Clothing: Difference between revisions

283 bytes added ,  13 February 2013
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Clothing are wearable textile materials that are crafted on the [[Tailor's Bench|tailor's bench]] or found that provide a Blockhead with a layer of protection from natural climatic elements. Clothing will naturally degrade over time. All clothing, with the exception of Reward Clothing, are able to be [[Dye|dyed]] to give each Blockhead a customized and unique appearance.
Clothes are wearable textile materials that are [[Crafting|crafted]] on the [[Tailor's Bench|tailor's bench]] or found that provide a [[Blockhead]] with a layer of protection from natural climatic elements. Clothing will naturally degrade over time while worn. Individual pieces of clothing are able to be [[Dye|dyed]] once to give each Blockhead a customized and unique appearance. [[Clothes#Reward_Clothing|Reward Clothing]] cannot be dyed and do not degrade or wear out.


==Linen Clothing==
==Linen Clothing==
Linen Clothing are the lowest layer of protection obtainable for a Blockhead. Linen clothing is available in the [[Tailor's Bench|tailor's bench]].
Linen clothing are the lowest layer of protection obtainable for a Blockhead. Linen clothing can be crafted from pieces of [[Linen|linen]] on the [[Tailor's Bench|tailor's bench]].
{| style="background-color: #; margin:2px; border: 1px solid silver; text-align: center;"
{| style="background-color: #; margin:2px; border: 1px solid silver; text-align: center;"
!  !! Clothing
!  !! Clothing
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==Leather==
==Leather==
Leather Clothing is an upgrade from Linen. Some leather clothing provide a Blockhead with minimal benefits. A Level 2 [[Tailor's Bench|tailor's bench]] is required to craft leather clothing.  
Leather clothing is an upgrade from Linen. Some leather clothing provide a Blockhead with minimal benefits. A Level 2 [[Tailor's Bench|tailor's bench]] is required to craft leather clothing from pieces of [[Leather|leather]].  
{| style="background-color: #; margin:2px; border: 1px solid silver; text-align: center;"
{| style="background-color: #; margin:2px; border: 1px solid silver; text-align: center;"
!  !! Clothing
!  !! Clothing
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==Fur Clothing==
==Fur Clothing==
Fur Clothing are articles of clothing that are ideal for the Arctic and Polar [[Biodome|biodome]] regions by keeping a Blockhead warmer than other clothing sets. A Level 2 [[Tailor's Bench|tailor's bench]] is required to craft fur clothing.
Fur Clothing are articles of clothing that are ideal for the Arctic and Polar [[Biome|biome]] regions by keeping a Blockhead warmer than other clothing sets. A Level 2 [[Tailor's Bench|tailor's bench]] is required to craft fur clothing from pieces of [[Fur|fur]].
{| style="background-color: #; margin:2px; border: 1px solid silver; text-align: center;"
{| style="background-color: #; margin:2px; border: 1px solid silver; text-align: center;"
!  !! Clothing
!  !! Clothing
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==Reward Clothing==
==Reward Clothing==
Reward Clothing are articles of clothing a Blockhead receives by navigating to each of the four geographical poles. These clothing provide a Blockhead with additional benefits.  
Reward Clothing are articles of clothing a Blockhead receives by navigating to each of the four geographical poles and retrieving them from where they're hidden. They cannot be dyed and do not degrade or wear out. They also provide a Blockhead with additional benefits.


{| style="background-color: #; margin:2px; border: 1px solid silver; text-align: center;"
{| style="background-color: #; margin:2px; border: 1px solid silver; text-align: center;"
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