The Blockheads Wiki:Suggestions/Archive 2
This is The Blockheads Wiki's suggestion page. Suggestions will be compiled and suggested to the developer monthly.
Weeds
Let's make compost a little more trouble. When unattended (has grass on top and no tree or plant sprouted), allow it to spawn the new plant "weed." Weeds propagate readily, drop seeds repeatedly, last a long time, and neither its seeds nor the stem/leaf (acquired when the lower plant despawns) has any practical value. Or maybe a lot of the stuff could be pressed into a single dose of poison. --McClaw (talk) 14:11, 6 April 2014 (MDT)
Alternate use for poison
A possible trick for poison (instead of the bow): plant killer. Apply a single drop of poison to a plant or tree to quickly despawn the whole thing. To make this more desirable, have the despawning generate a near maximum of drops. --McClaw (talk) 14:13, 6 April 2014 (MDT)
More gold tools
There's now a gold bow to go with the spade and pickaxe, so what about the other tools? Maybe instead of generating special bonuses, they could have a "gem pickaxe" effect on harvests, producing multiples / maximums of wood, sticks, or whatever. --McClaw (talk) 14:16, 6 April 2014 (MDT)
North Pole * Of *
Having two special function hats forced choosing which to have: warmth or food. What if the NPHOW were changed into the "North Pole Coat of Comfort"? It could resist both cold and heat, and be worn along with the other three unique items. --McClaw (talk) 14:18, 6 April 2014 (MDT)
More blockhead options
Just more access to their appearance and name, really. Say a larger view of the blockhead's appearance when preparing to warp one in, possibly with more than "Random" as an option (allowing specific features to be selected). Also maybe a way to rename an existing blockhead (at a portal?), although this might work better restricted to single-player mode. --McClaw (talk) 14:22, 6 April 2014 (MDT)