting surface. So long as the oil tank isn't empty, the supplied crafting surface would not have its fuel bar diminish; the tank's fuel bar would reduce instead. The oil tank would be refilled similarly to the steam generator, by tapping on it and then tapping the only refueling button available (for oil). An expansion on the idea would be upgrading a steam locomotive by adding an oil tank (making it a diesel locomotive) or a boat (along with a steam engine, making it a power boat). --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 22:23, 18 July 2014 (MDT)
Yes, some way to use oil as a fuel, more powerful than coal. [[User:Cricket|Cricket]] ([[User talk:Cricket|talk]]) 15:15, 25 November 2015 (MST)


== Pandas and Bamboo ==
== Pandas and Bamboo ==
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There should be a mechanics bench that allows crafting of robots. the robots can defend us or mine for you.
There should be a mechanics bench that allows crafting of robots. the robots can defend us or mine for you.
+1 Mine in a straight line until reach something other than stone. Maybe drop a light every 10 blocks. Need some sort of computer chip. [[User:Cricket|Cricket]] ([[User talk:Cricket|talk]]) 15:17, 25 November 2015 (MST)


== Google+ Invites ==
== Google+ Invites ==
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== Volcanoes ==
== Volcanoes ==


Holes in the ground that are five blocks deep and five blocks up full with lava and plasma.
Holes in the ground that are five blocks deep and five blocks up full with lava and magma.


== Copper Barrel ==
== Copper Barrel ==
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With the new update, coal becomes even more valuable. To keep it from running out, I suggest making it possible to craft coal from other (renewable) materials. One obvious possibility is making coal from several pieces of charcoal using the new electric press. --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 21:24, 24 November 2014 (MST)
With the new update, coal becomes even more valuable. To keep it from running out, I suggest making it possible to craft coal from other (renewable) materials. One obvious possibility is making coal from several pieces of charcoal using the new electric press. --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 21:24, 24 November 2014 (MST)
+1 I'm always worried that I'll run out of coal, since it's needed for crafting. Haven't run out of it yet, though. [[User:Cricket|Cricket]] ([[User talk:Cricket|talk]]) 15:19, 25 November 2015 (MST)


== Repair Bench ==
== Repair Bench ==
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:??????????[[User:Emmet Lego|Emmet Lego]] ([[User talk:Emmet Lego|talk]]) 19:06, 5 February 2015 (MST)
:??????????[[User:Emmet Lego|Emmet Lego]] ([[User talk:Emmet Lego|talk]]) 19:06, 5 February 2015 (MST)
::I believe the request is to restore the ability to add removing/picking up a bed to a blockhead's task queue instead of having to wait for it to wake up. --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 08:13, 9 February 2015 (MST)
::I believe the request is to restore the ability to add removing/picking up a bed to a blockhead's task queue instead of having to wait for it to wake up. --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 08:13, 9 February 2015 (MST)
::I've lost many beds. One trick is to dig a hole under the bed, then walk over the loose bed. makes a mess of the floor, but it works. [[User:Cricket|Cricket]] ([[User talk:Cricket|talk]]) 15:21, 25 November 2015 (MST)


== Magic Orbs ==
== Magic Orbs ==
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Car. Make from fix yard.Fix yard make from workbench level 3.To craft fix yard need 1 stone 2-5 steel ingot and need space 1 block.Fix yard contain:ENGINE,CAR,WHEEL,SUSPENSION,and MOTORCYCLE.engine,suspension,wheel,and motorcycle make from level 1,car make from level 2.for upgrade to level 2,need 5 iron ingot.wheel need 1iron ingot and 5 steel ingot to make 2 wheel.suspension need 1 steel ingot to make 2 suspension.engine need 2 steel ingot and steam engine.motorcycle need 1 engine,2 suspension, and 2 wheels.car need an engine,4 wheels,and 4 suspensions.bike need 2 suspension,2 wheels, and 3 wood block
Car. Make from fix yard.Fix yard make from workbench level 3.To craft fix yard need 1 stone 2-5 steel ingot and need space 1 block.Fix yard contain:ENGINE,CAR,WHEEL,SUSPENSION,and MOTORCYCLE.engine,suspension,wheel,and motorcycle make from level 1,car make from level 2.for upgrade to level 2,need 5 iron ingot.wheel need 1iron ingot and 5 steel ingot to make 2 wheel.suspension need 1 steel ingot to make 2 suspension.engine need 2 steel ingot and steam engine.motorcycle need 1 engine,2 suspension, and 2 wheels.car need an engine,4 wheels,and 4 suspensions.bike need 2 suspension,2 wheels, and 3 wood block


Pollution.pollution make sick and cough.to cure this, need to sleep.pollution can reducing air.pollution can be reduced by reducing usage of jetpack,refinery,train,etc.
Pollution.pollution make sick and cough.to cure this, need to sleep.pollution can reducing air.pollution can be reduced by reducing usage of jetpack,refinery,train,etc. And one last thing would be a pollution remover (electric) it would be another use for silicon and could keep the air clean from pollution until it runs outta power.


That all.please review and leave a comment
That all.please review and leave a comment
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I think that random bosses should be added to the game. Also, include dungeons. The game would really improve if you could give others crystals in game or on server. That could be done for payments or rewards by admins. Those are what I think should be added.
I think that random bosses should be added to the game. Also, include dungeons. The game would really improve if you could give others crystals in game or on server. That could be done for payments or rewards by admins. Those are what I think should be added.
:What about a Scapanorhynchus Shark, a super-powerful underwater boss? --[[User:Blockheaddanny|Blockheaddanny]] ([[User talk:Blockheaddanny|talk]]) 09:01, 25 October 2015 (MDT)Blockheaddanny


== Animals, Pets, Decor and more shops ==
== Animals, Pets, Decor and more shops ==
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You could add these ideas I have thought of while I was playing on my server;Fur Blocks (They act like a soft bed, but also has a 20% chance of spawning a drop bear on it while you sleep on it ._.), Angel Wings (Ressurect instantly without using time crystals or waiting, have to be worn, you can fly faster than with a jetpack, speed boost 100%),
You could add these ideas I have thought of while I was playing on my server;Fur Blocks (They act like a soft bed, but also has a 20% chance of spawning a drop bear on it while you sleep on it ._.), Angel Wings (Ressurect instantly without using time crystals or waiting, have to be worn, you can fly faster than with a jetpack, speed boost 100%),
Troll Blocks (Can disguise as any block in The Blockheads world! Even Portals and [[Time Crystals]].) Well that's all of my ideas so far, maybe you could even add pets! Your best friend(s) or companion. [[User:Rin Lover12345|Rin Lover12345]] ([[User talk:Rin Lover12345|talk]]) 16:12, 5 July 2015 (MDT), Rin Out!!!
Troll Blocks (Can disguise as any block in The Blockheads world! Even Portals and Time Crystals.) Well that's all of my ideas so far, maybe you could even add pets! Your best friend(s) or companion. [[User:Rin Lover12345|Rin Lover12345]] ([[User talk:Rin Lover12345|talk]]) 16:12, 5 July 2015 (MDT), Rin Out!!!


