World Location: Difference between revisions

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(Created page with "===Above Ground Navigation=== A player can determine their navigational location by the azimuthal or attitudinal direction of the sun. :Picture your world as a flat circle, ...")
 
>McClaw
m (McClaw moved page Asystole to World Location over a redirect without leaving a redirect: undoing vandalism)
 
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===Above Ground Navigation===
A [[blockhead]]'s '''location''' can be determined using several methods.
A player can determine their navigational location by the azimuthal or attitudinal direction of the sun.  


:Picture your world as a flat circle, with Sky, Ground, and Core:
==Above Ground Navigation==
:[[File:1world.jpg]]
<small>Derived from [http://theblockheads.net/forum/showthread.php?1801-World-Location-Guide World Location Guide] by Fonceai.</small>
:Now simplified, add the poles:
:[[File:2poles.jpg]]
:The Sky moves in this direction (from the East Equator):
:[[File:3east.jpg]]
:Your view is always at the "top" of the world. So from the North Pole:
:[[File:4north.jpg]]
:And from the West Equator:
:[[File:5south.jpg]]


A player can determine their location by the direction of the movement of the [[Astronomy|sun, moon, or stars]] over the course of the day. For the purposes of these charts, the player is always at the "top" of the world. The more vertical the sun/moon/stars move, the closer the player is to an [[:Category:Location|equator]]. The more horizontal they move, the closer the player is to a [[:Category:Location|pole]].


Picture your world as a circle, with the [[Astronomy#Sky|sky]], ground, and [[Center Of The World|core]]:


===Underground Navigation===
[[File:LocationWorld.png|250px]]
 
Now add the [[:Category:Location|poles]]:
 
[[File:LocationPoles.png|250px]]
 
===Examples===
====North Pole====
[[File:LocationNorth.png|250px]]
 
Near the [[North Pole|north pole]], celestial objects will move from left to right.
 
====South Pole====
[[File:LocationSouth.png|250px]]
 
Near the [[South Pole|south pole]], celestial objects will move from right to left.
 
====East Equator====
[[File:LocationEast.png|250px]]
 
Near the [[East Equator|east equator]], celestial objects will move upward, from the bottom of the screen to the top.
 
====West Equator====
[[File:LocationWest.png|250px]]
 
Near the [[West Equator|west equator]], celestial objects will move downward, from the top of the screen to the bottom.
 
====Between Poles====
[[File:LocationBetween.png|250px]]
 
For example, between the north pole and the east equator, celestial objects move both upwards and towards the right.
 
==Underground Navigation==
Provided the area above where a blockhead is underground has been explored, it is possible to pan the camera to the surface and figure out the blockhead's location there. The altitude can be figured out by zooming out to map mode and comparing the blockhead's location to the surface level or the water level.
 
[[Category:Guide]]

Latest revision as of 08:46, 21 August 2016

A blockhead's location can be determined using several methods.

Above Ground Navigation

Derived from World Location Guide by Fonceai.

A player can determine their location by the direction of the movement of the sun, moon, or stars over the course of the day. For the purposes of these charts, the player is always at the "top" of the world. The more vertical the sun/moon/stars move, the closer the player is to an equator. The more horizontal they move, the closer the player is to a pole.

Picture your world as a circle, with the sky, ground, and core:

Now add the poles:

Examples

North Pole

Near the north pole, celestial objects will move from left to right.

South Pole

Near the south pole, celestial objects will move from right to left.

East Equator

Near the east equator, celestial objects will move upward, from the bottom of the screen to the top.

West Equator

Near the west equator, celestial objects will move downward, from the top of the screen to the bottom.

Between Poles

For example, between the north pole and the east equator, celestial objects move both upwards and towards the right.

Underground Navigation

Provided the area above where a blockhead is underground has been explored, it is possible to pan the camera to the surface and figure out the blockhead's location there. The altitude can be figured out by zooming out to map mode and comparing the blockhead's location to the surface level or the water level.