Talk:Death: Difference between revisions

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>McClaw
>Christian a. s.
(→‎More than 9 lives: new section)
 
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* What happens to a blockhead's carried inventory? --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 09:11, 8 April 2014 (MDT)
* What happens to a blockhead's carried inventory? --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 09:11, 8 April 2014 (MDT)
:Answered. --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 15:10, 8 April 2014 (MDT)
:Answered. --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 15:10, 8 April 2014 (MDT)
== More than 9 lives ==
Hey I saw this guy in a world who kept killing himself and creating a new guy. He would empty his person's stuff in a crate/chest then kill him with ice torches. He did this continuously and got lots of resources. A good get-rich-quick scheme. [[User:Christian a. s.|A child of God]] ([[User talk:Christian a. s.|talk]]) 12:13, 2 September 2015 (MDT)

Latest revision as of 13:13, 2 September 2015

Questions

  • Has anyone tested/asked what happens in a multi-blockhead world when a blockhead is allowed to die? Is the "warp in another blockhead" cost/limit based on the number alive or the number of uses? --McClaw (talk) 14:24, 6 April 2014 (MDT)
Found out for myself. --McClaw (talk) 09:11, 8 April 2014 (MDT)
  • What happens to a blockhead's carried inventory? --McClaw (talk) 09:11, 8 April 2014 (MDT)
Answered. --McClaw (talk) 15:10, 8 April 2014 (MDT)

More than 9 lives

Hey I saw this guy in a world who kept killing himself and creating a new guy. He would empty his person's stuff in a crate/chest then kill him with ice torches. He did this continuously and got lots of resources. A good get-rich-quick scheme. A child of God (talk) 12:13, 2 September 2015 (MDT)