== New swamp biome!  ==
== New swamp biome!  ==
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---[[user:luk9]]
---[[user:luk9]]
    
    
 
You should also have different kinds of wood in this game; you know, speakin of wood.
 
You forgot mud dude mud should be kept in buckets be used to craft a spa mud bath jk:P


== More sea creatures! ==
== More sea creatures! ==
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---[[user:luk9]]
---[[user:luk9]]
I like all of this except the iron golems, its blockheads dude not minecraft, but again the rest is a good idea even the NPC thing


== Knowing About Your Surroundings ==
== Knowing About Your Surroundings ==
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How about a time crystal generator? It gives 10++ time crystals every game year. It requires 1 portal, 500 time crystals and 50 iron ingots.
How about a time crystal generator? It gives 10++ time crystals every game year. It requires 1 portal, 500 time crystals and 50 iron ingots.
[[User:Blockheadz2009|Blockheadz2009]] ([[User talk:Blockheadz2009|talk]]) 06:48, 13 June 2015 (MDT)
[[User:Blockheadz2009|Blockheadz2009]] ([[User talk:Blockheadz2009|talk]]) 06:48, 13 June 2015 (MDT)
:A "time crystal generator" already exists -- it's called earning time crystals for watching ads. --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 05:09, 16 August 2015 (MDT)
A time crystal trade isnt very good cuz people are getting hacked shops to collect tons of money and hacked portals to buy it cheap forever, so that wouldnt be a great idea unless you want the game to turn into basically a hack, but the crystal generator that makes it every game year aint bad, even with hackers


== My ideas 2 ==
== My ideas 2 ==
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[[User:Blockheadz2009|Blockheadz2009]] ([[User talk:Blockheadz2009|talk]]) 19:11, 13 June 2015 (MDT)
[[User:Blockheadz2009|Blockheadz2009]] ([[User talk:Blockheadz2009|talk]]) 19:11, 13 June 2015 (MDT)


: Rip off with the [[time crystal generator]] because it wastes 620 time crystals, .-., but the rest is not bad, not bad at all. [[User:Rin Lover12345|Rin Lover12345]] ([[User talk:Rin Lover12345|talk]]) 16:18, 5 July 2015 (MDT)
: Rip off with the time crystal generator because it wastes 620 time crystals, .-., but the rest is not bad, not bad at all. [[User:Rin Lover12345|Rin Lover12345]] ([[User talk:Rin Lover12345|talk]]) 16:18, 5 July 2015 (MDT)


== Guns ==
== Guns ==


Everyone as far as I know has said we should have guns in blockheads and I think we should too. In the electric metalworking bench you should be able to create bullets from Brass and Steel ingots (one of each) and get brass from zinc as a new ore, combining it with copper to make the brass ingots. Also in the metalworking bench you shpuld be able to make springs, attackments like flashlights, and basically every part of any gun. There should be a pistol for "noobs" that you can make in the regular metalwork bench. However, it would be weaker than maybe an iron sword. Shotguns and machine guns should take different ammo, like shotguns get these big single bullets but machine guns get rounds of about 10. Their should be different recipies requiring different materials for each weapon too, so noone can just make a shotgun from pistol materials. Finally, they should take a long time to break, the pistol should at about 100 shots, machine gun maybe somewhere around or below 500 and shotgun maybe 250.
Everyone as far as I know has said we should have guns in blockheads and I think we should too. In the electric metalworking bench you should be able to create bullets from Brass and Steel ingots (one of each) and get brass from zinc as a new ore, combining it with copper to make the brass ingots. Also in the metalworking bench you shpuld be able to make springs, attackments like flashlights, and basically every part of any gun. There should be a pistol for "noobs" that you can make in the regular metalwork bench. However, it would be weaker than maybe an iron sword. Shotguns and machine guns should take different ammo, like shotguns get these big single bullets but machine guns get rounds of about 10. Their should be different recipies requiring different materials for each weapon too, so noone can just make a shotgun from pistol materials. Finally, they should take a long time to break, the pistol should at about 100 shots, machine gun maybe somewhere around or below 500 and shotgun maybe 250.
:How about a unique aiming and shooting system? If the player held their finger the screen, the player would be able to aim wherever they would like. And what about Scopes, which would increase how far you can see, but make your gun deal less damage? And would each gun have a different name, like a Uzi, P20, or AK-47? Should there be Assault Rifles and Snipers? And, one last thing. Should they be made in a different crafting station called the Gun Workshop? These are just suggestions, you don't have to add them. --[[User:Blockheaddanny|Blockheaddanny]] ([[User talk:Blockheaddanny|talk]]) 08:22, 7 November 2015 (MST)Blockheaddanny


== Aerospace ==
== Aerospace ==
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== Owner Portal Update ==
== Owner Portal Update ==
You should add more features to "Owner Portal", beacuse it's pretty boring without new features like;Lag Shields, Lag Removal, Fire Bug, and Water Rush (Water Rush allows the owner in Owner Portal to Get rid of lag more easier, because just going back to your server and putting lag into chests will allow other people to drop it on the floor again, while throwing it into lava takes soooooo long.) [[User:Rin Lover12345|Rin Lover12345]] ([[User talk:Rin Lover12345|talk]]) 04:27, 5 July 2015 (MDT)
You should add more features to "Owner Portal", beacuse it's pretty boring without new features like;Lag Shields, Lag Removal, Fire Bug, and Water Rush (Water Rush allows the owner in Owner Portal to Get rid of lag more easier, because just going back to your server and putting lag into chests will allow other people to drop it on the floor again, while throwing it into lava takes soooooo long.) [[User:Rin Lover12345|Rin Lover12345]] ([[User talk:Rin Lover12345|talk]]) 04:27, 5 July 2015 (MDT)
Yay for me I'm back!!! Yoyoyoyoyoyoyoyo! K, so about "Owner Portal", new and epic features are cool, but these ones are 100% more awesome feel free to edit the mistakes, I'm speed typing, OKAY? Here are the ideas;Auto-Mod (Enable it in Settings, Unable it in Owner Portal, so it basically mods people automtically), --~~Rin Out!


