Carrot On A Stick: Difference between revisions

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{{Stub}}
{{Item Infobox
{{Item Infobox
|Name=Carrot On A Stick
|Name=Carrot On A Stick
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==Where Found==
==Where Found==
It can be made at a level 2 [[Craft Bench|craft bench]], requiring one [[carrot]], one [[stick]], and one [[string]] to make.
It can be made at a level 2 [[Craft Bench|craft bench]], requiring one [[carrot]], one [[stick]], and one [[string]] to make.
{{Craft
{{Craft
|Output=Carrot On A Stick
|Output=Carrot On A Stick
|Bench=Lvl. 2 Craft Bench
|Level=2
|Bench=Craft Bench
|Name1=Carrot
|Name1=Carrot
|Name2=String
|Name2=String
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|Qty3=1
|Qty3=1
|QtyOutput=1
|QtyOutput=1
|Time2=4
}}
}}


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==Using==
==Using==
:{{See also|Donkey}}
:{{See also|Donkey}}
With the carrot on a stick selected as the [[Inventory|active item]], tap on a donkey to direct the [[Blockhead]] to approach and ride it. This places the game in "[[Donkey#Riding|riding mode]]", where tilting the device will direct the donkey.
With the carrot on a stick selected as the [[Inventory|active item]], tap on a donkey to direct the [[blockhead]] to approach and ride it. This places the game in "[[Donkey#Riding|riding mode]]", where tilting the device will direct the donkey.


The carrot on a stick does not need to remain the selected item during a ride. It can even be shifted into a nested slot where it can't be viewed and the ride will continue uninterrupted.
The carrot on a stick does not need to remain the selected item during a ride. It can even be shifted into a nested slot where it can't be viewed and the ride will continue uninterrupted.
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It does not degrade when used.
It does not degrade when used.


Ending the ride requires only tapping a location for the Blockhead to travel to once dismounted.
Ending the ride requires only the tapping of a location. This will cause the blockhead to dismount from the donkey and then (if it was actively selected) travel towards that location.


==Notes==
==Notes==
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==Gallery==
==Gallery==
<gallery>
<gallery>
File:Blockhead Riding Donkey.jpg|Blockhead riding a donkey
File:Blockhead Riding Donkey.png|Blockhead riding a donkey
</gallery>
</gallery>


[[Category:Tool]]
[[Category:Item]]

Latest revision as of 12:21, 1 September 2014

Carrot On A Stick
Carrot On A Stick
Carrot On A Stick


Category Tool
Use Riding
Tool
Stackable Yes (99)


"Donkeys love carrots."

A carrot on a stick is used to ride a donkey.

Where Found

It can be made at a level 2 craft bench, requiring one carrot, one stick, and one string to make.

Location Input Item 1 Input Item 2 Input Item 3 Input Item 4 Input Item 5 Crafted Output
+ + + + =
Lvl. 2 Craft Bench Carrot String Stick [[]] [[]] Carrot On A Stick
Quantity 1 1 1 {{{Qty4}}} {{{Qty5}}} 1
Rush Cost
8
Double-Time
4

Appearance

It appears as one carrot hanging off of a curved brown stick, attached to it by one piece of white string.

Using

See also: Donkey

With the carrot on a stick selected as the active item, tap on a donkey to direct the blockhead to approach and ride it. This places the game in "riding mode", where tilting the device will direct the donkey.

The carrot on a stick does not need to remain the selected item during a ride. It can even be shifted into a nested slot where it can't be viewed and the ride will continue uninterrupted.

It does not degrade when used.

Ending the ride requires only the tapping of a location. This will cause the blockhead to dismount from the donkey and then (if it was actively selected) travel towards that location.

Notes

A carrot on a stick cannot be used to ride young donkeys. If used on young donkeys, it will injure them instead.

Gallery