Death: Difference between revisions

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Death will occur if a blockhead's [[Death Bar|death bar]] runs out completely, which can only occur if its [[Health Bar|health bar]] has completely depleted first. When a blockhead dies, it will drop between zero and five items. This may include a [[basket]] with its contents. The remainder of the blockhead's inventory will be retained and kept through regeneration.
Death will occur if a blockhead's [[Death Bar|death bar]] runs out completely, which can only occur if its [[Health Bar|health bar]] has completely depleted first. When a blockhead dies, it will drop between zero and five items. This may include a [[basket]] with its contents. The remainder of the blockhead's inventory will be retained and kept through regeneration.


==Causes==
Causes of death can be any event that can cause a blockhead to lose health, including but not limited to cold temperatures, drowning, or [[dropbear]] attacks.
====Freezing====
If your [[blockhead]] is wearing unsuitable [[clothing]] it may freeze when exposed to cold areas such the [[North Pole|north]] or [[South Pole|south]] pole. Wearing items of [[Clothing#Fur_Clothing|fur clothing]] can prevent this.
====Drowning====
If your blockhead is submerged in [[water]] for a certain amount of time, a blue bar will appear with a bubble next to it. This is how much [[air]] your blockhead has, and over time it will decrease. When the bar is completely red, your blockhead's [[health]] will slowly decrease. Swimming to the surface of the water will fill the blue bar and stop your blockhead's health from going down. If your blockhead's health is all the way down, it will start to die.


==Resurrection==
==Resurrection==

Revision as of 05:33, 23 December 2014

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A blockhead regenerating

Death is when a blockhead dies. It was introduced in version 1.5.

Death will occur if a blockhead's death bar runs out completely, which can only occur if its health bar has completely depleted first. When a blockhead dies, it will drop between zero and five items. This may include a basket with its contents. The remainder of the blockhead's inventory will be retained and kept through regeneration.

Causes of death can be any event that can cause a blockhead to lose health, including but not limited to cold temperatures, drowning, or dropbear attacks.

Resurrection

After death, a blockhead will start regenerating. When a blockhead is regenerating, it will show the blockhead spinning with its head slightly tilted upwards at the location it died while a portal-like music plays when the display is scrolled near it. Items in the inventory can still be dropped manually. A blockhead can be permanently killed at this point by tapping the "R.I.P." button, and if chosen, all items will be dropped. Otherwise, the player can wait about 10 minutes for the blockhead to regenerate completely and teleport to that world's original spawn portal. The wait can be rushed for up to 100 time crystals as well.

Notes

The first time a player has a blockhead regenerate after dying, they will earn the achievement "Resurrection".