==Additions==
==Additions==
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==Randomness==
==Randomness==


Hey Rin here, this is a page of Randomness. This is why it's called the [[Randomness]] Rin signing out! [[User:Rin Lover12345|Rin Lover12345]] ([[User talk:Rin Lover12345|talk]]) 16:25, 5 July 2015 (MDT)
Hey Rin here, this is a page of Randomness. This is why it's called the Randomness Rin signing out! [[User:Rin Lover12345|Rin Lover12345]] ([[User talk:Rin Lover12345|talk]]) 16:25, 5 July 2015 (MDT)


Now suggesting my ideas, so these are my ideas;Toilets (Like real life toilets, but will need toilet pipes, toilet pipes are made out of ceramic or [[iron]], ceramic toilets use ceramic pipes while [[iron]] toilets use [[iron]] pipes.) Well I'm only gonna give one idea for now, but, PEACE OUT PPL!!![[User:Rin Lover12345|Rin Lover12345]] ([[User talk:Rin Lover12345|talk]]) 16:32, 5 July 2015 (MDT)
Now suggesting my ideas, so these are my ideas;Toilets (Like real life toilets, but will need toilet pipes, toilet pipes are made out of ceramic or [[iron]], ceramic toilets use ceramic pipes while [[iron]] toilets use [[iron]] pipes.) Well I'm only gonna give one idea for now, but, PEACE OUT PPL!!![[User:Rin Lover12345|Rin Lover12345]] ([[User talk:Rin Lover12345|talk]]) 16:32, 5 July 2015 (MDT)
== Skill ==
Of course we have skill. So how about if we adding skill in the blockhead?and adding skill window by tapping blockhead portrait.so,after tapping blockheads portrait we have an option:blockheads status and skill status.we can add three skill:farming,mining,killing,.that skill have a level from level 1-10,unlike the farming skill have max level 12.and we can add reward item from level up a skill. Example,mining skill level up to 3 get platinum pickaxe,farming skill from level 6-12 will get gem tree.each level have one type of gems and count to 5,killing skill if leveled up to 4 get iron spear.it's three time much better than flint spear(same level of iron sword).
That's all my suggestion. Plz read write comment's below. I apologize if i have wrong typing.Thanks :).--[[User:Raihanghazy|Raihanghazy]] ([[User talk:Raihanghazy|talk]]) 16:58, 13 July 2015 (MDT)
== Parachutes ==
Now in one of my worlds, I have the GREATEST sky base with a railway system and there is only 1 tiny problem, I FALL OF AND DIE, I wish that you could make parachutes. You could craft them at a craft bench lvl 2 for 3 string and 5 fur and you could put it on the chest of your blockhead character so when you fall of from at least 4 blocks, it will deploy and slow you down so when you reach the ground you will not take fall damage and can have 50 uses before it breaks and you can dye them also with any color you want. I hope you take this idea into consideration because I think it would be a cool idea, plus I can stop dying!--[[User:Traynack|Traynack]] ([[User talk:Traynack|talk]]) 23:19, 16 July 2015 (MDT)
[[File:<nowiki>Example.jpg</nowiki>[[File:Example.jpg]]]]== i think u should add pets & kids ==
If we have pets we will be able to train them.to tame a pet u need to make a coler,which u can die in dieting bench,made from 1 string 2 leather & 1 fur if u want a dog make a leash made from 1 leather & 1 string
To get children female & male blockhead stand each in da same square & it will pop in females inventory if hers is full it will not work & u can make dubble beds & kid beds & cribs & toys! Hope u like my ideas!
By:tawny tail[[User:€tawny£tail€|€tawny£tail€]] ([[User talk:€tawny£tail€|talk]]) 12:57, 23 July 2015 (MDT)
== Electronics ==
The game should add electronic lights, signs, televisions, radios, computers, brewing systems, furnaces, and other electronic things.
== Furniture ==
Furniture would be made in a wood furniture workbench that would be crafted by using 4 pieces of wood. The things that are made in there are:
• tables: 4 sticks and 1 wood.
• chairs: 8 sticks and 1 wood.
• wooden bench: 4 sticks and 2 wood.
• wooden desk: 6 sticks and 2 wood.
And if you want comfy furniture you would make it in the tailor bench. The crafting recipes are:
• couch: 1 wooden bench, 3 dodo feathers, and 2 linens.
• comfy couch: 1 wooden bench, 8 dodo feathers, and 4 linens.
• comfy chair: 1 wooden chair, 2 dodo feathers, and 2 linens.
For the kitchen you would need to build the food preperators bench which would need 3 steel ingots, 2 iron ingots, and 5 oil. The products given from the bench would be:
•oil burning stove: 2 steel ingots and 10 oil, and 2 glass.
• electric stove: 2 steel ingots, 10 copper wire, andglass 2 glass.
  (Stoves cook food faster than fire and also cook popcorn (1 corn)
• fridge: 1 ice, 2 steel blocks, and 1 iron door.
• freezer: 4 ice, 2 steel, and 1 iron door.
== A few reasonable suggestions ==
my first suggestions are about travel.
I believe we should have planes, but small ones. all of our other transportation methods are generally small, unless you have a lot of passenger trains.
the plane could be made with a huge process, much like the jetpack. (several benches to be made, etc.) There could be a passenger plane and a cargo plane that could be crafted along with other things needed for the plane in an air travel bench. This would give us another use for the fuel used in jetpacks.
another travel suggestion I have is wagons. I haven't seen this on the suggestions page, so I figured I could suggest it. the wagon would just be a small, regular wagon, maybe having the appearance of a moving steel boat without a mast and having wheels. There is already a way to get wheels (trains!!!). the wagon would attach to a donkey and be able to carry a passenger or cargo for the character riding the donkey. while the donkey is hooked up to the wagon it cannot jump, but is able to get up and down single blocks. I would probably paint my wagon a traditional red:)
another suggestion I have that may fall under the travel category is parachutes. sometimes I'm jetpacking and having soo much fun that I forget to check my fuel. now if you wanted a parachute you would have to craft a parachute jetpack. this requires some linen, string, and a jetpack. the parachute is activated automatically when your jetpack dies. You must be at least 35blocks above ground for an automatic activation.
my next suggestions are about animals.
a basic suggestion I have for animals is albinos. this game is pretty realistic I can see because of the electricity and everything. Besides portals and time crystals and cave trolls, personally think it is quite realistic. Albino animals would add character to the world because it would be a rare sight and you might cage the animal, ride it or protect it, show your friends, etc. They would have the same commonness as that of a cave troll. they would be white with red eyes. (tbh I think an albino dodo would terrify me)
another thing I have to say about reality being in blockheads is sickness. I know you get sick but if there were communicable diseases, that's a whole new things (sorry thiss is off topic about animals)
I think you could get the disease and the server admins might ask you to get quarantined or something or offer you the cure or a hospital
