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Clothing: Difference between revisions
→Wearing
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>McClaw |
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A piece of clothing is worn by placing it in a special slot in a [[blockhead]]'s [[inventory]]. These slots are displayed after tapping on the hand slot at the top of the inventory display. A flat, pale blue shape means nothing is worn on that slot. Worn clothing appears on the depiction of that blockhead. | A piece of clothing is worn by placing it in a special slot in a [[blockhead]]'s [[inventory]]. These slots are displayed after tapping on the hand slot at the top of the inventory display. A flat, pale blue shape means nothing is worn on that slot. Worn clothing appears on the depiction of that blockhead. | ||
While pieces of clothing can be taken on and off by drag-and-drop inside a blockhead's inventory, there is a shortcut for putting something on. Similar to [[food]], selecting an [[item]] of clothing will call up a small, one-button menu at the blockhead to have it worn. This will replace any already-worn item which will be returned to the blockhead's inventory. | While pieces of clothing can be taken on and off by drag-and-drop inside a blockhead's inventory, there is a shortcut for putting something on. Similar to [[food]], selecting an [[item]] of clothing will call up a small, one-button menu at the blockhead to have it worn. This will replace any already-worn item which will usually be returned to the blockhead's inventory. If the blockhead is in motion, though, a replaced item may drop free. | ||
==Uses== | ==Uses== |