Gears: Difference between revisions
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>Abcboy m (Abcboy moved page Gear Symbol to Gears: Do we really need this page? Anyway...) |
>Abcboy m (Now...someone add links here!) |
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[[File:Gear.png|thumb]] | |||
The '''Gear Symbol''' is an icon that appears over a [[Blockhead]] when the game is calculating a path to travel to a different [[World Location|location]]. | |||
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The '''Gear Symbol''' is an icon that appears over a [[Blockhead]] | |||
==Appearance== | ==Appearance== | ||
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When commanded to [[Travel|move to a new location]], a Blockhead will pause as the game calculates its path. During this time, the gear symbol will appear and animate above its head. Once the calculations are complete, the symbol will disappear and the Blockhead will either begin moving or the destination selection will be aborted as inaccessible. | When commanded to [[Travel|move to a new location]], a Blockhead will pause as the game calculates its path. During this time, the gear symbol will appear and animate above its head. Once the calculations are complete, the symbol will disappear and the Blockhead will either begin moving or the destination selection will be aborted as inaccessible. | ||
Very long or complex travel requests may spontaneously abort due to internal limits on the game's path calculator. | Very long or complex travel requests may spontaneously abort due to internal limits on the game's path calculator. The gear isn't always visible as the calculations happen too quickly. | ||
[[Category:Guide]] | [[Category:Guide]] |
Revision as of 18:42, 18 November 2013
The Gear Symbol is an icon that appears over a Blockhead when the game is calculating a path to travel to a different location.
Appearance
The gear symbol looks like two gears turning, one bigger than the other, in unison.
Use
When commanded to move to a new location, a Blockhead will pause as the game calculates its path. During this time, the gear symbol will appear and animate above its head. Once the calculations are complete, the symbol will disappear and the Blockhead will either begin moving or the destination selection will be aborted as inaccessible.
Very long or complex travel requests may spontaneously abort due to internal limits on the game's path calculator. The gear isn't always visible as the calculations happen too quickly.