you would get the disease(which would be extremely hard to cure) and your health would very slowly begin to deplete throughout a few days. if you don't get the medicine, you may die or be weak for a while.
here's a few disease suggestions:
salmonella (from eating raw dodo meat or eggs)
rabies (from being attacked by an ill DRopbear)
cold (from freezing, you won't die from it but your blockhead will be slow and weak and it's communicable and curable)
malaria (since there are no Mosquitos you just get it and "oh my I must have malaria!")
or maybe some fictional diseases
at the top of the screen where it normally says how much blocks of air you got in a hand car or why your blockhead is working slowly it will say "John has gotten sick with a cold" or whatever
anyways hunger and sleep are easy to get rid of these days so why not put another obstacle in people's way? (Omg it rhymes!!)
back to the animal topic
I was very happy to hear about scorpions
I've really wanted more animals for a long time
you heard me about realisticness and animals play a huge part in real life life.
so I say
why not blockheads?
we have a variety of animals on blockheads... the resourceful and nice ones( dodos and donkeys) and the dangerous and resourceful ones (Dropbears, cave trolls, and scorpions)
but what are we missing here, you ask? Insects.
yes I know they might be useless, but maybe they could spread diseases, or just look pretty(butterflies) people could have a flock of butterflies hangin around their tulip garden..
I heard about the coming update where there is seeds and server personalization, I think you should choose "normal" or "mythical" meaning you could have your server normal or if it was mythical your character could become a mermaid, find unicorns instead of donkeys, yeah you get it lol and I'm kinda sure that's never going to happen in blockheads so completely diss this paragraph please
I think there should be more animals (just like most oth
er people)
I realize this is long now bye
[[User:Chicky|Chicky]] ([[User talk:Chicky|talk]]) 18:14, 27 July 2015 (MDT)
== Energy?! ==
Only ways to obtain energy are by:
Sleeping
and consumption of coffee / coffee (cherry)
Why not? More ways!
1-Hot-Chock
●1 Chocolate (Made by cocoa beans in a chocolate maker needing:
○5 Wire
○1 Electric Cooker
○5 Steel Ingots
In a level 5 workbench)
(Cocoa beans are a mutation of coffee cherry, ratio of spawning 1:25)
●1 Sugar (refined by sugar cane in a food shredder needed for other recipes)
(Sugar cane grows near any water body. Must be TOUCHING water.)
(Shredder:
○25 Steel Ingots
○25 Bronze Ingots
(5 steel and 5 bronze ingots in the maximum level electric furnace can fuse to make a blade, needs 5 blades.)
○5 Wire)
(To use a shredder is simple. Just choose the item to mill, in this case, sugar cane, and the yield will provide the product. It needs electricity to work.)
●1 Bucket Of Water (the bucket will be returned, obviously, unless it would fuse with the drink...LOL)
●1 Cup
Mix in an electric cooker and... Ding!
It is ready! (It increases body temperature and refills 1/2 of the maximum energy bar.)
2-Pop-Sop
●1 Mango, shredded
●1 Lime, shredded
●1 Sugar
●1 Cup
Same thing with the hot chocolate.
Ready! (Cools you down and refills 1/4 of the maximum energy bar.)
3-Ice-Spice
●3 Ice, shredded
●1 Chilli, shredded
●1 Cup
Again, same. Just cook.
Done! (Refills 1/4 of the maximum energy bar.)
4-Cold-Sold
●5 Cherries, shredded
●5 Limes, shredded
●1 Cup
Boring...cook...
Boom! (Refills 3/4 of the maximum energy bar.)
5-Heal-Deal
●20 Horned Apple (Mutation of apples, spawn ratio 1:65), shredded
●20 Twisted Carrot (Mutation of carrots, spawn ratio 1:55), shredded
●20 Spiked Sugar (Milled from spiked sugar cane [Mutation of sugar cane, spawn ratio 1:65)
●1 Cup
No more cooking! You combine the mix in a level 1 workbench, and place the cup on the ground and let dry for 30 real-time minutes. Pour mixture into shredder and re-shred. The blend must now be REALLY HEATED. Use a camp-fire.
FINALLY!
It restores FULL ENERGY and permanently increases your maximum energy by 100 more energy points. Worth the trouble, I would say.
Of course, you can buy and sell all the new drinks at a trading portal...
Was just interested to add more energy-increasing ways.
[[User:Blockheadz2009|Blockheadz2009]] ([[User talk:Blockheadz2009|talk]]) 06:16, 29 July 2015 (MDT)
== Submarines PLEAS  AD IT IN NEXT APDATE ==
We could ad Submarines powered by charcoal or wood. The materials to make it are 20 of tin electric motor and steam engine also to charge it with electricity except of charcoal or wood. [[User:JIJO|JIJO]] ([[User talk:JIJO|talk]]) 04:52, 10 August 2015 (MDT) JIJO
== Members could make free servers ==
It be a way of saying thanks to us that aré helping to help other people with our knowledge of The Blockheads--[[User:JIJO|JIJO]] ([[User talk:JIJO|talk]]) 18:20, 11 August 2015 (MDT) JIJO
I actually think you should only be able to make 1 free online server, but have a month to own it, and from there you care for it yourself.
== Suggestions (1-Technology) ==
This is a new box of suggestions. Please post suggestions as replies and we can discuss ideas in a group.
First, my suggestions.
1-Technology
Machines could be powered more efficiently using double-wire, made with 2 copper wires per unit.
Trains could be powered with electricity using electric trains. They are much faster. They need two parts. First part: Take 10 steel ingots, 2 train wheels, 20 double-wire (a separate recipe could be made exchanging 20 double-wire to 40 normal wire) and 10 wooden planks and craft it in the train yard. Second part: Take 10 steel ingots, 2 electric motors and 20 double-wire (same case for above) and again craft it in the train yard. Combine the first and second parts, then add a solar panel and a flywheel. Craft it, once again, in the train yard. Energy consumption can be adjusted in the train, minimum power used to stored in the ratio of 1:3, and maximum 1:1. Additional carts can be added to the electric train. The game should take note of extra carts adding weight to trains in real life and should adjust speed of the trains based on weight.
Posting rules for this group:
1. When creating new topics, start with n-(title), for example, the one above, 1-Technology.
2. Reply to current topics by changing the start of your message to n.x-(title), for example, 1.1-Technology.
3. Please do not use abusive or inappropriate subjects.
4. If you agree or disagree with an idea, you should give some reasons.
5. PLEASE SIGN YOUR NAME WITH 4 TILDES AT THE END, FOR EXAMPLE: ~~.~~ WITHOUT THE PERIOD.
[[User:Blockheadz2009|Blockheadz2009]] ([[User talk:Blockheadz2009|talk]]) 07:15, 16 August 2015 (MDT)
1.1-Technology
I like the idea of an electric train, only I think that it should be cheaper. Maybe...
-20 Steel ingots
-2 Electric motors
-30 Wire
-6 Train Wheels
-2 Connecting rods (Made in a train yard from 3 Steel ingots and 2 Iron ingots)
-1 Copper block
I also think that it should require a pantograph (Made in a train yard from wire) on the 3rd block above the tracks, or a third rail pickup (Made in a train yard from 1 rail and 1 wire).
[[User:RobotSpark|RobotSpark]] ([[User talk:RobotSpark|talk]]) 22:00, 25 September 2015 (MDT)
