Teleport Here: Difference between revisions
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==Using== | ==Using== | ||
To use Teleport Here, the player need to select the [[portal]] they want to teleport their current [[blockhead]] to and then select Teleport Here from the portal's menu. The blockhead will be immediately transferred from wherever they are to in front of the portal. A cloud of "sparks" will surround the | To use Teleport Here, the player need to select the [[portal]] they want to teleport their current [[blockhead]] to and then select Teleport Here from the portal's menu. The blockhead will be immediately transferred from wherever they are to in front of the portal. A cloud of "sparks" will surround the blockhead and quickly disperse. | ||
Any in-place portal may be used as the destination; the level and its [[Workbench|origin]] are irrelevant. | Any in-place portal may be used as the destination; the level and its [[Workbench|origin]] are irrelevant. | ||
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The distance to portal will have and effect on the cost in [[Time Crystal]]s to travel there. The portal's level or origin does not affect the cost. | The distance to portal will have and effect on the cost in [[Time Crystal]]s to travel there. The portal's level or origin does not affect the cost. | ||
The number of crystals required depends on the distance between the two points ( | The number of crystals required depends on the distance between the two points (blockhead and portal), ranging from 10 if within 409 block widths to 200 if at least 8192 block widths away. The formula for teleportation is clamp(''distanceInBlocks'' * 200 / 8192, 10, 200). | ||
[[Category:Guide]] | [[Category:Guide]] |
Revision as of 18:28, 13 May 2015
Teleport Here was introduced in version 1.3.
Using
To use Teleport Here, the player need to select the portal they want to teleport their current blockhead to and then select Teleport Here from the portal's menu. The blockhead will be immediately transferred from wherever they are to in front of the portal. A cloud of "sparks" will surround the blockhead and quickly disperse.
Any in-place portal may be used as the destination; the level and its origin are irrelevant.
Cost
The distance to portal will have and effect on the cost in Time Crystals to travel there. The portal's level or origin does not affect the cost.
The number of crystals required depends on the distance between the two points (blockhead and portal), ranging from 10 if within 409 block widths to 200 if at least 8192 block widths away. The formula for teleportation is clamp(distanceInBlocks * 200 / 8192, 10, 200).