World: Difference between revisions

423 bytes added ,  17 February 2013
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>McClaw
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>McClaw
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*Foreground - Where solid and liquid [[Blocks|blocks]] and [[Blockhead]]s exist. A Blockhead can move through liquid blocks ([[Air|air]] and [[Water|water]]), but not solid ones.
*Foreground - Where solid and liquid [[Blocks|blocks]] and [[Blockhead]]s exist. A Blockhead can move through liquid blocks ([[Air|air]] and [[Water|water]]), but not solid ones.
*Mid-ground - Where most objects that a [[Blockhead]] can move past exist. Blocks in the foreground have a presence here as well.
*Mid-ground - Where most objects that a [[Blockhead]] can move past exist. Blocks in the foreground have a presence here as well.
*Background - Where any "back wall" blocks or objects exist. A block that's only in the background can be acted on to have a mid-ground object placed on it. Most foreground blocks have a presence in the background behind it and all liquid blocks below it until interrupted by another solid block.
*Background - Where any "back wall" blocks or objects exist. A block that's only in the background can be acted on to have a mid-ground object placed on it. Most foreground blocks have a presence in the background behind it and all non-solid blocks below it until interrupted by another solid block.
*Sky - Where [[Astronomy|celestial objects]] exist.
*Sky - Where [[Astronomy|celestial objects]] exist.
==Bedrock==
Below a certain point, the default background layer ceases to be [[Air|air]] and becomes [[Stone|stone]], preventing any other block from displacing it. This background is present even if no solid blocks are anywhere above it, and usually is initially created where the overlying layers of [[Dirt|dirt]] and [[Sand|sand]] stop and underlying stone begins. As such, this can be called the world's "bedrock."


==Display==
==Display==
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