Air Bar: Difference between revisions

54 bytes added ,  30 November 2014
>BTYG Chad
>McClaw
 
Line 10: Line 10:
There are two known conditions that will cause the air bar to decrease: being in [[space]] and being [[water|underwater]]. This is determined by the location of a blockhead's head.
There are two known conditions that will cause the air bar to decrease: being in [[space]] and being [[water|underwater]]. This is determined by the location of a blockhead's head.


When underwater, it takes about 30 seconds for a blockhead's air bar to run out. Once an air bar runs out, a blockhead will start to lose health. It takes about 20 more seconds past the air bar's expiration for the blockhead's [[Health Bar|health bar]] to reach empty. It will take another twenty seconds before the [[Death Bar|death bar]] empties, and the blockhead will [[Death|die]], meaning a [[blockhead]] will die, roughly 70 seconds or 1 minute and 10 seconds.
When underwater, it takes about 30 seconds for a blockhead's air bar to run out. Once an air bar runs out, a blockhead will start to lose health. It takes about 20 more seconds past the air bar's expiration for the blockhead's [[Health Bar|health bar]] to reach empty. It will take another twenty seconds before the [[Death Bar|death bar]] empties and the blockhead to [[Death|die]], meaning it takes roughly 70 seconds or 1 minute and 10 seconds, for a blockhead to completely drown.
 
Being in space has similar results.


While decreasing, the air bar will change from blue to red beginning at the far end from the bubble icon and progressing toward it.
While decreasing, the air bar will change from blue to red beginning at the far end from the bubble icon and progressing toward it.
Anonymous user