Electric trains, I like the idea. Power is supplied through the rails. Each power plant can only power a certain length, so you need to add booster generators, maybe with a station. [[User:Cricket|Cricket]] ([[User talk:Cricket|talk]]) 16:43, 25 November 2015 (MST)
== More Enemies and More Weapons ==
There are very few enemies in [[The Blockheads]], the [[Dropbear]], the [[Shark]], and the [[Cave Troll]]. There are also very few ways to fight them. More enemies should be added, like Snakes and Blockhead Rouges. Also, more ways to fight things off, like shields, magic spells, and more swords.--[[User:Blockheaddanny|Blockheaddanny]] ([[User talk:Blockheaddanny|talk]]) 11:44, 16 August 2015 (MDT)blockheaddanny
For more detailed information, shields will be crafted at a [[Tool Bench]] for 5 [[flint]], [[Bronze Ingot|bronze ingots]], [[Iron Ingot|iron ingots]], [[Steel Ingot|steel ingots]], and [[Titanium Ingot|titanium ingots]]. Shields will block attacks. Magic spells will be crafted at a [[Craft Bench]] with a Spell Tome and the desired item. Spells include Ice Wave, requiring an [[Ice Torch]], freezing enemies, Rupture, requiring 40 [[stone]], breaking up blocks and flinging them into the air, and Water Shield, requiring 1 [[Bucket Of Water|water bucket]], drowning nearby enemies. Spell Tomes are dropped commonly dropped from cave trolls.
Swords include Cutlass, crafted with 1 gold ingot and 3 iron, between [[Iron Sword]] and [[Titanium Sword]], Ice Sword, crafted with 1 Ice Torch and 5 [[Ice]], stronger than a [[Cave Troll]]'s attack, and Poisoned Flint Spear, using 1 [[Flint Spear]], and 5 [[Poison]], poisoning enemies.--[[User:Blockheaddanny|Blockheaddanny]] ([[User talk:Blockheaddanny|talk]]) 06:44, 22 August 2015 (MDT)Blockheaddanny
== Magma in Buckets ==
Be able to harvest/bucket up magma. Who knows, you may need it on the surface. But, to be able to do this you need a special crafted ice bucket.
== flashlights for explorers ==
it would be cool to have flashlights with you especially when you are adventuring or mining because making/placing illumination sources takes too much work, so I'd love to have flashlights
+1 Maybe three blocks worth. Just enough light to take a few steps or see if you're at a cliff. [[User:Cricket|Cricket]] ([[User talk:Cricket|talk]]) 16:45, 25 November 2015 (MST)
== More Items and Blocks! ==
Can you add Door with Pressure Plates, Furnitures like tables, chairs, and tubs, Sound Generators so you can create your own music and save them with Memory Chip.
=======
*Pressure Plate = 2 steel ingots, 2 copper wires, 1 electric motor
*Chair = 4 sticks, 1 wood
*Table = 4 sticks, 2 wood blocks, 1 clay
*Tub = 4 iron blocks, 2 steel ingots,1 bucket of water, 1 copper boiler (It heals and removes poison)
*Sound Generator = 1 electric motor, 1 steel ingot, 1 bell(a new material made by crafting with 1 string and 3 bronze nights)
*--Memory Chip = 3 carbon fiber sheets, 5 copper wires
=======
    23:14, 29 August 2015 (MDT) SkellingMine.
== Dream Dimension ==
This suggestion will take a huge amount of effort, but will be well worth it! The Dream Dimension can be accessed by either sleeping in a golden bed or sleeping with a Teddy Bear. a Teddy Bear should be crafted with 5 [[linen|Linen,]] and 2 Buttons (crafted with 1 plastic from [[tree|trees]]) at a [[Craft Bench|Level 2 Craft Bench]]. The Dream Dimension should be like a 3D enviroment letting you walk forward, backwards, and even sideways! Anything gathered in the Dream Dimension will be dropped in front of your bed. Exclusive items here include Topaz, Dream Portals, and Emerald Wood.--[[User:Blockheaddanny|Blockheaddanny]] ([[User talk:Blockheaddanny|talk]]) 14:37, 30 August 2015 (MDT)Blockheaddanny
:How would tell your blockhead where to go on a 3D axis? [[User:RobotSpark|RobotSpark]] ([[User talk:RobotSpark|talk]]) 12:48, 18 September 2015 (MDT)
::There would be a black square telling where you have selected, When it is tapped again, your blockhead will travel there. There will be a compass rose at the top left corner of the screen. Clicking it would make the screen rotate. To go up a level, hold the screen and rotate it around. You should be able to select a higher area. To mine, you would need the proper tool in your hand. --[[User:Blockheaddanny|Blockheaddanny]] ([[User talk:Blockheaddanny|talk]]) 15:57, 3 October 2015 (MDT)Blockheaddanny
== Special Servers ==
Servers are basically just The Blockheads with other people. I suggest adding special things to it. For example, servers could be special Minigame Servers, hosting minigames related to The Blockheads. There could also be factions servers, where players can break off into their own groups and wage war against other factions. Any ideas? --[[User:Blockheaddanny|Blockheaddanny]] ([[User talk:Blockheaddanny|talk]]) 15:30, 4 September 2015 (MDT)Blockheaddanny
:Maybe there could be cart jumping competitions [[User:RobotSpark|RobotSpark]] ([[User talk:RobotSpark|talk]]) 05:07, 18 September 2015 (MDT)
== Submarines & Helicopters  ==
Blockheads only has a few means of transport.  I think planes, choppers, freight boats, submarines, donkey carriages and hovercraft should be added. Do you agree? [[User:Jadon|Fredddddddy]] ([[User talk:Jadon|talk]]) 12:10, 11 September 2015 (MDT)
'''And....Dynamite for quicker mining and for enhanced PVP options''' [[User:Jadon|Fredddddddy ]] ([[User talk:Jadon|talk]]) 12:34, 11 September 2015 (MDT)
:Jetpacks for the air, trains and donkeys for the ground, and boats for the sea, I think we have enough methods of transportation. [[User:RobotSpark|RobotSpark]] ([[User talk:RobotSpark|talk]]) 12:46, 18 September 2015 (MDT)
==Insta-grow==
We should have an insta-grow thing where you put it on a specific plant and it grows mature instantly. This would be helpful for the impatient people... aaaaaand put it on pine trees on compost to have drop bears attacking you like nothing happened .-. but seriously this may be useful. To make it? Maybe... 100 Time Crystals, 5 Sunflower seeds, A cup and 5 Compost at a portal maybe? --[[User:El Firéball|El Firéball]] ([[User talk:El Firéball|talk]]) 03:08, 16 September 2015 (MDT)El Firéball
== New Creature AI, more creatures, more blocks and items. ==
Hey everyone.
So recently I was thinking, 'there's not much to do...' And then I thought maybe I should add a suggestion here. Basically, for the first thing, I think better Creature AI should be added. They just act strange, and Cave Trolls aren't even a threat. I think if there was more of a use for Creatures then the game wouldn't get so old...Found the Cave Trolls, mined to magma, etc., etc. More blocks or items seems like it would be a good thing to add in my opinion, because there really isn't much to do.
Oh, and by the way, at least learn proper grammar, people. 4 u? That was so 2013...Anyway. Thanks for reading.
== Train Improvement ==
Let's start off with the basics.
The chest cart needs a re skin. I think there should be 2 variants: a goods van (1 extra wood in the recipe) and a tender (1 extra iron in the recipe), however these will purely be cosmetic and have no effect in game.
