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Death: Difference between revisions
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'''Death''' is when a [[blockhead]] dies. It was introduced in [[Game updates/20140402|version 1.5]]. Death will occur if a blockhead's [[Death Bar|death bar]] runs out completely, which can only occur if its [[Health Bar|health bar]] has completely depleted. When a blockhead dies, it will drop between zero and five items. This may include a [[basket]] with its contents. The remainder of the blockhead's inventory will be retained and kept through regeneration. | '''Death''' is when a [[blockhead]] dies. It was introduced in [[Game updates/20140402|version 1.5]]. Death will occur if a blockhead's [[Death Bar|death bar]] runs out completely, which can only occur if its [[Health Bar|health bar]] has completely depleted. When a blockhead dies, it will drop between zero and five items. This may include a [[basket]] with its contents. The remainder of the blockhead's inventory will be retained and kept through regeneration. | ||
After death, a blockhead will start '''regenerating'''. A blockhead can be permanently killed at this point. Otherwise, the player can wait about 10 minutes for the blockhead to regenerate completely and teleport to the spawn [[portal]]. The wait can be rushed for 100 [[Time Crystal|time crystals]] as well. | After death, a blockhead will start '''regenerating'''. A blockhead can be permanently killed at this point, and if chosen, all items will be dropped. Otherwise, the player can wait about 10 minutes for the blockhead to regenerate completely and teleport to the spawn [[portal]]. The wait can be rushed for 100 [[Time Crystal|time crystals]] as well. | ||
[[Category:Guide]] | [[Category:Guide]] |