Container: Difference between revisions

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Eight items in the game can '''contain''' other items.
A '''container''' is an [[item]] that can store other things in it.


==Standard Containers==
==Standard Containers==
Standard containers are items that have storage slots similar to a [[Blockhead]]'s [[inventory]] and can be used to hold anything that can also fit into an inventory.
Standard containers are items that have storage slots similar to a [[blockhead]]'s [[inventory]] and can be used to hold anything that can also fit into an inventory.


The contents of a basket can only be accessed if the basket is placed in one of a Blockhead's seven base inventory slots. The contents of the others can only be accessed if it's placed in the [[world]] and opened by a Blockhead.
The contents of a basket can only be accessed if the basket is placed in one of a Blockhead's seven base inventory slots. The contents of the others can only be accessed if it's placed in the [[world]] and opened by a Blockhead.


In the case of a [[safe]] and [[Display Cabinet|display cabinet]], its contents can only be accessed by a Blockhead in control of the player who had it created.
In the case of a [[safe]] and [[Display Cabinet|display cabinet]], its contents can only be accessed by a blockhead in control of the player who created the object.


===List===
* [[Basket]]s
* [[Basket]]s
* [[Chest]]s
* [[Chest]]s
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===Nesting===
===Nesting===
As they are [[items]] that will fit into an inventory slot, all types of containers may be stored within other containers. There is no limit to this process, so it is possible to have a chest inside a basket inside a basket inside a safe. <!--While there is no hard limit, I believe that eventually, as the game tries to store all the data, it might stop working correctly. Maybe.-->
As they are [[items]] that will fit into an inventory slot, all types of containers may be stored within other containers. There is no limit to this process, so it is possible to have a chest inside a basket inside a basket inside a safe. Additional lag may be encountered if the level of nesting is too high.


==Bucket==
==Bucket==

Revision as of 14:05, 30 August 2014

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A container is an item that can store other things in it.

Standard Containers

Standard containers are items that have storage slots similar to a blockhead's inventory and can be used to hold anything that can also fit into an inventory.

The contents of a basket can only be accessed if the basket is placed in one of a Blockhead's seven base inventory slots. The contents of the others can only be accessed if it's placed in the world and opened by a Blockhead.

In the case of a safe and display cabinet, its contents can only be accessed by a blockhead in control of the player who created the object.

Stacking

Baskets cannot be stacked, but the other types of containers can with their own kind. Contents do not migrate if they're stacked together, but which unit from the stack is placed may not be predictable, although stacks appear to operate in a LIFO (Last In, First Out) manner.

Nesting

As they are items that will fit into an inventory slot, all types of containers may be stored within other containers. There is no limit to this process, so it is possible to have a chest inside a basket inside a basket inside a safe. Additional lag may be encountered if the level of nesting is too high.

Bucket

See also: Tin Bucket

A tin bucket is a limited container that can be used to pick up water, a fish, or a shark. It can also hold paint or paint stripper until it's used up. While containing other materials, the bucket is treated as a different object.