There should be 3 types of train. The current one that needs no nerf, the Electric Train and the Diesel Train. The Electric train would be the next tier and require a third rail pickup (1 rail and 1 copper wire to make) linked to a power source via copper wires. It would need no fuel other than that and run like a normal steam train, only it would go faster on flat tracks instead of hills.
The Diesel would be the highest tier of train and it would run on fuel and fuel only. It would require one fuel as a maximum "fuel meter" like on furnaces, and would go fast on both hills and flat track. It would also have the option to be drove manually, not station to station.
Also they should be paintable. [[User:RobotSpark|RobotSpark]] ([[User talk:RobotSpark|talk]]) 05:08, 18 September 2015 (MDT)
I like the diesel idea. Make diesel from oil, maybe in two steps. It would be nice for other crafting surfaces as well. [[User:Cricket|Cricket]] ([[User talk:Cricket|talk]]) 16:46, 25 November 2015 (MST)
== Suggestions (2-Trade Portals) and (1.1-More Technology) ==
Separate trade portals should have a use limit - how about 500 transactions per day? This would force server owners to make more trade portals. Also, this would make it harder for people to make huge money - for example fuel. They sell for high price, sometimes 3 times the price of jet packs. Selling a ton of fuel would give them the money - thus this feature can be added. Buying would also have its problems fixed - having too many buys allow people to use the resources to make for high-selling products, such as steel to steel blocks. Transactions that change copper-gold-platinum (or vice versa) coins to one another do not count as transactions.
----
2 new technology. First, a radio, from 1 steel block, 10 copper wire and 1 satellite dish - obtained from space stations found in space. This gives a prediction of the weather in the next 12 hours. It requires an electricity source. Second, a feature for light sources. Torches, lanterns and up/down lights will still emit light, however over time, they dim until they go out. Original light span: Torch: 2 game days, Oil lantern: 4 game days, Steel lanterns and up/down lights: 16 game days. Fuelling: Torch: Stick for 1 point-Pine cone for 2 points-Wooden planks for 5 points, Oil lantern: Oil for 5 points, Steel lanterns and up/down lights: Coal for 5 points.
----
Like my ideas?
--[[User:Blockheadz2009|Blockheadz2009]] ([[User talk:Blockheadz2009|talk]]) 08:18, 24 September 2015 (MDT)
== New PVP/PVE System ==
Some people thing the old PVP is boring, as the only thing you can do is hit things with a [[sword]]. A more sophisticated PVP system should be added. A normal attack with a sword will do minimal damage. A combination of swipes should be added. For example, a sword slash would be preformed by swiping the screen forward, knocking enemies away. A swipe upwards could do more damage, but will do no damage to armor. A swipe diagonally upwards could do lots of damage, but make the next damage dealt 1.5x weaker for three seconds; effects will not stack. A swipe diagonally downwards will do maximum damage to armor, but little damage, A swipe forward, in a loop, then forwards again in quick succession would do a "sword flip", doing enough damage to reduce an armorless player to only 1 half of the death meter remaining. Bows can use an aiming and charging system. Enemies will have a knockback system, a attack system, and a resistance system. [[Dropbear|Dropbears]] will do slightly more damage if they land on you, They will pounce at you, dealing slight knockback. Sometimes, they will latch onto you, gradually dealing damage. You would have to swipe the screen multiple times to shake it off. They have no resistance. [[Scorpion|Scorpion's]] venom attack can be reflected, but it would have minimal effect on them. A sting will deal no knockback. They take 1.5x less damage from reflected poison. [[Shark|Sharks]] could sometimes leap ashore, but are easily killed. They are 2x resistant to anything that hits it while it is in [[water]]. [[Cave Troll|Cave Trolls]] can slam you with both fists, knocking you away about 10 blocks. If they are attacked at this time, the move is cancelled, and the Cave Troll is tipped over. They may shoot a blue fireball, which will make a blockhead as cold as if they were in the [[South Pole]] for 2 seconds. It can be destroyed. Cave Trolls are more resistant the closer they are to the center of the world. When tipped over, they are 2x weaker, but will get up after 5 seconds. They are immune to arrows.--[[User:Blockheaddanny|Blockheaddanny]] ([[User talk:Blockheaddanny|talk]]) 16:18, 3 October 2015 (MDT)Blockheaddanny
== New modes of transportation ==
I would really like to see more modes of transportation. There needs to be an easier way to get across the world without it being so expensive to make it. Some ways they can be sorted is by air, land, sea, and cable.
Air:
A. Buildings:
1. Helipad- the helipad allows you to use helicopters, hot air balloons, and hovercrafts. The way to craft it is 4 electronic lights, 6 steel blocks, and any stair. The helipad must be upgraded to allow the the crafts to land and take off.
•Tier One- Allows hit air balloon to land and take off.
•Tier Two- Upgraded version of the helipad. To upgrade you must use 3 more steel blocks. Allows helicopters to land and take off as well as hot air balloons.
•Tier three- The highest upgrade of the helipad. To upgrade you must use 5 steel ingots and 4 lights. Will allow all vehicles to land and take off.
2. Runway- allows airplanes to land and take off. To make it you will need 18 pieces of blacktop (crafted from smelting cobblestone and black sand together), 10 lights, and 9 sand stone.
Cable:
A.Building:
The building will be the players design but must include the Cable Motor (10 steel, 5 wire, and 1 steam generator), Cable (10 wire) and a station platform to be able to accept cable cars.
B. Vehicle:
Cheap Cable Car: travels at 5 blocks per second, fits one blockhead, and to build you need 1 iron door, 6 glass, 1 light (any light source), and 10 copper blocks.
:Hmm... maybe add dirt bikes? They could travel quick on land, and can go up 4 blocks, but it would run on fuel. --[[User:Blockheaddanny|Blockheaddanny]] ([[User talk:Blockheaddanny|talk]]) 08:42, 25 October 2015 (MDT)Blockheaddanny
== Time machine PLEASE PUT THIS IN NEXT UPTADE ==
There could be a time machine so we could have dinasour pets etc. Also to get di resources that yo can only get it from future or from the past PLEASE PUT THIS IN NEXT UPTADE
[[User:JIJO|JIJO]] ([[User talk:JIJO|talk]]) 10:14, 20 October 2015 (MDT)
== Transportation and dimensions and more mobs ==
There should be like telepads and better sea transport.,Telepads can like teleport you around. For sea transport, you can have like better boats. And can you add more mobs to make it challenging?[[User:EXC77|EXC77]] ([[User talk:EXC77|talk]]) 03:21, 22 October 2015 (MDT)EXC77
==  3d worlds , mods, custom boat ==
    Please make it 3d and have mod uploads. Also make it to where there is custom mods
            - Blockheadsexpert9
== No ==
Is is ok in 2D
:Is this a comment on "3d worlds , mods, custom boat"? If so, you need to press the "Edit" button to comment.--[[User:Blockheaddanny|Blockheaddanny]] ([[User talk:Blockheaddanny|talk]]) 08:23, 7 November 2015 (MST)Blockheaddanny
