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Water: Difference between revisions
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Water is a fluid [[Blocks|block]] that can be a barrier to travel. | Water is a fluid [[Blocks|block]] that can be a barrier to travel or a useful resource. | ||
==Where Found== | ==Where Found== | ||
Water occurs naturally on the surface of a generated [[World|world]] in the form of ponds, lakes, and [[Ocean|oceans]]. It can also spawn underground. | Water occurs naturally on the surface of a generated [[World|world]] in the form of ponds, lakes, and [[Ocean|oceans]]. It can also spawn underground. | ||
==Flowing== | |||
It's possible for water to flow from one block to another, either when an adjacent block is removed, a block is added in space occupied by water, or when a [[Bucket Of Water|bucket of water]] is emptied. Water will seek to fill the lowest available space but will not decrease in volume doing so, which can result in spaces being partially filled with water. | It's possible for water to flow from one block to another, either when an adjacent block is removed, a block is added in space occupied by water, or when a [[Bucket Of Water|bucket of water]] is emptied. Water will seek to fill the lowest available space but will not decrease in volume doing so, which can result in spaces being partially filled with water. | ||
Water will flow over drop-offs and "slosh" across the top of blocks. This can cause unexpected problems as water will dislodge placed [[Items|items]] such as [[Ladder|ladders]] or [[Lantern|lanterns]], dropping them for pick-up by the next Blockhead that passes them. | |||
==Harvesting== | ==Harvesting== | ||
It's not possible to pick up water directly. | It's not possible to pick up water directly. | ||
Using a [[Bucket|bucket]] on water will change the bucket into a "bucket of water." This can be done on even partially filled spaces if the water level is high enough. | Using a [[Bucket|bucket]] on water will change the bucket into a "bucket of water." This can be done on even partially filled spaces if the water level is high enough. The minimum level of water that can be picked up in a bucket is believed to be 20% (one fifth) of a block. | ||
Free-standing water in an [[Biome|area]] experiencing sufficient cold (such as falling [[Weather|snow]]) may freeze into [[Ice|ice]]. Under warmer conditions, ice may melt into water. | |||
==Drowning== | |||
A [[Blockhead]] who has its head fully immersed in water will suffer from a lack of [[Air|air]] and begin reducing their [[Breath Bar|breath bar]]. | |||
==Uses== | ==Uses== | ||
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Due to some quirks of how it's implemented, it's possible to generate water in two ways: | Due to some quirks of how it's implemented, it's possible to generate water in two ways: | ||
* Water that partially fills a space will freeze into a full block of ice, which can then melt into a full block of water. | * Water that partially fills a space will freeze into a full block of ice, which can then melt into a full block of water. | ||
* Causing water to spill into two or more | * Causing water to spill into two or more open blocks may allow each partially filled space to be picked up by a bucket, which when emptied will produce a full block of water. | ||
==Gallery== | ==Gallery== |