== making servers cost less ==
To make a server it takes to many crystals to make so can you make the value a lot less PLZ
== Blockheads Data Transfer ==
In [[The Blockheads]], I'm wondering if you could transfer data from one device to another. My suggestion is that on the title screen there would be a button saying Data Transfer. You would need to be able to connect to Wi-Fi. First the player would have to enable their Wi-Fi. Then on the device you want to transfer to, the Data Transfer button must be pressed. Then the Data Transfer on the device you want to transfer from will have to be pressed. One both are pressed, the device you want to transfer to will have a message saying "<Wi-Fi name> would like to transfer data to this game" If the player clicks "No", then the Data Transfer will be cancelled. If the player selects "Yes", they must type in the Wi-Fi password of the Wi-Fi on the other device. If it fails to connect, it will say "<Wi-Fi name> could not connect." and it will have 2 buttons saying "Try Again" and "Cancel". If it succeeds to connect, it says "Data successfully transferred!", and everything saved on The Blockheads on the device transferred from will be saved on The Blockheads on the device transferred to. --[[User:Blockheaddanny|Blockheaddanny]] ([[User talk:Blockheaddanny|talk]]) 08:39, 25 October 2015 (MDT)Blockheaddanny
== Add more train  ==
Add all of the train we have today so it be more cool and people will play more on it
What Trains--[[User:Baby Ivy 98115|Baby Ivy 98115]] ([[User talk:Baby Ivy 98115|talk]]) 13:44, 2 November 2015 (MST)
== Trade Portal 2.0 ==
I Think You should be able to make a trade portal that sells time crystals items like golden beds, Portal chests and so on.
It would be made out of 1000 TC 99 Platinum coins and 10 DIAMONDS
== Events ==
Well, Christmas is coming soon, but i found that there are no seasonal events in [[The Blockheads]]. Maybe add special things, like Fireworks on New Year's Day, which will create a colorful display in the sky, Easter Eggs on Easter, which will disintegrate into [[Currency|Coins]],  Flaming Pumpkins on Halloween, which burst [[Time Crystal|Time Crystals]] when mined, and Christmas Trees and Presents on Christmas. Christmas Trees should spawn Ornaments, and Presents can contain either [[Coal]] or a very helpful item.--[[User:Blockheaddanny|Blockheaddanny]] ([[User talk:Blockheaddanny|talk]]) 08:24, 7 November 2015 (MST)Blockheaddanny
+1 [[User:Cricket|Cricket]] ([[User talk:Cricket|talk]]) 16:47, 25 November 2015 (MST)
== Anvils ==
I know this may sound a bit like Minecraft, but Anvils should be in the game. They should be able to rename items and repair them. Anvils may also be made to "de-craft" an item, so you would get back materials from an item you don't want anymore. Also, anvils should be able to "upgrade" weapons by Durability, which will determine how many uses the item has, Strength, which will increase the damage of that weapon, and Efficiency, which will boost the item's performance.
== Steel Uplight / Downlight becomes Steel Spotlight ==
Instead of having to craft separate items for where a directional light shines, what about making a single directional light that can be adjusted as to where it points? I imagine it working like this: A Spotlight has a "Direction" setting in addition to being able to be removed; Direction values are up, down, left, right, and the four diagonals, and will shine in an arc of up to 90 degrees centered on that direction from where it is placed. If placed against a back wall, it will appear in the middle of the space an can be directed anywhere. If placed against a solid block, it will appear attached to that block; it's also restricted from pointing toward an adjacent solid block (glass and black glass would not invoke this restriction) either directly or diagonally, but could shine parallel to its surface. All existing Steel Uplights / Downlights would become Steel Spotlights with their Direction set appropriately. Direction for a newly placed Spotlight would be either toward or away from the placing blockhead. Only the Spotlight owner (the one who placed it) or a world Admin can adjust the Direction or remove a Spotlight. --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 21:24, 9 November 2015 (MST)
== Transfer Worlds between devices ==
Would be nice if we could save worlds from a server or a other device.--[[User:SirGorgeJones|SirGorgeJones]] ([[User talk:SirGorgeJones|talk]]) 11:42, 10 November 2015 (MST)
== Weather ==
I think you should try to incorporate other weather-related assets than just snow or rain to the game; something like a hurricane, maybe, that would knock down a few trees, destroy torches, and break open any chest left above ground or not under shelter. Also, maybe it could blow off any hats you might be wearing (but not the special ones found at the poles). Or i think a flood-type disaster would be a good addition, killing most all crops, destroying torches, and not only drowning any animals, but also allowing fish and sharks to be able to swim up to that maximum flood height. Eventually both these disasters would recede, though. Also, maybe a natural warning as well to these types of disasters would be useful, like you start to hear and see large amounts of wind before a hurricane hits, or for a flood, an abnormally strong rain shower occurs beforehand, something of the sort.
Here are a few disasters that could be a good idea:
Hurricane
Flood
Tornado (maybe not though, too destructive)
Earthquake
Tsunami (may be hard to program; a warning sign for this could be receding water levels)
Meteor Shower
Also, here are a few natural geographic features you should add to the game:
Volcano
Geyser
Underground Spring (may be found in caves and/or small pockets just below the surface)
Waterfall (diffucult for a 2-dimensional platform, so this one might not work)
Swampland Biome
Geyser Field Biome
Thank you for reading,
--[[User:AmethystPick|AmethystPick]] ([[User talk:AmethystPick|talk]]) 17:15, 10 November 2015 (MST)AmethystPick
+1 Adding a bit of unpredictability. The first few storms should be gentle, so new players survive. Maybe a visible difference in storm strength, to indicate there might be more powerful ones in the future. [[User:Cricket|Cricket]] ([[User talk:Cricket|talk]]) 16:49, 25 November 2015 (MST)
== Fountains ==
A recent post suggested this idea.
The current water dynamics doesn't have a water cycle. Without a third dimension, adding one would be problematic. But with a little thought, it should be possible to incorporate a fountain. This would be a block (possibly 2-3 tall) that automatically interacts with water, drawing it in below and spraying it out above. If it drains the reservoir below it, there's nothing to spray, so it's important to allow the water to fall back down below the fountain. To prevent infinite water generation, the fountain will also not function if the upper surface is submerged.
A geyser would be a fountain spawned during world generation. It would necessarily include water underneath it and gaps for the water to return there. The trick would be setting it up so the fountain runs out of water before enough returns, resulting in a pulsing spray. (The alternative would be that all fountains are periodic.)
--[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 06:55, 11 November 2015 (MST)
:This is an interesting thought; the information you presented is accurate, but i do have a question:
:If the geysers/fountains varied in height, then the force of the fountain would have to correspond with it. Not only that, but the amount of water needed to keep the fountain or geyser would have to vary as well; the water quantity needs to be balanced precisely with the rate at which the water sprays out as opposed to drains in. This would also have to correlate with the travel time for the water to be pumped to the top to spray out and the time it takes to hit the ground. Also, these fountains would not be able to function at or exceeding a certain altitude, for the water would freeze over.
: And for the underground spring idea i had previously, the water would be at an elevated temerature (i would presume), thus also making the water be "pure". This means that entering a spring could either harm or heal you, depending on the developer or programmer's preference, and drinking it would have the same effect as well. Also, some forms of life could be present around these springs too.
:My question is, from what each of us have stated collectively, would these theories make sense?
:Thank you,
:--[[User:AmethystPick|AmethystPick]] ([[User talk:AmethystPick|talk]]) 13:02, 11 November 2015 (MST)AmethystPick
:p.s.- My original thoughts for the geyser were that it would be periodic, yes. But after the points you made, i guess they could go either way.
:--AP
== Boombox and CDs ==
I think there should be Boomboxes and CDs in [[The Blockheads]]. Boomboxes are crafted with 20 [[Copper Wire]], 5 [[Iron Ingot|Iron Ingots]] and 2 Antenna (1 [[Steel Block]], 5 [[Steel Ingot|Steel Ingots]] and 5 Copper Wire) at a [[Craft Bench|Level 4 Craft Bench]]. CDs will be crafted with 20 Iron Ingots also at the Level 4 Craft Bench. When a CD is crafted, a song can be put on it. Then, the player's [[Blockhead]] can insert a CD to play it. When a blockhead is nearby, it will start dancing, and it's [[Energy]] and [[Happiness]] will slowly increase. Also, players can input dance moves and even complete custom dances (e.g, the Lindy Hop). Also, on [[Multiplayer]], players can participate in "Dance Off"s, where each player is given 10 random dance moves and must preform them in the order given to fill a bar. The one who filled the bar first wins.--[[User:Blockheaddanny|Blockheaddanny]] ([[User talk:Blockheaddanny|talk]]) 14:36, 14 November 2015 (MST)Blockheaddanny
== Achievements for my previous suggestions ==
If you haven't seen my previous suggestions, you can find them [[Suggestions#More_Enemies_and_More_Weapons|here]], [[Suggestions#Dream_Dimension|here]], [[Suggestions#New_PVP/PVE_System|here]], [[Suggestions#Events|here]], [[Suggestions#Anvils|here]], and [[Suggestions#Boombox_and_CDs|here]]. These are achievements for them.
More Enemies and More Weapons
Armored Up: Craft a shield
Heavy Duty: Survive a Blockhead Rouge attack with a Shield
Dream Dimension
Into the Abyss: Explore all parts of the Dream Dimension
New PVP/PVE System
Warlord: Kill another [[Blockhead]]
Events
Roman Candles: Launch a Firework
Cracked Open: Open an Egg
Pumpkin Pie: Smash a Pumpkin
Naughty: Obtain [[Coal]] from a Present
Anvils
Acquire Hardware: Craft the Anvil
Getting an Upgrade: Upgrade a tool's Durability, Strength, or Efficiency
Time to Mine!: Repair a Pickaxe
Boombox and CDs
Dance Party: Have at least 5 blockheads dance at one Boombox
DJ Shuffle: Craft and Play 5 CDs
Gangsta Rap: Win a Dance-off
:I'm sorry, but don't straight-up copy minecraft. First of all, everyone will know that they would be copying it; second of all, there's copyright laws against that, you know, meaning they could get sued if they tried to use those achievement names. It's just not a smart thing to do. I do like some of your suggestions though, especially the dream dimension, but they shouldn't make it 3D, it would ruin the effect of the game; the only thing that might work is if it was a limited 3D environment, to where the total width of the platform would be somewhere between five and fifteen blocks across. Just wanted to let you know these few things, give me a response as soon as possible.
:Like the posts, and thanks for reading,
:--[[User:AmethystPick|AmethystPick]] ([[User talk:AmethystPick|talk]]) 21:27, 14 November 2015 (MST)AmethystPick
== GPS ==
Know your latitude and elevation.
Maybe a sign that automatically shows the location relative to the portal. This helps you compare distances, say from your current location to one of several bases. Also, I'm a bit OCD about putting my main mine shafts exactly 100 blocks apart.
[[User:Cricket|Cricket]] ([[User talk:Cricket|talk]]) 16:53, 25 November 2015 (MST)
== Mining / Boring Machine ==
Go in one of the four main directions.
Continue until you reach something that isn't rock, or you run out of light, or for a preset number of blocks. More advanced would include a flashlight, or even set a light (from a hopper) every so many blocks. Maybe slower than a steel pickaxe, but much easier than clicking on each and every block to mine it.
[[User:Cricket|Cricket]] ([[User talk:Cricket|talk]]) 16:55, 25 November 2015 (MST)
== Waypoints, maybe another use for portals, easier route finding ==
A way to tell a blockhead to go to Base 1, without having to shrink and scroll to find it. Not nearly as fast, or expensive, as teleporting.
Yes, this somewhat duplicates the named train stations. I've had mixed luck with long train routes.
When navigating long distances, instead of testing each possible route, first find a route using just portals, then worry about a route for each section between portals. This will make route finding faster (and less likely to crash). It encourages players to make smooth routes between portals. Also, if there are too many waypoints to list on the screen, list the closest ones, maybe with GPS location (maybe in 100-block units to save text).
[[User:Cricket|Cricket]] ([[User talk:Cricket|talk]]) 17:00, 25 November 2015 (MST)
== Tree shaker, to drop all the fruit to the ground ==
Not as important once you've explored a bit, but early on it would be nice. Maybe half or more of the fruit get damaged. Or maybe an automatic harvester. (I tried the tin foil hat, but it was very unpredictable.)
[[User:Cricket|Cricket]] ([[User talk:Cricket|talk]]) 17:02, 25 November 2015 (MST)
== Colour-blind mode ==
It's almost impossible to convey a lot of information through colour without being unreadable by one or another of the colour-blindness types.
In colour-blind mode, replace visible items that have similar colours with a high-contrast symbol.
This would also help when playing on dim screens or in low light.
----
Overall, I'm enjoying the game, probably too much. Most of my suggestions have to do with avoiding repetitive injury of my hands, reducing scrolling (which my tablet doesn't like), and knowing where my blockhead is.
[[User:Cricket|Cricket]] ([[User talk:Cricket|talk]]) 17:07, 25 November 2015 (MST)
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